Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
It Must Be
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 209L
1,515 Elo+
Party 1
Horus
Horus
Kmick-25
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,307 Elo+
Solo
Chiron
Chiron
OneTakeZay
Chiron
Level 87
God Stats
2W - 2L
1,537 SR
Queue Stats
121W - 122L
1,523 Elo+
Party 1
Bellona
Bellona
bebemiller
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 187L
1,381 Elo+
Solo
Team Averages
Level 64
1,507 SR
1,445 Elo+

VS

Team Averages
Level 137
1,528 SR
1,476 Elo+
Hou Yi
Hou Yi
CptBloodyM3ss
Hou Yi
Level 155
God Stats
2W - 2L
1,489 SR
Queue Stats
160W - 155L
1,508 Elo+
Solo
He Bo
He Bo
KevinDaKilla66
He Bo
Level 155
God Stats
4W - 2L
1,743 SR
Queue Stats
122W - 113L
1,465 Elo+
Party 2
Ra
Ra
TheYoungPandawan
Ra
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
32W - 47L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
UnikFLASH15
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 74L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
UnikTsalmavet
Zhong Kui
Level 159
God Stats
7W - 2L
1,180 SR
Queue Stats
279W - 295L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 5 / 4
8,417
765
7,977
16,474
21,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
It Must Be
Hachiman
16
1 / 4 / 4
8,309
755
15,608
9,665
5,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Kmick-25
Horus
12
0 / 8 / 4
7,301
664
910
13,036
7,185
Chiron
OneTakeZay
Chiron
16
7 / 5 / 2
9,359
851
15,928
13,704
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
bebemiller
Bellona
14
0 / 5 / 5
7,637
694
6,541
14,397
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 16
10,260
933
14,242
13,144
6,537
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 17
9,340
849
8,859
9,907
4,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 20
9,254
841
9,973
8,209
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
UnikFLASH15
Gilgamesh
17
6 / 2 / 12
9,895
900
9,770
15,056
22,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
UnikTsalmavet
Zhong Kui
17
6 / 1 / 16
10,125
920
15,391
14,048
13,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
9
Kills
27
27
Deaths
10
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
W
7
3
16
5
L
Hachiman
It Must Be
Hachiman
1
4
4
0.75
W
5
2
17
6.75
L
Horus
Kmick-25
Horus
0
8
4
0.25
L
Chiron
OneTakeZay
Chiron
7
5
2
1.6
W
3
2
20
6.5
W
Gilgamesh
UnikFLASH15
Gilgamesh
6
2
12
6
W
Zhong Kui
UnikTsalmavet
Zhong Kui
6
1
16
14
L
Bellona
bebemiller
Bellona
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
58,235
67,276
Taken
60,364
57,106
Mitigated
50,755
11,741
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,977
402
122
730
16,474
21,652
127
6,506
9,847
10,139
0
W
14,242
7,576
1,772
2,685
13,144
6,537
2,744
1,658
11,351
0
26,104
L
Hachiman
It Must Be
Hachiman
15,608
5,497
1,883
1,084
9,665
5,100
983
5,496
4,022
0
34,066
W
8,859
641
2,358
1,659
9,907
4,308
591
1,543
8,221
15,288
0
L
Horus
Kmick-25
Horus
910
628
800
508
13,036
7,185
20
7,770
5,171
0
3,936
L
Chiron
OneTakeZay
Chiron
15,928
4,189
2,588
2,361
13,704
7,313
995
6,984
6,543
0
27,342
W
9,973
1,215
6,611
3,310
8,209
4,138
655
1,584
6,581
24,891
0
W
Gilgamesh
UnikFLASH15
Gilgamesh
9,770
1,663
2,066
3,522
15,056
22,348
509
1,900
12,623
0
13,600
W
Zhong Kui
UnikTsalmavet
Zhong Kui
15,391
1,375
1,140
5,344
14,048
13,424
2,857
1,448
11,986
31,956
0
L
Bellona
bebemiller
Bellona
6,541
872
385
1,280
14,397
15,856
281
7,065
7,232
0
13,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
48,874
100
Minions Killed
128
0
Camps Cleared
0
1,024,872
Distance Traveled
1,143,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,417
765
3
0
0
214,990
0
W
Hou Yi
10,260
933
34
3
0
213,228
0
L
Hachiman
8,309
755
42
4
0
199,369
0
W
He Bo
9,340
849
9
1
0
264,130
0
L
Horus
7,301
664
7
1
0
180,669
0
L
Chiron
9,359
851
31
3
0
208,108
0
W
Ra
9,254
841
26
2
0
218,281
0
W
Gilgamesh
9,895
900
14
1
0
243,058
0
W
Zhong Kui
10,125
920
45
4
0
204,955
0
L
Bellona
7,637
694
17
2
0
221,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role