Player Matchup

Zhong Kui
Zhong Kui
ItXx_JuaanVii03
Zhong Kui
Level 126
God Stats
1W - 0L
1,736 SR
Queue Stats
13W - 8L
1,511 Elo+
Party 2
Neith
Neith
Malalaya
Neith
Level 197
God Stats
2W - 2L
1,533 SR
Queue Stats
70W - 58L
1,528 Elo+
Solo
Hun Batz
Hun Batz
crachlow22
Hun Batz
Level 104
God Stats
1W - 0L
1,546 SR
Queue Stats
20W - 15L
1,512 Elo+
Party 2
Hachiman
Hachiman
darkfrost_16
Hachiman
Level 123
God Stats
1W - 0L
1,273 SR
Queue Stats
17W - 8L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rubionba
Kumbhakarna
Level 62
God Stats
2W - 0L
1,770 SR
Queue Stats
7W - 2L
1,630 Elo+
Party 2
Team Averages
Level 122
1,572 SR
1,549 Elo+

VS

Team Averages
Level 101
1,585 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SergioBetico95
Anubis
Level 95
God Stats
2W - 2L
1,521 SR
Queue Stats
79W - 83L
1,484 Elo+
Party 1
Cerberus
Cerberus
morwil4__
Cerberus
Level 61
God Stats
4W - 3L
1,712 SR
Queue Stats
167W - 194L
1,409 Elo+
Party 1
Merlin
Merlin
x2High2Skillx
Merlin
Level 126
God Stats
16W - 19L
1,694 SR
Queue Stats
1,114W - 1,142L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItXx_JuaanVii03
Zhong Kui
17
6 / 5 / 12
9,769
977
14,652
12,649
10,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Malalaya
Neith
17
9 / 3 / 13
10,576
1,058
14,482
9,372
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
crachlow22
Hun Batz
16
3 / 2 / 8
9,114
911
7,657
7,551
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
darkfrost_16
Hachiman
16
4 / 3 / 11
9,382
938
10,923
10,308
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
rubionba
Kumbhakarna
16
2 / 3 / 17
9,951
995
6,971
15,050
15,179
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 5 / 7
8,084
808
8,354
12,304
8,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
 
Thor
13
4 / 5 / 5
7,882
788
8,467
10,138
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

15
2 / 4 / 7
8,130
813
9,034
9,231
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
morwil4__
Cerberus
15
3 / 5 / 9
8,132
813
5,365
17,756
15,901
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
4 / 5 / 7
8,788
879
7,776
10,300
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
24
Kills
16
16
Deaths
24
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
7
1.3
L
Thor
 
Thor
4
5
5
1.3
W
Zhong Kui
ItXx_JuaanVii03
Zhong Kui
6
5
12
2.4
W
Neith
Malalaya
Neith
9
3
13
5.17
L
2
4
7
1.38
W
Hun Batz
crachlow22
Hun Batz
3
2
8
3.5
W
Hachiman
darkfrost_16
Hachiman
4
3
11
3.17
L
Cerberus
morwil4__
Cerberus
3
5
9
1.5
W
Kumbhakarna
rubionba
Kumbhakarna
2
3
17
3.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
38,996
54,930
Taken
59,729
36,614
Mitigated
38,263
19,128
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,354
1,522
943
1,377
12,304
8,402
0
2,695
9,333
0
10,675
L
Thor
 
Thor
8,467
554
1,318
946
10,138
5,296
0
2,745
7,227
0
15,841
W
Zhong Kui
ItXx_JuaanVii03
Zhong Kui
14,652
567
129
2,756
12,649
10,512
256
6,496
5,876
23,192
0
W
Neith
Malalaya
Neith
14,482
7,791
1,795
3,536
9,372
3,825
4,188
2,411
6,891
0
29,109
L
9,034
496
734
2,232
9,231
4,672
234
4,176
4,793
21,194
0
W
Hun Batz
crachlow22
Hun Batz
7,657
1,569
334
1,239
7,551
3,170
2,300
3,780
3,652
0
23,908
W
Hachiman
darkfrost_16
Hachiman
10,923
4,444
1,057
3,462
10,308
3,928
1,343
4,128
6,060
38
30,445
L
Cerberus
morwil4__
Cerberus
5,365
143
571
4,980
17,756
15,901
28
5,951
11,401
11,372
0
W
Kumbhakarna
rubionba
Kumbhakarna
6,971
92
697
4,123
15,050
15,179
396
4,873
9,927
9,280
0
L
7,776
613
887
1,875
10,300
3,992
0
5,071
4,961
18,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
41,016
128
Minions Killed
96
0
Camps Cleared
0
992,000
Distance Traveled
848,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,084
808
4
0
0
190,502
0
L
Thor
7,882
788
12
1
0
170,792
0
W
Zhong Kui
9,769
977
31
3
0
174,928
0
W
Neith
10,576
1,058
36
4
0
182,288
0
L
Anubis
8,130
813
39
4
0
168,928
0
W
Hun Batz
9,114
911
18
2
0
219,640
0
W
Hachiman
9,382
938
40
4
0
188,524
0
L
Cerberus
8,132
813
12
1
0
170,443
0
W
Kumbhakarna
9,951
995
3
0
0
226,620
0
L
Merlin
8,788
879
29
3
0
147,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role