Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
 
Ra
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
MarshMello99-
Anhur
Gold I
Level 119
God Stats
21W - 23L
1,553 SR
Queue Stats
166W - 156L
1,523 MMR
Solo
Awilix
Awilix
Platinum III
Ustcak
Awilix
Platinum III
Level 126
God Stats
16W - 12L
1,588 SR
Queue Stats
114W - 111L
1,515 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,528 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,535 SR
1,518 MMR
Camazotz
Camazotz
Gold III
Burzum AD
Camazotz
Gold III
Level 226
God Stats
1W - 1L
1,751 SR
Queue Stats
427W - 420L
1,530 MMR
Solo
Bacchus
Bacchus
Platinum V
Creddie
Bacchus
Platinum V
Level 155
God Stats
29W - 19L
1,673 SR
Queue Stats
370W - 359L
1,526 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Jackzfreddy
Morgan Le Fay
Gold III
Level 146
God Stats
3W - 9L
1,251 SR
Queue Stats
397W - 399L
1,532 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Ratix
Guan Yu
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
jugamar
Chiron
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 1
8,425
602
10,548
12,445
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
13
0 / 1 / 2
7,406
529
5,153
4,745
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
2 / 1 / 1
6,537
467
4,643
8,955
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 1
7,935
567
6,134
6,781
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Ustcak
Awilix
14
2 / 0 / 1
7,753
554
6,221
11,616
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ChaacKaliMartichorasJanus

VS

Bans
RavanaSusanoAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Burzum AD
Camazotz
12
1 / 2 / 2
6,641
474
5,561
15,025
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Creddie
Bacchus
8
0 / 0 / 2
5,994
428
5,309
9,465
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Jackzfreddy
Morgan Le Fay
10
0 / 2 / 2
6,385
456
5,087
5,753
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ratix
Guan Yu
11
1 / 4 / 0
6,499
464
4,484
13,274
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
jugamar
Chiron
12
1 / 2 / 0
6,587
471
2,326
7,380
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
3
3
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
1
3.5
W
Ra
 
Ra
0
1
2
1
W
Sobek
 
Sobek
2
1
1
2.5
L
Camazotz
Burzum AD
Camazotz
1
2
2
1
L
Bacchus
Creddie
Bacchus
0
0
2
1
L
Morgan Le Fay
Jackzfreddy
Morgan Le Fay
0
2
2
0.5
W
2
0
1
2.5
L
Guan Yu
Ratix
Guan Yu
1
4
0
0.25
W
Awilix
Ustcak
Awilix
2
0
1
2.5
L
Chiron
jugamar
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
22,767
44,542
Taken
50,897
29,851
Mitigated
31,212
16,891
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,548
2,765
0
1,752
12,445
12,484
0
101
11,524
0
62,155
W
Ra
 
Ra
5,153
204
918
1,604
4,745
2,110
0
2,159
2,586
67,274
0
W
Sobek
 
Sobek
4,643
722
0
3,170
8,955
7,543
0
3,745
5,210
15,742
0
L
Camazotz
Burzum AD
Camazotz
5,561
1,663
0
4,777
15,025
5,341
0
1,587
13,360
0
50,209
L
Bacchus
Creddie
Bacchus
5,309
689
0
2,128
9,465
8,356
0
2,927
6,462
18,586
0
L
Morgan Le Fay
Jackzfreddy
Morgan Le Fay
5,087
120
0
1,142
5,753
2,133
0
3,568
2,118
52,769
0
W
6,134
3,695
0
4,457
6,781
2,740
738
1,164
5,617
0
70,368
L
Guan Yu
Ratix
Guan Yu
4,484
828
0
4,665
13,274
13,571
0
119
11,735
0
37,113
W
Awilix
Ustcak
Awilix
6,221
1,965
0
4,990
11,616
4,974
0
3,227
8,347
0
77,131
L
Chiron
jugamar
Chiron
2,326
1,150
212
1,930
7,380
1,811
0
1,571
5,809
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
32,106
453
Minions Killed
329
0
Camps Cleared
0
1,473,224
Distance Traveled
1,422,692
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,425
602
88
6
0
268,671
0
W
Ra
7,406
529
121
9
0
318,393
3
W
Sobek
6,537
467
12
1
0
296,977
6
L
Camazotz
6,641
474
77
6
0
302,206
0
L
Bacchus
5,994
428
13
1
0
308,049
3
L
Morgan Le Fay
6,385
456
89
6
0
265,835
0
W
Anhur
7,935
567
105
8
0
244,097
3
L
Guan Yu
6,499
464
62
4
0
299,519
1
W
Awilix
7,753
554
127
9
0
345,086
0
L
Chiron
6,587
471
88
6
0
247,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role