Player Matchup

Danzaburou
Danzaburou
Hansesh
Danzaburou
Level 60
God Stats
10W - 9L
1,543 SR
Queue Stats
111W - 112L
1,414 Elo+
Party 3
Mercury
Mercury
OrphansCryInBed
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,474 Elo+
Party 3
Achilles
Achilles
Souzalsr
Achilles
Level 158
God Stats
13W - 18L
1,521 SR
Queue Stats
198W - 211L
1,520 Elo+
Party 1
King Arthur
King Arthur
Yago HLM
King Arthur
Level 148
God Stats
28W - 37L
1,490 SR
Queue Stats
209W - 197L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
docp2012
Kukulkan
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 127L
1,425 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,469 Elo+

VS

Team Averages
Level 65
1,548 SR
1,493 Elo+
King Arthur
King Arthur
BigOuncePSN8882
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 197L
1,451 Elo+
Party 4
Loki
Loki
Brain_Dead_OD
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 67L
1,500 Elo+
Party 2
Raijin
Raijin
DaddysJuice69
Raijin
Level 148
God Stats
3W - 2L
1,973 SR
Queue Stats
83W - 96L
1,516 Elo+
Party 4
Martichoras
Martichoras
Weeb_Simulator
Martichoras
Level 31
God Stats
10W - 7L
1,266 SR
Queue Stats
34W - 55L
1,500 Elo+
Party 2
Freya
Freya
the_big_SMIRK
Freya
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 72L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hansesh
Danzaburou
12
5 / 1 / 5
7,464
498
7,202
10,132
4,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
16 / 1 / 4
10,965
731
14,233
12,919
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Souzalsr
Achilles
14
3 / 0 / 1
8,573
572
8,710
15,249
14,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Yago HLM
King Arthur
11
2 / 2 / 7
6,645
443
5,843
8,514
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
docp2012
Kukulkan
13
2 / 2 / 5
8,239
549
6,422
5,709
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOuncePSN8882
King Arthur
12
0 / 6 / 0
6,785
452
10,780
17,162
15,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 6 / 2
6,169
411
2,796
11,420
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 1
8,293
553
5,314
10,861
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Weeb_Simulator
Martichoras
10
0 / 6 / 3
6,614
441
7,034
13,207
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 7 / 0
7,293
486
7,120
12,513
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
28
Kills
6
6
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigOuncePSN8882
King Arthur
0
6
0
0
L
1
6
2
0.33
L
1
3
1
0.5
W
Danzaburou
Hansesh
Danzaburou
5
1
5
7.5
W
16
1
4
18
W
Achilles
Souzalsr
Achilles
3
0
1
3.5
L
Martichoras
Weeb_Simulator
Martichoras
0
6
3
0.25
W
King Arthur
Yago HLM
King Arthur
2
2
7
2.75
W
Kukulkan
docp2012
Kukulkan
2
2
5
2.25
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
33,044
52,523
Taken
65,163
32,127
Mitigated
34,774
14,631
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigOuncePSN8882
King Arthur
10,780
1,920
0
1,500
17,162
15,487
0
77
17,085
268
53,058
L
2,796
339
0
2,406
11,420
3,816
0
2,223
9,159
0
22,226
L
5,314
363
0
2,300
10,861
4,542
0
3,324
7,489
73,504
0
W
Danzaburou
Hansesh
Danzaburou
7,202
2,811
0
2,948
10,132
4,190
1,270
3,555
6,262
0
41,250
W
14,233
8,109
0
3,218
12,919
5,733
499
2,524
10,037
0
107,719
W
Achilles
Souzalsr
Achilles
8,710
4,727
0
7,523
15,249
14,047
318
167
15,082
0
60,751
L
Martichoras
Weeb_Simulator
Martichoras
7,034
2,072
0
1,592
13,207
5,721
0
160
13,047
0
45,732
W
King Arthur
Yago HLM
King Arthur
5,843
276
0
730
8,514
5,692
135
2,471
5,863
0
21,940
W
Kukulkan
docp2012
Kukulkan
6,422
847
0
212
5,709
2,465
0
3,631
1,954
58,375
0
L
7,120
1,897
0
2,288
12,513
5,208
0
639
11,856
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
35,154
415
Minions Killed
354
0
Camps Cleared
0
1,503,708
Distance Traveled
1,339,744
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,785
452
64
4
0
258,999
0
L
Loki
6,169
411
28
2
0
319,308
0
L
Raijin
8,293
553
130
9
0
250,860
0
W
Danzaburou
7,464
498
52
3
0
296,629
0
W
Mercury
10,965
731
140
9
0
378,345
0
W
Achilles
8,573
572
90
6
0
245,806
0
L
Martichoras
6,614
441
77
5
0
222,976
0
W
King Arthur
6,645
443
32
2
0
299,805
0
W
Kukulkan
8,239
549
101
7
0
283,123
5
L
Freya
7,293
486
55
4
0
287,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role