Player Matchup

Hachiman
Hachiman
DRSTx7
Hachiman
Level 25
God Stats
0W - 1L
1,530 SR
Queue Stats
16W - 15L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iiiiick
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,355 Elo+
Party 2
Artio
Artio
Liald
Artio
Level 134
God Stats
1W - 3L
1,713 SR
Queue Stats
732W - 742L
1,437 Elo+
Party 2
Arachne
Arachne
ZeroX360
Arachne
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
673W - 681L
1,437 Elo+
Party 2
Ravana
Ravana
eWJuiStrapon
Ravana
Level 127
God Stats
2W - 5L
1,396 SR
Queue Stats
528W - 552L
1,517 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,438 Elo+

VS

Team Averages
Level 128
1,557 SR
1,445 Elo+
Ix Chel
Ix Chel
Awren592
Ix Chel
Level 128
God Stats
1W - 0L
1,550 SR
Queue Stats
74W - 114L
1,388 Elo+
Solo
Thanatos
Thanatos
Danbear
Thanatos
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
68W - 61L
1,538 Elo+
Party 1
Lancelot
Lancelot
DeNinjaZX6
Lancelot
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,473 Elo+
Party 1
Artemis
Artemis
Fruitslayer
Artemis
Level 149
God Stats
4W - 5L
1,497 SR
Queue Stats
212W - 212L
1,505 Elo+
Solo
Freya
Freya
YarikDark
Freya
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DRSTx7
Hachiman
20
10 / 8 / 3
13,439
791
38,249
23,616
13,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Iiiiick
Kumbhakarna
18
2 / 9 / 8
10,708
630
6,943
29,295
29,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
Liald
Artio
19
0 / 7 / 10
10,701
629
9,713
30,684
33,115
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
ZeroX360
Arachne
19
2 / 6 / 7
10,184
599
11,346
24,897
27,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
2
0 / 1 / 0
4,316
254
0
718
80

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Awren592
Ix Chel
20
5 / 3 / 16
12,765
751
17,255
14,680
7,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Danbear
Thanatos
20
11 / 3 / 13
13,527
796
22,706
18,219
10,991
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
DeNinjaZX6
Lancelot
19
1 / 5 / 21
11,479
675
8,610
20,403
19,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Fruitslayer
Artemis
20
6 / 3 / 22
12,413
730
21,848
13,301
7,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
YarikDark
Freya
20
8 / 2 / 19
13,369
786
30,369
19,353
10,982
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
14
Kills
31
31
Deaths
16
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Awren592
Ix Chel
5
3
16
4.33
L
Hachiman
DRSTx7
Hachiman
10
8
3
1.44
W
Thanatos
Danbear
Thanatos
11
3
13
5.83
W
Lancelot
DeNinjaZX6
Lancelot
1
5
21
2.3
W
Artemis
Fruitslayer
Artemis
6
3
22
5.67
L
Kumbhakarna
Iiiiick
Kumbhakarna
2
9
8
0.67
L
Artio
Liald
Artio
0
7
10
0.71
W
Freya
YarikDark
Freya
8
2
19
8.75
L
Arachne
ZeroX360
Arachne
2
6
7
0.92
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,251
Damage
100,788
109,210
Taken
85,956
103,477
Mitigated
56,706
23,077
Healing
45,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Awren592
Ix Chel
17,255
2,888
7,064
6,161
14,680
7,636
1,620
3,033
10,870
53,633
0
L
Hachiman
DRSTx7
Hachiman
38,249
16,396
295
2,422
23,616
13,494
0
7,949
15,343
0
85,370
W
Thanatos
Danbear
Thanatos
22,706
2,161
1,916
13,887
18,219
10,991
1,920
2,838
14,992
0
46,969
W
Lancelot
DeNinjaZX6
Lancelot
8,610
1,641
2,004
2,028
20,403
19,916
877
3,006
16,366
0
21,212
W
Artemis
Fruitslayer
Artemis
21,848
8,343
1,101
2,008
13,301
7,181
2,567
2,137
10,632
0
43,115
L
Kumbhakarna
Iiiiick
Kumbhakarna
6,943
749
3,325
2,681
29,295
29,221
0
16,712
12,059
10,934
0
L
Artio
Liald
Artio
9,713
1,083
4,366
5,109
30,684
33,115
0
14,515
15,289
14,900
0
W
Freya
YarikDark
Freya
30,369
8,857
2,194
7,411
19,353
10,982
2,130
4,395
14,233
59,168
0
L
Arachne
ZeroX360
Arachne
11,346
6,668
677
4,202
24,897
27,567
0
7,673
16,965
0
21,878
L
Ravana
0
0
0
0
718
80
0
0
718
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
63,553
144
Minions Killed
266
0
Camps Cleared
0
1,078,564
Distance Traveled
1,680,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,765
751
73
4
0
329,459
0
L
Hachiman
13,439
791
89
5
0
249,437
0
W
Thanatos
13,527
796
51
3
0
368,530
0
W
Lancelot
11,479
675
22
1
0
359,020
0
W
Artemis
12,413
730
51
3
0
291,470
0
L
Kumbhakarna
10,708
630
9
1
0
265,590
0
L
Artio
10,701
629
16
1
0
267,354
0
W
Freya
13,369
786
69
4
0
332,509
0
L
Arachne
10,184
599
30
2
0
296,183
0
L
Ravana
4,316
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role