Player Matchup

Surtr
Surtr
AP3X Swarm
Surtr
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
GloriousMonk91
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,410 Elo+
Party 2
Hades
Hades
IcyLanez
Hades
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
PoopKanye
Heimdallr
Level 109
God Stats
0W - 2L
1,294 SR
Queue Stats
141W - 134L
1,464 Elo+
Party 2
Nemesis
Nemesis
ShadowKnight884
Nemesis
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 52L
1,173 Elo+
Party 3
Team Averages
Level 40
1,415 SR
1,410 Elo+

VS

Team Averages
Level 103
1,606 SR
1,597 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
XxA1mAss1stG0dxX
Lancelot
Level 37
God Stats
2W - 1L
1,795 SR
Queue Stats
14W - 26L
1,390 Elo+
Solo
Mulan
Mulan
funk1024
Mulan
Level 160
God Stats
1W - 3L
1,520 SR
Queue Stats
371W - 333L
1,563 Elo+
Party 1
Scylla
Scylla
scylir
Scylla
Level 19
God Stats
2W - 3L
1,434 SR
Queue Stats
81W - 95L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
xTooTrillx
Heimdallr
Level 156
God Stats
1W - 0L
1,781 SR
Queue Stats
32W - 15L
1,964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 1 / 0
4,323
432
2,091
6,619
3,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
GloriousMonk91
Aphrodite
6
0 / 6 / 0
4,171
417
1,034
6,969
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
IcyLanez
Hades
8
1 / 6 / 0
4,868
487
1,212
9,268
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PoopKanye
Heimdallr
7
0 / 3 / 0
4,256
426
1,337
7,409
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,963
496
3,060
8,807
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 11
6,387
639
4,373
7,163
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 4
5,972
597
3,451
9,317
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
funk1024
Mulan
12
1 / 0 / 1
6,763
676
5,319
5,877
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
scylir
Scylla
11
4 / 1 / 5
6,512
651
7,331
3,247
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xTooTrillx
Heimdallr
12
8 / 0 / 2
7,142
714
6,984
3,472
1,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
19
19
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
11
7.5
L
Surtr
0
1
0
0
L
Aphrodite
GloriousMonk91
Aphrodite
0
6
0
0
L
Hades
IcyLanez
Hades
1
6
0
0.17
L
Heimdallr
PoopKanye
Heimdallr
0
3
0
0
L
0
3
0
0
W
4
0
4
6
W
Mulan
funk1024
Mulan
1
0
1
1.5
W
Scylla
scylir
Scylla
4
1
5
6.5
W
Heimdallr
xTooTrillx
Heimdallr
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,734
Damage
27,458
39,072
Taken
29,076
16,877
Mitigated
17,519
7,985
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,373
255
0
2,083
7,163
6,455
21
575
6,588
17,688
0
L
Surtr
2,091
1,384
0
2,311
6,619
3,873
0
0
6,619
16
17,715
L
Aphrodite
GloriousMonk91
Aphrodite
1,034
487
250
858
6,969
4,277
0
2,338
4,597
8,590
0
L
Hades
IcyLanez
Hades
1,212
385
20
1,275
9,268
3,398
0
7,275
1,551
19,376
0
L
Heimdallr
PoopKanye
Heimdallr
1,337
730
0
1,895
7,409
2,573
0
1,024
6,385
0
22,684
L
3,060
2,260
0
1,376
8,807
2,756
0
760
7,909
0
34,350
W
3,451
1,074
0
4,517
9,317
3,449
0
170
9,147
0
36,109
W
Mulan
funk1024
Mulan
5,319
1,112
0
2,951
5,877
5,016
0
16
5,861
0
48,968
W
Scylla
scylir
Scylla
7,331
1,330
0
500
3,247
1,048
52
1,171
2,076
39,573
0
W
Heimdallr
xTooTrillx
Heimdallr
6,984
4,298
0
2,703
3,472
1,551
196
477
2,995
0
56,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,581
Gold Earned
32,776
170
Minions Killed
339
0
Camps Cleared
0
942,503
Distance Traveled
1,027,389
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,387
639
16
2
0
195,004
0
L
Surtr
4,323
432
24
2
0
162,769
0
L
Aphrodite
4,171
417
13
1
0
224,232
0
L
Hades
4,868
487
39
4
0
167,470
0
L
Heimdallr
4,256
426
33
3
0
173,886
1
L
Nemesis
4,963
496
61
6
0
214,146
0
W
Lancelot
5,972
597
67
7
0
254,690
0
W
Mulan
6,763
676
83
8
0
193,714
4
W
Scylla
6,512
651
78
8
0
191,021
0
W
Heimdallr
7,142
714
95
10
0
192,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role