Player Matchup

Jormungandr
Jormungandr
Chopstix69420
Jormungandr
Level 20
God Stats
0W - 2L
1,329 SR
Queue Stats
54W - 43L
1,205 Elo+
Party 2
Janus
Janus
Garzii
Janus
Level 33
God Stats
3W - 2L
1,284 SR
Queue Stats
53W - 40L
1,205 Elo+
Party 2
Nemesis
Nemesis
RicaBeams
Nemesis
Level 18
God Stats
0W - 2L
1,396 SR
Queue Stats
46W - 36L
1,205 Elo+
Party 2
Ishtar
Ishtar
SamuraiTrav
Ishtar
Level 66
God Stats
2W - 1L
1,604 SR
Queue Stats
16W - 17L
1,205 Elo+
Party 2
Surtr
Surtr
oAngelofMercyo
Surtr
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 82L
1,509 Elo+
Solo
Team Averages
Level 36
1,423 SR
1,266 Elo+

VS

Team Averages
Level 32
1,419 SR
1,270 Elo+
Ymir
Ymir
ClydeLit
Ymir
Level 31
God Stats
13W - 17L
1,508 SR
Queue Stats
281W - 272L
1,473 Elo+
Solo
Surtr
Surtr
Flipper4415
Surtr
Level 40
God Stats
1W - 0L
1,561 SR
Queue Stats
8W - 12L
1,399 Elo+
Solo
Thanatos
Thanatos
LeCoqGrande17
Thanatos
Level 28
God Stats
56W - 37L
1,250 SR
Queue Stats
121W - 103L
1,115 Elo+
Party 1
Nu Wa
Nu Wa
MarsEnchanted
Nu Wa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,247 Elo+
Party 1
Anubis
Anubis
godlikekuang
Anubis
Level 31
God Stats
20W - 17L
1,277 SR
Queue Stats
105W - 100L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chopstix69420
Jormungandr
12
1 / 1 / 0
6,859
403
3,223
7,248
6,452
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Garzii
Janus
12
0 / 5 / 1
7,186
423
5,755
11,253
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
RicaBeams
Nemesis
11
1 / 2 / 0
6,941
408
3,327
12,083
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
11
0 / 3 / 2
6,953
409
7,037
8,842
2,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
7,685
452
7,598
15,583
13,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 6
8,502
500
3,306
13,012
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 0 / 4
9,879
581
11,150
13,411
11,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LeCoqGrande17
Thanatos
13
3 / 2 / 5
8,212
483
9,419
14,323
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 3
8,215
483
8,582
7,295
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
2 / 1 / 4
8,584
505
6,324
9,750
4,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chopstix69420
Jormungandr
1
1
0
1
W
Ymir
2
0
6
5
W
6
0
4
8
L
Janus
Garzii
Janus
0
5
1
0.1
W
Thanatos
LeCoqGrande17
Thanatos
3
2
5
2.75
W
3
2
3
2.25
L
Nemesis
RicaBeams
Nemesis
1
2
0
0.5
L
Ishtar
0
3
2
0.33
W
Anubis
2
1
4
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
38,781
55,009
Taken
57,791
29,618
Mitigated
38,748
6,586
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chopstix69420
Jormungandr
3,223
511
168
434
7,248
6,452
0
3,080
4,168
29,654
0
W
Ymir
3,306
523
0
2,020
13,012
13,311
481
2,532
10,401
36,515
0
W
11,150
5,277
0
6,280
13,411
11,606
1,180
1,101
12,306
1,136
75,012
L
Janus
Garzii
Janus
5,755
155
0
500
11,253
3,545
0
5,480
5,773
52,766
0
W
Thanatos
LeCoqGrande17
Thanatos
9,419
3,480
0
8,033
14,323
6,465
352
1,420
12,847
0
55,985
W
8,582
2,503
0
0
7,295
2,940
199
1,519
5,736
58,588
0
L
Nemesis
RicaBeams
Nemesis
3,327
1,564
0
109
12,083
3,703
0
3,813
8,270
0
40,504
L
Ishtar
7,037
2,918
0
1,827
8,842
2,782
0
3,609
5,233
0
53,153
W
Anubis
6,324
0
0
5,222
9,750
4,426
0
2,473
7,111
74,080
0
L
7,598
3,618
0
3,548
15,583
13,136
246
2,603
12,980
330
43,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
43,392
358
Minions Killed
433
0
Camps Cleared
0
1,644,092
Distance Traveled
1,669,261
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,859
403
34
2
0
302,812
0
W
Ymir
8,502
500
43
3
0
319,082
0
W
Surtr
9,879
581
109
6
0
333,287
2
L
Janus
7,186
423
86
5
0
351,902
2
W
Thanatos
8,212
483
78
5
0
357,194
0
W
Nu Wa
8,215
483
88
5
0
325,930
0
L
Nemesis
6,941
408
63
4
0
400,627
0
L
Ishtar
6,953
409
101
6
0
282,166
1
W
Anubis
8,584
505
115
7
0
333,768
0
L
Surtr
7,685
452
74
4
0
306,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role