Player Matchup

Chernobog
Chernobog
Hunter7680
Chernobog
Level 85
God Stats
0W - 2L
1,249 SR
Queue Stats
46W - 57L
1,442 Elo+
Party 1
Poseidon
Poseidon
Kagameme02
Poseidon
Level 121
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 3L
1,947 Elo+
Solo
Loki
Loki
TheDankDingus
Loki
Level 63
God Stats
5W - 4L
1,690 SR
Queue Stats
57W - 52L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
forehandasp88
Kuzenbo
Level 87
God Stats
2W - 4L
1,548 SR
Queue Stats
24W - 17L
1,723 Elo+
Party 2
Achilles
Achilles
rjohn9874
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,723 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,673 Elo+

VS

Team Averages
Level 105
1,524 SR
1,468 Elo+
Geb
Geb
Konstantine2nd
Geb
Level 158
God Stats
544W - 594L
1,531 SR
Queue Stats
544W - 597L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Maki Aein
Nu Wa
Level 68
God Stats
35W - 27L
1,527 SR
Queue Stats
157W - 160L
1,470 Elo+
Solo
Yemoja
Yemoja
REDKUNN
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
SavageConfirmed
Kuzenbo
Level 97
God Stats
10W - 7L
1,573 SR
Queue Stats
266W - 288L
1,449 Elo+
Solo
Loki
Loki
WOODxBOOGER
Loki
Level 118
God Stats
119W - 138L
1,489 SR
Queue Stats
1,223W - 1,299L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hunter7680
Chernobog
17
2 / 2 / 1
11,855
988
10,774
14,176
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Kagameme02
Poseidon
15
0 / 0 / 0
8,151
679
0
426
176
15
1 / 2 / 2
10,906
909
6,162
9,618
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
17
0 / 1 / 2
11,123
927
7,085
12,458
17,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
rjohn9874
Achilles
16
1 / 0 / 1
11,950
996
9,469
13,065
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
12,101
1,008
7,337
10,095
9,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nu Wa
Maki Aein
Nu Wa
17
0 / 2 / 5
11,100
925
14,724
6,561
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
REDKUNN
Yemoja
17
2 / 0 / 3
11,386
949
6,643
7,145
8,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 2
10,804
900
9,175
9,133
16,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 3
11,645
970
7,248
6,550
5,828
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
5
5
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Hunter7680
Chernobog
2
2
1
1.25
L
Poseidon
Kagameme02
Poseidon
0
0
0
0
W
0
1
4
2
W
Nu Wa
Maki Aein
Nu Wa
0
2
5
1.25
W
Yemoja
REDKUNN
Yemoja
2
0
3
3.5
W
1
0
2
2
L
1
2
2
1
W
2
1
3
3.5
L
Kuzenbo
0
1
2
1
L
Achilles
rjohn9874
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
45,127
49,743
Taken
39,484
38,604
Mitigated
42,085
6,178
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Hunter7680
Chernobog
10,774
5,369
0
2,285
14,176
5,345
0
10,378
3,798
0
54,896
L
Poseidon
Kagameme02
Poseidon
0
0
0
0
426
176
0
426
0
0
0
W
7,337
54
0
5,043
10,095
9,235
0
2,279
7,816
39,707
0
W
Nu Wa
Maki Aein
Nu Wa
14,724
6,217
292
662
6,561
2,731
0
726
5,835
42,576
0
W
Yemoja
REDKUNN
Yemoja
6,643
1,323
2,969
60
7,145
8,041
0
1,384
5,761
17,950
0
W
9,175
4,129
0
254
9,133
16,250
0
1,732
7,401
19,628
0
L
6,162
1,628
0
507
9,618
3,181
0
8,228
1,390
0
17,089
W
7,248
2,030
0
315
6,550
5,828
0
1,072
5,478
0
27,599
L
Kuzenbo
7,085
3,241
0
0
12,458
17,142
0
8,833
3,625
26,780
0
L
Achilles
rjohn9874
Achilles
9,469
2,038
0
3,386
13,065
12,760
0
10,114
2,951
0
47,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
57,036
259
Minions Killed
240
4
Camps Cleared
11
942,842
Distance Traveled
1,161,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,855
988
115
10
0
210,476
0
L
Poseidon
8,151
679
0
0
0
0
0
W
Geb
12,101
1,008
50
4
0
270,686
0
W
Nu Wa
11,100
925
70
6
5
219,777
0
W
Yemoja
11,386
949
30
3
0
210,177
0
W
Kuzenbo
10,804
900
31
3
1
221,004
0
L
Loki
10,906
909
21
2
2
262,545
0
W
Loki
11,645
970
59
5
5
239,725
0
L
Kuzenbo
11,123
927
61
5
0
237,531
0
L
Achilles
11,950
996
62
5
2
232,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role