Player Matchup

Ganesha
Ganesha
Cantklutchatall
Ganesha
Level 125
God Stats
34W - 20L
1,635 SR
Queue Stats
61W - 57L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
Dave Cola
Yu Huang
Level 159
God Stats
4W - 8L
1,500 SR
Queue Stats
102W - 95L
1,554 Elo+
Party 2
Terra
Terra
aydenbtv
Terra
Level 152
God Stats
3W - 0L
1,648 SR
Queue Stats
22W - 9L
1,698 Elo+
Solo
Odin
Odin
juicyjumboboi
Odin
Level 160
God Stats
1W - 0L
1,798 SR
Queue Stats
23W - 27L
1,473 Elo+
Party 2
Surtr
Surtr
sakqlodsw
Surtr
Level 128
God Stats
3W - 1L
1,285 SR
Queue Stats
9W - 8L
1,588 Elo+
Party 2
Team Averages
Level 145
1,573 SR
1,573 Elo+

VS

Team Averages
Level 109
1,518 SR
1,537 Elo+
Amaterasu
Amaterasu
Akaffy
Amaterasu
Level 127
God Stats
1W - 3L
1,407 SR
Queue Stats
40W - 39L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
Bruxº
Ix Chel
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Ishtar
Ishtar
Hojynn
Ishtar
Level 102
God Stats
0W - 4L
1,364 SR
Queue Stats
55W - 51L
1,537 Elo+
Party 1
Fenrir
Fenrir
Over_Kill_07114
Fenrir
Level 144
God Stats
9W - 4L
1,626 SR
Queue Stats
123W - 111L
1,521 Elo+
Solo
Mercury
Mercury
Statted
Mercury
Level 157
God Stats
1W - 1L
1,694 SR
Queue Stats
49W - 36L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 12
7,903
878
4,352
10,169
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Dave Cola
Yu Huang
14
4 / 1 / 5
7,751
861
9,563
4,983
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
aydenbtv
Terra
15
5 / 0 / 7
8,618
958
7,597
10,088
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 7
7,480
831
6,594
6,805
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
sakqlodsw
Surtr
14
2 / 1 / 9
7,482
831
7,952
12,960
12,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akaffy
Amaterasu
12
1 / 3 / 1
6,404
712
4,220
12,301
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Bruxº
Ix Chel
13
1 / 3 / 1
6,875
764
10,088
5,952
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Hojynn
Ishtar
14
0 / 2 / 1
7,003
778
4,701
8,102
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 2
6,116
680
2,517
6,850
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Statted
Mercury
13
1 / 5 / 1
7,155
795
5,034
9,300
3,586
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
14
Kills
3
3
Deaths
14
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akaffy
Amaterasu
1
3
1
0.5
L
Ix Chel
Bruxº
Ix Chel
1
3
1
0.5
W
0
0
12
6
W
Yu Huang
Dave Cola
Yu Huang
4
1
5
6.5
L
Ishtar
Hojynn
Ishtar
0
2
1
0.25
L
0
1
2
1
L
Mercury
Statted
Mercury
1
5
1
0.3
W
Terra
aydenbtv
Terra
5
0
7
8.5
W
3
1
7
6.5
W
Surtr
sakqlodsw
Surtr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
26,560
45,005
Taken
42,505
42,693
Mitigated
21,781
12,539
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akaffy
Amaterasu
4,220
1,137
0
1,913
12,301
8,775
0
7,368
4,703
0
9,972
L
Ix Chel
Bruxº
Ix Chel
10,088
1,386
619
587
5,952
2,436
0
3,268
2,636
32,232
0
W
4,352
200
689
4,451
10,169
10,811
547
1,650
8,289
13,605
0
W
Yu Huang
Dave Cola
Yu Huang
9,563
715
0
483
4,983
2,537
1,645
581
4,402
32,911
0
L
Ishtar
Hojynn
Ishtar
4,701
2,801
0
1,382
8,102
3,239
650
4,228
3,802
0
29,282
L
2,517
242
0
648
6,850
3,745
0
3,280
3,570
0
6,237
L
Mercury
Statted
Mercury
5,034
2,888
0
612
9,300
3,586
1,528
4,283
4,937
0
20,721
W
Terra
aydenbtv
Terra
7,597
652
2,379
2,739
10,088
10,910
224
2,433
7,571
18,928
0
W
6,594
1,632
0
381
6,805
5,758
727
2,329
4,285
189
21,397
W
Surtr
sakqlodsw
Surtr
7,952
2,130
0
1,417
12,960
12,677
553
3,324
9,601
2,506
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
33,553
202
Minions Killed
185
0
Camps Cleared
0
1,096,596
Distance Traveled
949,059
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,404
712
17
2
0
209,030
0
L
Ix Chel
6,875
764
62
7
0
201,646
0
W
Ganesha
7,903
878
0
0
0
211,727
2
W
Yu Huang
7,751
861
75
8
0
186,435
2
L
Ishtar
7,003
778
64
7
0
189,543
0
L
Fenrir
6,116
680
5
1
0
147,266
0
L
Mercury
7,155
795
37
4
0
201,574
0
W
Terra
8,618
958
33
4
0
250,762
0
W
Odin
7,480
831
49
5
0
223,557
0
W
Surtr
7,482
831
45
5
0
224,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role