Player Matchup

Chang'e
Chang'e
Happy_Hexer
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Izanami
Izanami
Joxter-exe
Izanami
Level 10
God Stats
0W - 5L
1,074 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Ratatoskr
Ratatoskr
PlatChatPepega
Ratatoskr
Level 28
God Stats
0W - 4L
1,120 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Amaterasu
Amaterasu
StormMaker23
Amaterasu
Level 12
God Stats
0W - 4L
1,141 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Cerberus
Cerberus
original_cereal2
Cerberus
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Team Averages
Level 25
1,227 SR
1,086 Elo+

VS

Team Averages
Level 45
1,347 SR
1,236 Elo+
Geb
Geb
Automatedmite71
Geb
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 121L
1,230 Elo+
Party 2
Thor
Thor
Big Bonezy
Thor
Level 34
God Stats
3W - 2L
1,352 SR
Queue Stats
30W - 60L
1,265 Elo+
Party 2
Ix Chel
Ix Chel
Faygeht
Ix Chel
Level 29
God Stats
4W - 3L
1,377 SR
Queue Stats
72W - 140L
1,301 Elo+
Party 2
Da Ji
Da Ji
born2vibe
Da Ji
Level 28
God Stats
3W - 11L
1,220 SR
Queue Stats
26W - 71L
1,195 Elo+
Party 2
Medusa
Medusa
xJRey04
Medusa
Level 23
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 40L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Happy_Hexer
Chang'e
17
4 / 10 / 1
11,724
469
20,058
27,545
10,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Joxter-exe
Izanami
14
0 / 5 / 2
9,529
381
6,318
14,652
5,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
PlatChatPepega
Ratatoskr
17
6 / 11 / 2
11,437
457
16,630
30,027
12,609
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
StormMaker23
Amaterasu
14
1 / 9 / 3
9,581
383
7,455
29,073
19,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
1 / 8 / 2
9,496
380
5,558
25,778
24,969
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 24
13,109
524
11,452
23,952
28,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
14 / 2 / 10
14,298
572
18,260
20,434
17,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Faygeht
Ix Chel
19
6 / 3 / 15
13,461
538
20,977
21,319
9,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
born2vibe
Da Ji
19
13 / 1 / 13
13,743
550
15,283
16,364
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xJRey04
Medusa
18
7 / 4 / 10
12,885
515
17,754
15,481
7,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
12
Kills
43
43
Deaths
12
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
W
14
2
10
9.5
W
Ix Chel
Faygeht
Ix Chel
6
3
15
4.5
L
Chang'e
Happy_Hexer
Chang'e
4
10
1
0.45
L
Izanami
Joxter-exe
Izanami
0
5
2
0.2
L
Ratatoskr
PlatChatPepega
Ratatoskr
6
11
2
0.64
L
Amaterasu
StormMaker23
Amaterasu
1
9
3
0.28
W
Da Ji
born2vibe
Da Ji
13
1
13
19.5
L
1
8
2
0.25
W
Medusa
xJRey04
Medusa
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
83,726
127,075
Taken
97,550
74,156
Mitigated
70,272
22,066
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,452
1,557
277
4,370
23,952
28,646
367
8,339
15,377
42,041
0
W
18,260
3,449
0
3,240
20,434
17,131
965
3,634
16,645
564
97,566
W
Ix Chel
Faygeht
Ix Chel
20,977
1,681
5,279
8,882
21,319
9,975
3,362
9,803
11,516
112,855
0
L
Chang'e
Happy_Hexer
Chang'e
20,058
1,230
3,386
6,829
27,545
10,979
1,269
12,586
14,942
94,300
0
L
Izanami
Joxter-exe
Izanami
6,318
4,478
0
698
14,652
5,967
2,208
4,455
10,197
0
63,448
L
Ratatoskr
PlatChatPepega
Ratatoskr
16,630
8,634
0
2,304
30,027
12,609
0
7,410
22,428
0
96,100
L
Amaterasu
StormMaker23
Amaterasu
7,455
3,889
0
5,066
29,073
19,632
0
7,849
21,164
0
27,682
W
Da Ji
born2vibe
Da Ji
15,283
6,411
0
2,092
16,364
7,372
196
3,268
13,096
0
64,594
L
5,558
612
0
3,783
25,778
24,969
590
7,491
18,287
41,883
0
W
Medusa
xJRey04
Medusa
17,754
11,736
0
5,152
15,481
7,148
4,743
4,370
10,787
0
98,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
67,496
446
Minions Killed
476
0
Camps Cleared
0
2,231,069
Distance Traveled
2,403,144
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,109
524
32
1
0
475,689
8
W
Thor
14,298
572
101
4
0
434,414
10
W
Ix Chel
13,461
538
132
5
0
496,479
0
L
Chang'e
11,724
469
121
5
0
413,296
0
L
Izanami
9,529
381
106
4
0
407,636
0
L
Ratatoskr
11,437
457
95
4
0
499,602
0
L
Amaterasu
9,581
383
19
1
0
498,687
0
W
Da Ji
13,743
550
79
3
0
568,537
0
L
Cerberus
9,496
380
105
4
0
411,848
0
W
Medusa
12,885
515
132
5
0
428,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role