Player Matchup

Neith
Neith
 
Neith
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dorflexxx
Thor
Level 149
God Stats
24W - 15L
1,791 SR
Queue Stats
629W - 490L
1,586 Elo+
Solo
Cerberus
Cerberus
MihawkDBr
Cerberus
Level 107
God Stats
1W - 5L
1,365 SR
Queue Stats
558W - 637L
1,576 Elo+
Solo
Tyr
Tyr
POPFAMILIA2
Tyr
Level 36
God Stats
64W - 59L
1,593 SR
Queue Stats
317W - 389L
1,472 Elo+
Solo
Kukulkan
Kukulkan
ratomalaojr
Kukulkan
Level 126
God Stats
120W - 88L
1,652 SR
Queue Stats
215W - 220L
1,534 Elo+
Solo
Team Averages
Level 127
1,580 SR
1,534 Elo+

VS

Team Averages
Level 138
1,524 SR
1,570 Elo+
Sun Wukong
Sun Wukong
Likingz
Sun Wukong
Level 142
God Stats
8W - 4L
1,646 SR
Queue Stats
48W - 29L
1,631 Elo+
Party 1
Mercury
Mercury
Panchoclo0
Mercury
Level 157
God Stats
8W - 10L
1,664 SR
Queue Stats
343W - 331L
1,528 Elo+
Party 1
Rama
Rama
TempFire
Rama
Level 136
God Stats
5W - 3L
1,694 SR
Queue Stats
76W - 54L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
xVietriX
Hun Batz
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 82L
1,607 Elo+
Solo
Scylla
Scylla
xplendora
Scylla
Level 157
God Stats
2W - 2L
1,116 SR
Queue Stats
44W - 38L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 0
5,239
524
2,918
7,069
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
9
1 / 2 / 1
5,150
515
4,264
8,990
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MihawkDBr
Cerberus
9
0 / 5 / 0
4,932
493
2,532
11,376
6,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
4,533
453
3,534
7,505
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
ratomalaojr
Kukulkan
10
0 / 1 / 0
5,597
560
2,932
2,221
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Likingz
Sun Wukong
12
5 / 0 / 0
7,360
736
7,298
7,437
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Panchoclo0
Mercury
10
1 / 1 / 3
5,877
588
3,815
7,352
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
3 / 1 / 1
6,111
611
5,543
5,814
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
xVietriX
Hun Batz
11
3 / 1 / 3
6,133
613
5,277
8,811
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
xplendora
Scylla
10
0 / 0 / 2
5,803
580
1,124
4,405
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Thor
1
2
1
0.75
W
Sun Wukong
Likingz
Sun Wukong
5
0
0
5
L
Cerberus
MihawkDBr
Cerberus
0
5
0
0
L
0
1
1
0.5
W
Mercury
Panchoclo0
Mercury
1
1
3
2.5
W
Rama
3
1
1
3.5
L
Kukulkan
ratomalaojr
Kukulkan
0
1
0
0
W
Hun Batz
xVietriX
Hun Batz
3
1
3
4.5
W
Scylla
xplendora
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
23,057
37,161
Taken
33,819
17,597
Mitigated
15,237
7,354
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,918
742
0
1,410
7,069
2,573
0
0
7,069
0
39,095
L
Thor
4,264
1,114
0
250
8,990
2,894
0
580
8,410
0
38,077
W
Sun Wukong
Likingz
Sun Wukong
7,298
2,021
0
2,109
7,437
4,766
0
2,904
4,501
0
57,370
L
Cerberus
MihawkDBr
Cerberus
2,532
416
0
3,449
11,376
6,110
0
40
11,111
29,387
0
L
3,534
475
0
2,245
7,505
5,216
0
289
7,216
0
15,789
W
Mercury
Panchoclo0
Mercury
3,815
1,622
0
3,185
7,352
3,918
0
1,485
5,867
0
26,944
W
Rama
5,543
4,167
0
3,447
5,814
2,009
0
0
5,814
0
43,312
L
Kukulkan
ratomalaojr
Kukulkan
2,932
902
0
0
2,221
804
0
269
1,952
43,308
0
W
Hun Batz
xVietriX
Hun Batz
5,277
1,604
0
1,250
8,811
3,214
0
144
8,667
0
43,067
W
Scylla
xplendora
Scylla
1,124
239
0
1,160
4,405
1,330
0
1,131
3,274
43,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
31,284
346
Minions Killed
367
0
Camps Cleared
0
1,022,372
Distance Traveled
1,070,774
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,239
524
60
6
0
175,554
3
L
Thor
5,150
515
66
7
0
229,610
1
W
Sun Wukong
7,360
736
96
10
0
213,913
4
L
Cerberus
4,932
493
105
11
0
185,812
0
L
Tyr
4,533
453
24
2
0
231,342
1
W
Mercury
5,877
588
28
3
0
219,089
0
W
Rama
6,111
611
79
8
0
192,432
3
L
Kukulkan
5,597
560
91
9
0
200,054
4
W
Hun Batz
6,133
613
64
6
0
246,167
0
W
Scylla
5,803
580
100
10
0
199,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role