Player Matchup

Rama
Rama
Descendophobia
Rama
Level 68
God Stats
1W - 0L
1,810 SR
Queue Stats
10W - 9L
1,502 Elo+
Solo
Ra
Ra
Iskander23
Ra
Level 143
God Stats
3W - 1L
1,880 SR
Queue Stats
133W - 119L
1,483 Elo+
Solo
Geb
Geb
ItsKasia
Geb
Level 114
God Stats
5W - 5L
1,639 SR
Queue Stats
99W - 76L
1,582 Elo+
Solo
King Arthur
King Arthur
WebbedFOXXX
King Arthur
Level 147
God Stats
4W - 3L
1,691 SR
Queue Stats
24W - 17L
1,618 Elo+
Party 1
Pele
Pele
heatedcomic
Pele
Level 109
God Stats
4W - 2L
1,426 SR
Queue Stats
199W - 167L
1,580 Elo+
Party 1
Team Averages
Level 116
1,689 SR
1,553 Elo+

VS

Team Averages
Level 116
1,560 SR
1,510 Elo+
Nox
Nox
BigBoyRigby
Nox
Level 138
God Stats
22W - 21L
1,510 SR
Queue Stats
302W - 278L
1,491 Elo+
Solo
King Arthur
King Arthur
BussInYoMouf606
King Arthur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,300 Elo+
Solo
Fenrir
Fenrir
Mex22
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 59L
1,603 Elo+
Solo
Achilles
Achilles
NogSmite
Achilles
Level 129
God Stats
20W - 17L
1,590 SR
Queue Stats
495W - 430L
1,570 Elo+
Solo
Martichoras
Martichoras
Sumbud33
Martichoras
Level 84
God Stats
11W - 7L
1,702 SR
Queue Stats
557W - 502L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,123
652
12,649
10,743
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
7,695
550
3,794
9,239
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 7
7,369
526
4,564
13,873
11,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
WebbedFOXXX
King Arthur
15
2 / 2 / 1
8,916
637
11,950
14,693
11,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 2
8,326
595
6,028
12,106
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,782
556
7,296
6,368
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BussInYoMouf606
King Arthur
12
1 / 3 / 2
7,509
536
8,238
15,022
13,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Mex22
Fenrir
13
1 / 2 / 1
7,453
532
7,766
14,973
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
NogSmite
Achilles
10
2 / 2 / 1
6,804
486
6,785
10,552
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Sumbud33
Martichoras
12
0 / 5 / 0
6,825
488
9,169
11,990
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
King Arthur
BussInYoMouf606
King Arthur
1
3
2
0.67
W
7
0
1
7.5
W
1
2
2
1
W
0
1
7
3.5
L
Fenrir
Mex22
Fenrir
1
2
1
0.75
L
Achilles
NogSmite
Achilles
2
2
1
1.25
L
Martichoras
Sumbud33
Martichoras
0
5
0
0
W
King Arthur
WebbedFOXXX
King Arthur
2
2
1
1.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
39,254
60,654
Taken
58,905
35,680
Mitigated
39,230
20,005
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,296
862
0
808
6,368
2,755
534
2,003
4,316
63,595
0
L
King Arthur
BussInYoMouf606
King Arthur
8,238
1,358
0
2,680
15,022
13,688
0
636
14,386
93
50,912
W
12,649
10,657
0
6,401
10,743
5,058
0
0
10,743
0
83,639
W
3,794
286
667
2,509
9,239
3,260
117
3,417
5,622
62,967
0
W
4,564
1,046
1,554
2,448
13,873
11,013
0
1,898
11,811
15,973
0
L
Fenrir
Mex22
Fenrir
7,766
1,541
0
3,052
14,973
6,995
0
3,288
11,685
0
68,905
L
Achilles
NogSmite
Achilles
6,785
1,525
0
3,176
10,552
10,679
0
2,364
8,188
0
17,451
L
Martichoras
Sumbud33
Martichoras
9,169
2,491
0
2,416
11,990
5,113
0
784
11,206
0
64,973
W
King Arthur
WebbedFOXXX
King Arthur
11,950
2,646
0
4,831
14,693
11,401
266
968
13,678
869
74,044
W
6,028
1,430
0
1,595
12,106
4,948
0
1,086
10,986
0
74,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
36,373
507
Minions Killed
438
0
Camps Cleared
0
1,477,993
Distance Traveled
1,407,087
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,782
556
125
9
0
262,934
2
L
King Arthur
7,509
536
98
7
0
258,827
2
W
Rama
9,123
652
138
10
0
280,383
3
W
Ra
7,695
550
124
9
0
287,412
3
W
Geb
7,369
526
12
1
0
301,738
0
L
Fenrir
7,453
532
96
7
0
316,009
3
L
Achilles
6,804
486
25
2
0
301,013
2
L
Martichoras
6,825
488
94
7
0
268,304
0
W
King Arthur
8,916
637
122
9
0
275,712
2
W
Pele
8,326
595
111
8
0
332,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role