Player Matchup

Janus
Janus
EaSyBbY
Janus
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 17L
1,222 Elo+
Party 1
Agni
Agni
Hagen54
Agni
Level 117
God Stats
4W - 2L
1,787 SR
Queue Stats
180W - 155L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
elvintlc
Xbalanque
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 45L
1,222 Elo+
Party 1
Thanatos
Thanatos
karlopuma
Thanatos
Level 120
God Stats
4W - 4L
1,617 SR
Queue Stats
296W - 257L
1,555 Elo+
Party 2
Surtr
Surtr
πέτροςχώρ
Surtr
Level 30
God Stats
3W - 3L
1,359 SR
Queue Stats
19W - 12L
1,752 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,463 Elo+

VS

Team Averages
Level 120
1,672 SR
1,690 Elo+
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dizzygirl
Neith
Level 187
God Stats
24W - 9L
1,360 SR
Queue Stats
520W - 494L
1,575 Elo+
Party 3
Chaac
Chaac
ElGuru009
Chaac
Level 145
God Stats
13W - 9L
1,697 SR
Queue Stats
50W - 43L
1,707 Elo+
Party 3
Ravana
Ravana
scatuleja
Ravana
Level 69
God Stats
13W - 5L
1,898 SR
Queue Stats
51W - 42L
1,711 Elo+
Party 3
Nu Wa
Nu Wa
shady98z
Nu Wa
Level 84
God Stats
3W - 2L
1,906 SR
Queue Stats
37W - 21L
1,959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EaSyBbY
Janus
13
0 / 2 / 1
7,025
540
3,089
7,376
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Hagen54
Agni
14
1 / 4 / 1
7,664
590
8,672
13,457
9,619
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
elvintlc
Xbalanque
11
0 / 2 / 0
6,183
476
5,236
8,424
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
karlopuma
Thanatos
12
2 / 4 / 2
6,931
533
6,450
14,401
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,567
505
4,358
11,051
7,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 2
7,024
540
4,481
7,218
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Dizzygirl
Neith
14
3 / 0 / 2
8,200
631
8,657
9,289
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ElGuru009
Chaac
13
2 / 2 / 2
7,540
580
6,554
14,680
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
scatuleja
Ravana
14
5 / 1 / 2
8,286
637
7,940
6,049
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
shady98z
Nu Wa
12
2 / 1 / 1
7,135
549
10,655
8,198
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
2
2
W
Neith
Dizzygirl
Neith
3
0
2
4
L
Janus
EaSyBbY
Janus
0
2
1
0.25
W
Chaac
ElGuru009
Chaac
2
2
2
1.5
L
Agni
Hagen54
Agni
1
4
1
0.38
L
Xbalanque
elvintlc
Xbalanque
0
2
0
0
L
Thanatos
karlopuma
Thanatos
2
4
2
0.75
W
Ravana
scatuleja
Ravana
5
1
2
6
W
Nu Wa
shady98z
Nu Wa
2
1
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
38,287
54,709
Taken
45,434
28,892
Mitigated
23,857
20,309
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,481
878
0
2,088
7,218
6,758
0
1,297
5,863
22,635
0
W
Neith
Dizzygirl
Neith
8,657
2,633
0
3,387
9,289
3,153
453
1,446
7,689
0
70,443
L
Janus
EaSyBbY
Janus
3,089
109
0
1,539
7,376
2,671
0
553
6,823
53,678
0
W
Chaac
ElGuru009
Chaac
6,554
1,111
0
5,726
14,680
8,296
0
7,275
7,328
0
51,253
L
Agni
Hagen54
Agni
8,672
1,012
0
4,059
13,457
9,619
0
1,208
12,249
59,832
746
L
Xbalanque
elvintlc
Xbalanque
5,236
2,611
0
2,683
8,424
3,220
276
6,135
2,289
0
47,872
L
Thanatos
karlopuma
Thanatos
6,450
2,010
0
7,852
14,401
5,845
0
845
13,556
0
50,788
W
Ravana
scatuleja
Ravana
7,940
2,506
0
1,200
6,049
2,404
749
944
5,015
0
60,382
W
Nu Wa
shady98z
Nu Wa
10,655
4,656
0
3,003
8,198
3,246
92
291
7,907
56,366
7,012
L
4,358
1,727
943
3,233
11,051
7,537
0
5,634
5,417
4,252
25,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
38,185
427
Minions Killed
419
0
Camps Cleared
0
1,350,369
Distance Traveled
1,338,402
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,024
540
28
2
0
287,352
4
W
Neith
8,200
631
111
9
0
228,499
0
L
Janus
7,025
540
119
9
0
256,639
2
W
Chaac
7,540
580
84
6
0
272,779
0
L
Agni
7,664
590
100
8
0
238,572
0
L
Xbalanque
6,183
476
79
6
0
263,998
3
L
Thanatos
6,931
533
75
6
0
299,533
0
W
Ravana
8,286
637
89
7
0
326,571
2
W
Nu Wa
7,135
549
107
8
0
223,201
0
L
Surtr
6,567
505
54
4
0
291,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role