Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Descendophobia
Thor
Level 67
God Stats
1W - 3L
1,384 SR
Queue Stats
10W - 9L
1,552 Elo+
Solo
Hachiman
Hachiman
OcTaV1OXD
Hachiman
Level 133
God Stats
5W - 3L
1,751 SR
Queue Stats
235W - 188L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
xbossmnkyx
Baba Yaga
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
164W - 204L
1,483 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,527 Elo+

VS

Team Averages
Level 105
1,535 SR
1,533 Elo+
Cupid
Cupid
James McGirthy
Cupid
Level 68
God Stats
2W - 1L
1,476 SR
Queue Stats
211W - 190L
1,486 Elo+
Solo
Anubis
Anubis
KnotNuzzler
Anubis
Level 129
God Stats
11W - 5L
1,594 SR
Queue Stats
338W - 296L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Mex22
Sun Wukong
Level 105
God Stats
3W - 4L
1,560 SR
Queue Stats
91W - 59L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
ScantYew9166888
Ao Kuang
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
684W - 665L
1,521 Elo+
Solo
Hel
Hel
daniele171096
Hel
Level 139
God Stats
4W - 3L
1,545 SR
Queue Stats
315W - 325L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 0
7,357
490
6,275
10,867
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Sobek
 
Sobek
10
0 / 2 / 1
6,454
430
3,520
12,308
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 3
7,986
532
7,549
11,504
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
OcTaV1OXD
Hachiman
13
0 / 2 / 1
7,497
500
6,734
9,246
3,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
xbossmnkyx
Baba Yaga
13
3 / 3 / 1
7,658
511
5,808
8,240
4,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,927
528
6,374
10,809
4,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
5 / 2 / 2
9,131
609
8,487
8,557
4,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Mex22
Sun Wukong
15
3 / 0 / 3
9,812
654
10,223
11,983
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
13
1 / 1 / 5
7,631
509
4,759
14,572
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 7
8,204
547
4,647
8,344
6,057
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
L
Sobek
 
Sobek
0
2
1
0.25
L
2
3
3
1.17
W
1
2
3
1.25
W
Anubis
5
2
2
3
W
Sun Wukong
Mex22
Sun Wukong
3
0
3
4.5
L
Hachiman
OcTaV1OXD
Hachiman
0
2
1
0.25
W
Ao Kuang
1
1
5
3.5
W
1
0
7
4.5
L
Baba Yaga
xbossmnkyx
Baba Yaga
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
34,490
52,165
Taken
54,265
31,599
Mitigated
27,641
18,277
Healing
28,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,275
263
1,283
6,306
10,867
9,012
0
2,521
8,346
54,491
0
L
Sobek
 
Sobek
3,520
145
0
3,542
12,308
10,620
104
4,446
7,862
13,249
0
L
7,549
2,050
0
654
11,504
4,295
0
4,556
6,948
0
75,032
W
6,374
4,200
196
3,951
10,809
4,116
369
1,505
9,304
0
55,081
W
Anubis
8,487
236
0
4,466
8,557
4,386
663
3,140
5,317
76,550
0
W
Sun Wukong
Mex22
Sun Wukong
10,223
3,112
0
4,412
11,983
7,485
367
5,840
5,661
0
88,490
L
Hachiman
OcTaV1OXD
Hachiman
6,734
3,605
0
3,861
9,246
3,103
1,166
3,195
6,051
0
66,551
W
Ao Kuang
4,759
903
0
5,813
14,572
5,597
792
2,817
11,715
50,059
0
W
4,647
507
4,766
5,108
8,344
6,057
58
1,765
6,567
29,128
0
L
Baba Yaga
xbossmnkyx
Baba Yaga
5,808
546
0
2,631
8,240
4,569
0
3,703
4,537
56,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
42,705
457
Minions Killed
471
0
Camps Cleared
0
1,448,113
Distance Traveled
1,518,576
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,357
490
106
7
0
276,020
2
L
Sobek
6,454
430
16
1
0
294,158
4
L
Thor
7,986
532
108
7
0
329,257
3
W
Cupid
7,927
528
95
6
0
278,721
0
W
Anubis
9,131
609
133
9
0
298,212
0
W
Sun Wukong
9,812
654
139
9
0
297,680
2
L
Hachiman
7,497
500
124
8
0
254,440
2
W
Ao Kuang
7,631
509
70
5
0
322,836
8
W
Hel
8,204
547
34
2
0
321,127
6
L
Baba Yaga
7,658
511
103
7
0
294,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role