Player Matchup

Vamana
Vamana
Clappy__YT
Vamana
Level 64
God Stats
2W - 0L
1,708 SR
Queue Stats
49W - 71L
1,368 Elo+
Party 1
Thor
Thor
DAIrish32
Thor
Level 100
God Stats
7W - 7L
1,589 SR
Queue Stats
177W - 181L
1,463 Elo+
Solo
Vulcan
Vulcan
NXS-Occisor-
Vulcan
Level 42
God Stats
5W - 2L
1,557 SR
Queue Stats
130W - 135L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
diego17x
Cthulhu
Level 81
God Stats
8W - 8L
1,552 SR
Queue Stats
467W - 408L
1,419 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 86
God Stats
394W - 358L
1,546 SR
Queue Stats
547W - 552L
1,460 Elo+
Solo
Team Averages
Level 75
1,590 SR
1,412 Elo+

VS

Team Averages
Level 75
1,406 SR
1,314 Elo+
Cerberus
Cerberus
BluueBoyy23
Cerberus
Level 35
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 18L
1,084 Elo+
Party 2
Merlin
Merlin
KJDoubleGlide
Merlin
Level 68
God Stats
1W - 4L
1,525 SR
Queue Stats
162W - 169L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
SK0RCHO
Ratatoskr
Level 126
God Stats
18W - 13L
1,515 SR
Queue Stats
769W - 777L
1,424 Elo+
Solo
Camazotz
Camazotz
imyukimura
Camazotz
Level 117
God Stats
1W - 10L
1,173 SR
Queue Stats
334W - 314L
1,488 Elo+
Solo
Izanami
Izanami
marnianjs10
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Clappy__YT
Vamana
15
2 / 1 / 1
9,577
563
9,118
11,966
11,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
4 / 1 / 3
9,124
537
6,814
12,519
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
14
2 / 7 / 3
8,440
496
12,050
11,809
5,186
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
diego17x
Cthulhu
14
9 / 0 / 12
9,572
563
16,676
11,734
10,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
9 / 3 / 8
9,559
562
16,639
10,648
5,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BluueBoyy23
Cerberus
10
1 / 5 / 2
7,228
425
3,622
19,326
12,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 2 / 3
9,474
557
9,869
13,067
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
SK0RCHO
Ratatoskr
12
3 / 6 / 2
7,728
455
6,728
14,724
5,133
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
imyukimura
Camazotz
15
2 / 3 / 1
8,790
517
8,516
20,301
13,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
marnianjs10
Izanami
9
1 / 10 / 1
6,209
365
5,295
15,265
4,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
11
12
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BluueBoyy23
Cerberus
1
5
2
0.4
W
Vamana
Clappy__YT
Vamana
2
1
1
2.5
W
Thor
4
1
3
5.5
L
4
2
3
2.75
W
Vulcan
2
7
3
0.5
L
Ratatoskr
SK0RCHO
Ratatoskr
3
6
2
0.67
W
Cthulhu
diego17x
Cthulhu
9
0
12
15
L
Camazotz
imyukimura
Camazotz
2
3
1
0.83
L
Izanami
marnianjs10
Izanami
1
10
1
0.15
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,297
Damage
34,030
58,676
Taken
82,683
38,380
Mitigated
40,519
12,494
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BluueBoyy23
Cerberus
3,622
345
1,468
3,216
19,326
12,259
0
13,208
5,377
29,012
0
W
Vamana
Clappy__YT
Vamana
9,118
4,201
0
2,051
11,966
11,112
30
0
11,966
0
70,503
W
Thor
6,814
1,358
0
1,375
12,519
5,209
132
2,482
9,759
0
70,289
L
9,869
764
0
2,417
13,067
4,450
433
7,125
5,615
71,953
0
W
Vulcan
12,050
4,273
79
1,439
11,809
5,186
287
5,393
6,156
61,229
0
L
Ratatoskr
SK0RCHO
Ratatoskr
6,728
1,004
0
535
14,724
5,133
0
6,309
8,243
0
48,928
W
Cthulhu
diego17x
Cthulhu
16,676
1,530
930
2,469
11,734
10,887
315
2,275
9,223
42,860
0
L
Camazotz
imyukimura
Camazotz
8,516
1,909
0
6,245
20,301
13,945
0
4,605
15,640
0
61,759
L
Izanami
marnianjs10
Izanami
5,295
3,182
0
778
15,265
4,732
0
12,543
2,166
0
24,595
W
16,639
1,427
0
4,151
10,648
5,986
623
2,908
7,673
73,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
39,429
445
Minions Killed
413
0
Camps Cleared
0
1,664,112
Distance Traveled
1,619,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,228
425
72
4
0
347,474
0
W
Vamana
9,577
563
114
7
0
328,018
1
W
Thor
9,124
537
98
6
0
326,505
0
L
Merlin
9,474
557
131
8
0
289,457
0
W
Vulcan
8,440
496
84
5
0
313,241
0
L
Ratatoskr
7,728
455
73
4
0
373,563
0
W
Cthulhu
9,572
563
51
3
0
394,063
0
L
Camazotz
8,790
517
97
6
0
303,710
0
L
Izanami
6,209
365
40
2
0
304,814
0
W
Anubis
9,559
562
98
6
0
302,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role