Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DragonTai
Athena
Level 127
God Stats
3W - 2L
1,502 SR
Queue Stats
423W - 439L
1,587 Elo+
Solo
Jormungandr
Jormungandr
Themammothh
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,310 Elo+
Solo
Chang'e
Chang'e
originalginger21
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 185L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
zGoDz Hyperz
Baba Yaga
Level 125
God Stats
6W - 4L
1,882 SR
Queue Stats
470W - 477L
1,467 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,479 Elo+

VS

Team Averages
Level 95
1,525 SR
1,541 Elo+
Anhur
Anhur
McLovin92
Anhur
Level 124
God Stats
0W - 4L
1,289 SR
Queue Stats
199W - 197L
1,529 Elo+
Solo
Persephone
Persephone
Rixhh
Persephone
Level 140
God Stats
2W - 2L
1,512 SR
Queue Stats
181W - 176L
1,549 Elo+
Solo
Nox
Nox
jintalos
Nox
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
161W - 151L
1,550 Elo+
Solo
Guan Yu
Guan Yu
liljr88
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
rizzceo
The Morrigan
Level 72
God Stats
1W - 1L
1,589 SR
Queue Stats
52W - 37L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
10 / 1 / 5
9,933
903
10,643
7,937
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
DragonTai
Athena
13
0 / 3 / 10
8,315
756
3,611
13,213
12,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Themammothh
Jormungandr
16
0 / 2 / 14
8,902
809
10,141
14,248
16,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 8
8,250
750
4,671
12,414
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
zGoDz Hyperz
Baba Yaga
16
5 / 0 / 6
9,351
850
8,193
7,824
4,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
McLovin92
Anhur
16
6 / 2 / 3
9,231
839
8,137
7,312
3,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Rixhh
Persephone
16
1 / 1 / 6
8,168
743
14,918
5,623
2,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 6
7,167
652
6,880
7,172
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
liljr88
Guan Yu
10
0 / 6 / 5
6,998
636
2,629
12,667
9,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
rizzceo
The Morrigan
13
1 / 3 / 5
7,697
700
6,441
8,026
7,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
16
Kills
8
9
Deaths
16
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
1
5
12.5
W
Athena
DragonTai
Athena
0
3
10
1.67
L
Anhur
McLovin92
Anhur
6
2
3
3.75
L
Persephone
Rixhh
Persephone
1
1
6
4
W
Jormungandr
Themammothh
Jormungandr
0
2
14
3.5
L
0
4
6
0.75
L
Guan Yu
liljr88
Guan Yu
0
6
5
0.42
W
1
3
8
1.67
L
The Morrigan
rizzceo
The Morrigan
1
3
5
1.17
W
Baba Yaga
zGoDz Hyperz
Baba Yaga
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
39,005
55,636
Taken
40,800
42,147
Mitigated
24,186
26,740
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,643
797
1,163
2,382
7,937
3,312
997
3,819
3,982
0
16,570
W
Athena
DragonTai
Athena
3,611
951
1,553
1,329
13,213
12,959
50
5,881
7,029
7,241
0
L
Anhur
McLovin92
Anhur
8,137
4,346
1,074
2,107
7,312
3,370
0
4,545
2,534
0
15,387
L
Persephone
Rixhh
Persephone
14,918
647
497
1,912
5,623
2,123
0
3,567
1,466
36,788
0
W
Jormungandr
Themammothh
Jormungandr
10,141
1,864
1,956
3,577
14,248
16,017
260
6,974
6,884
27,870
0
L
6,880
812
655
219
7,172
2,499
0
4,662
1,714
14,760
0
L
Guan Yu
liljr88
Guan Yu
2,629
1,052
1,253
784
12,667
9,063
0
6,746
5,220
0
4,706
W
4,671
844
6,753
5,224
12,414
5,703
1,499
6,222
6,080
14,746
0
L
The Morrigan
rizzceo
The Morrigan
6,441
560
467
2,054
8,026
7,131
0
4,766
3,171
14,463
0
W
Baba Yaga
zGoDz Hyperz
Baba Yaga
8,193
1,256
1,018
1,785
7,824
4,156
1,685
4,974
2,780
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,751
Gold Earned
39,261
126
Minions Killed
102
0
Camps Cleared
0
1,014,514
Distance Traveled
938,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,933
903
14
1
0
233,432
0
W
Athena
8,315
756
6
1
0
180,025
0
L
Anhur
9,231
839
24
2
0
194,713
0
L
Persephone
8,168
743
44
4
0
206,284
0
W
Jormungandr
8,902
809
42
4
0
203,434
0
L
Nox
7,167
652
20
2
0
186,964
0
L
Guan Yu
6,998
636
0
0
0
165,074
0
W
Chang'e
8,250
750
33
3
0
189,940
0
L
The Morrigan
7,697
700
14
1
0
185,434
0
W
Baba Yaga
9,351
850
31
3
0
207,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role