Player Matchup

Serqet
Serqet
Gold II
COLDDDDD
Serqet
Gold II
Level 68
God Stats
1W - 2L
1,283 SR
Queue Stats
83W - 83L
1,609 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
CoDe Flames
Jormungandr
Gold IV
Level 129
God Stats
10W - 7L
1,716 SR
Queue Stats
98W - 98L
1,570 MMR
Party 2
Bacchus
Bacchus
Silver IV
Cruhmbled
Bacchus
Silver IV
Level 117
God Stats
2W - 1L
1,750 SR
Queue Stats
19W - 21L
1,360 MMR
Party 2
Apollo
Apollo
Silver I
Traqtr
Apollo
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,293 MMR
Party 1
Agni
Agni
Gold III
WatchYaBaby
Agni
Gold III
Level 159
God Stats
1W - 0L
1,184 SR
Queue Stats
350W - 357L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,487 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,540 SR
1,442 MMR
Hun Batz
Hun Batz
Bronze IV
Evocatixn
Hun Batz
Bronze IV
Level 109
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 4L
1,407 MMR
Solo
Atlas
Atlas
Silver I
Joe lopez3324
Atlas
Silver I
Level 80
God Stats
3W - 5L
1,555 SR
Queue Stats
56W - 67L
1,439 MMR
Solo
Poseidon
Poseidon
Silver II
Qwelion4
Poseidon
Silver II
Level 48
God Stats
2W - 4L
1,580 SR
Queue Stats
12W - 17L
1,321 MMR
Party 3
Chiron
Chiron
Gold II
Recrysis
Chiron
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,587 MMR
Party 3
Gilgamesh
Gilgamesh
Silver IV
donkey butt777
Gilgamesh
Silver IV
Level 127
God Stats
0W - 4L
1,701 SR
Queue Stats
47W - 47L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
COLDDDDD
Serqet
6
2 / 0 / 0
3,684
737
1,979
3,437
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
CoDe Flames
Jormungandr
6
0 / 0 / 0
3,988
798
0
1,224
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Cruhmbled
Bacchus
5
2 / 1 / 1
3,975
795
2,122
3,765
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Traqtr
Apollo
5
1 / 1 / 1
3,436
687
2,266
4,117
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,629
726
1,629
2,133
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraThorRavanaThanatos

VS

Bans
AchillesFenrirScyllaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Evocatixn
Hun Batz
5
1 / 0 / 0
3,301
660
1,020
3,543
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,336
667
1,725
4,932
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Qwelion4
Poseidon
5
0 / 2 / 0
3,269
654
1,953
2,661
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Recrysis
Chiron
5
1 / 2 / 1
3,284
657
3,590
3,540
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
donkey butt777
Gilgamesh
1
0 / 0 / 0
972
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
COLDDDDD
Serqet
2
0
0
2
W
Jormungandr
CoDe Flames
Jormungandr
0
0
0
0
W
Bacchus
Cruhmbled
Bacchus
2
1
1
2.5
L
Hun Batz
Evocatixn
Hun Batz
1
0
0
1
L
0
1
1
0.5
L
Poseidon
Qwelion4
Poseidon
0
2
0
0
L
Chiron
Recrysis
Chiron
1
2
1
0.75
W
Apollo
Traqtr
Apollo
1
1
1
1.5
W
0
0
2
1
L
Gilgamesh
donkey butt777
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,996
Damage
8,288
14,676
Taken
14,676
6,056
Mitigated
4,933
6,503
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
COLDDDDD
Serqet
1,979
571
0
1,988
3,437
1,055
0
1,026
2,411
0
13,201
W
Jormungandr
CoDe Flames
Jormungandr
0
0
0
500
1,224
494
478
0
1,224
24,245
0
W
Bacchus
Cruhmbled
Bacchus
2,122
537
0
1,618
3,765
2,698
0
695
2,975
8,343
0
L
Hun Batz
Evocatixn
Hun Batz
1,020
185
0
1,394
3,543
947
0
641
2,710
0
12,760
L
1,725
829
0
1,281
4,932
2,296
0
1,030
3,750
8,941
0
L
Poseidon
Qwelion4
Poseidon
1,953
584
0
500
2,661
602
0
714
1,752
18,539
0
L
Chiron
Recrysis
Chiron
3,590
2,208
184
808
3,540
1,088
0
1,115
2,317
0
15,107
W
Apollo
Traqtr
Apollo
2,266
1,732
0
1,807
4,117
1,198
0
967
3,146
0
13,718
W
1,629
84
0
590
2,133
611
0
1,004
1,129
16,879
0
L
Gilgamesh
donkey butt777
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,712
Gold Earned
14,162
146
Minions Killed
98
0
Camps Cleared
0
532,530
Distance Traveled
426,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,684
737
29
6
0
120,613
0
W
Jormungandr
3,988
798
45
9
0
80,239
1
W
Bacchus
3,975
795
10
2
0
120,193
2
L
Hun Batz
3,301
660
24
5
0
123,376
1
L
Atlas
3,336
667
20
4
0
104,444
1
L
Poseidon
3,269
654
31
6
0
105,555
0
L
Chiron
3,284
657
23
5
0
92,799
0
W
Apollo
3,436
687
23
5
0
104,645
0
W
Agni
3,629
726
39
8
0
106,840
0
L
Gilgamesh
972
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role