Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KingBradleyMex
Ra
Level 145
God Stats
1W - 3L
1,511 SR
Queue Stats
56W - 42L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
Level 88
God Stats
79W - 82L
1,438 SR
Queue Stats
352W - 332L
1,461 Elo+
Solo
Hachiman
Hachiman
UnkindOwen
Hachiman
Level 141
God Stats
18W - 15L
1,726 SR
Queue Stats
267W - 255L
1,492 Elo+
Solo
Horus
Horus
undeadlantern64
Horus
Level 107
God Stats
2W - 6L
1,257 SR
Queue Stats
200W - 217L
1,412 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,491 Elo+

VS

Team Averages
Level 130
1,573 SR
1,539 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AZSunDevil01
Amaterasu
Level 131
God Stats
22W - 21L
1,723 SR
Queue Stats
294W - 277L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
El_Cuck
Danzaburou
Level 95
God Stats
6W - 6L
1,512 SR
Queue Stats
30W - 35L
1,599 Elo+
Party 2
Artio
Artio
FrankGotDank
Artio
Level 157
God Stats
17W - 6L
1,693 SR
Queue Stats
227W - 240L
1,551 Elo+
Solo
Bellona
Bellona
Lado2K
Bellona
Level 138
God Stats
3W - 2L
1,435 SR
Queue Stats
60W - 68L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 1 / 1
6,774
521
7,331
11,238
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 0
7,629
587
4,779
8,180
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
11
4 / 2 / 0
6,121
471
4,189
6,848
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
UnkindOwen
Hachiman
12
0 / 1 / 2
6,638
511
6,953
10,361
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,889
299
0
697
233

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 1
7,488
576
7,288
5,390
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
AZSunDevil01
Amaterasu
11
1 / 4 / 1
6,664
513
4,966
14,848
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
El_Cuck
Danzaburou
11
0 / 1 / 1
6,155
473
3,419
7,855
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,480
422
1,829
10,115
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
Lado2K
Bellona
13
2 / 0 / 2
7,634
587
6,657
10,031
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
5
5
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
1
2.5
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Amaterasu
AZSunDevil01
Amaterasu
1
4
1
0.38
W
Danzaburou
El_Cuck
Danzaburou
0
1
1
0.5
W
0
1
2
1
L
0
1
0
0
W
Bellona
Lado2K
Bellona
2
0
2
3
L
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
4
2
0
2
L
Hachiman
UnkindOwen
Hachiman
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
24,159
37,324
Taken
48,239
15,399
Mitigated
24,599
10,483
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,331
1,536
0
292
11,238
5,971
0
525
10,713
40,162
0
W
Nu Wa
 
Nu Wa
7,288
2,045
0
970
5,390
2,173
60
3,239
2,151
69,902
0
W
Amaterasu
AZSunDevil01
Amaterasu
4,966
2,252
0
6,125
14,848
7,589
53
5,283
8,927
0
39,332
W
Danzaburou
El_Cuck
Danzaburou
3,419
1,164
0
1,946
7,855
3,228
0
0
7,855
0
42,193
W
1,829
113
55
909
10,115
5,488
0
743
9,372
29,259
0
L
4,779
701
96
3,659
8,180
3,005
0
4,233
3,947
93,832
0
W
Bellona
Lado2K
Bellona
6,657
2,004
0
786
10,031
6,121
0
2,096
7,728
0
72,983
L
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
4,189
750
0
463
6,848
2,442
0
1,667
5,181
0
25,898
L
Hachiman
UnkindOwen
Hachiman
6,953
3,159
0
5,973
10,361
3,748
717
2,086
8,275
0
52,412
L
0
0
0
0
697
233
0
697
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
33,421
378
Minions Killed
417
0
Camps Cleared
0
1,012,327
Distance Traveled
1,321,687
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,774
521
76
6
0
254,440
0
W
Nu Wa
7,488
576
117
9
0
258,386
5
W
Amaterasu
6,664
513
63
5
0
235,312
0
W
Danzaburou
6,155
473
74
6
0
261,797
0
W
Artio
5,480
422
40
3
0
245,023
4
L
Ra
7,629
587
180
14
0
266,894
3
W
Bellona
7,634
587
123
9
0
321,169
0
L
Tsukuyomi
6,121
471
37
3
0
279,107
0
L
Hachiman
6,638
511
85
7
0
211,886
3
L
Horus
3,889
299
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role