Player Matchup

Ganesha
Ganesha
Emrald1Archer0
Ganesha
Level 116
God Stats
8W - 7L
1,579 SR
Queue Stats
516W - 516L
1,520 Elo+
Party 2
Medusa
Medusa
ExponentList444
Medusa
Level 66
God Stats
3W - 5L
1,274 SR
Queue Stats
96W - 94L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Meglad0ng V4
Amaterasu
Level 46
God Stats
30W - 25L
1,571 SR
Queue Stats
311W - 311L
1,464 Elo+
Party 2
Loki
Loki
dTP Slurp
Loki
Level 69
God Stats
5W - 9L
1,414 SR
Queue Stats
212W - 226L
1,498 Elo+
Party 2
Hera
Hera
deadxscene
Hera
Level 152
God Stats
11W - 18L
1,365 SR
Queue Stats
840W - 808L
1,459 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,472 Elo+

VS

Team Averages
Level 72
1,467 SR
1,437 Elo+
Hachiman
Hachiman
Knuckles827
Hachiman
Level 101
God Stats
2W - 1L
1,608 SR
Queue Stats
98W - 121L
1,484 Elo+
Party 1
Loki
Loki
Mogar3140
Loki
Level 86
God Stats
20W - 25L
1,292 SR
Queue Stats
333W - 308L
1,464 Elo+
Solo
Sobek
Sobek
Ragnayuk
Sobek
Level 43
God Stats
9W - 7L
1,531 SR
Queue Stats
35W - 39L
1,394 Elo+
Party 1
Shiva
Shiva
TheDominicanArab
Shiva
Level 64
God Stats
1W - 7L
1,158 SR
Queue Stats
137W - 135L
1,407 Elo+
Solo
Freya
Freya
shadowbeef6320
Freya
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
105W - 97L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,662
444
4,584
13,028
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 3 / 0
5,453
364
2,673
5,507
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Meglad0ng V4
Amaterasu
13
1 / 4 / 0
6,817
454
4,970
12,385
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
0 / 1 / 1
7,224
482
4,176
12,429
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 0
8,045
536
8,314
6,181
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Knuckles827
Hachiman
14
4 / 0 / 2
8,391
559
6,381
8,473
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
13
4 / 0 / 0
7,876
525
6,797
11,731
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Ragnayuk
Sobek
12
2 / 1 / 4
7,734
516
4,900
12,536
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 2
8,796
586
7,161
13,661
11,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 1
7,812
521
4,183
10,971
4,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
3
0
0.33
W
Hachiman
Knuckles827
Hachiman
4
0
2
5
L
Amaterasu
Meglad0ng V4
Amaterasu
1
4
0
0.25
W
Loki
4
0
0
4
W
Sobek
Ragnayuk
Sobek
2
1
4
4
W
2
1
2
3
L
Loki
0
1
1
0.5
L
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
29,422
49,530
Taken
57,372
28,590
Mitigated
33,925
8,059
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,584
933
46
1,842
13,028
11,201
0
1,198
11,790
25,964
0
L
2,673
1,042
0
1,207
5,507
1,755
0
1,601
3,906
0
18,941
W
Hachiman
Knuckles827
Hachiman
6,381
4,421
0
3,464
8,473
2,975
952
1,939
6,534
0
49,787
L
Amaterasu
Meglad0ng V4
Amaterasu
4,970
1,290
0
3,500
12,385
8,223
0
177
12,208
0
34,859
W
Loki
6,797
1,774
0
4,503
11,731
4,083
246
2,376
9,247
0
57,348
W
Sobek
Ragnayuk
Sobek
4,900
612
0
3,713
12,536
10,983
297
3,178
9,190
21,699
0
W
7,161
1,165
0
1,340
13,661
11,528
264
1,470
12,191
177
63,797
L
Loki
4,176
469
0
464
12,429
4,951
0
2,697
9,732
0
57,509
L
8,314
1,582
0
1,000
6,181
2,460
346
3,587
2,594
71,256
0
W
4,183
1,039
0
6,958
10,971
4,356
656
3,914
7,057
62,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
40,609
324
Minions Killed
391
0
Camps Cleared
0
1,379,551
Distance Traveled
1,549,840
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,662
444
9
1
0
300,781
1
L
Medusa
5,453
364
42
3
0
133,558
0
W
Hachiman
8,391
559
93
6
0
300,964
0
L
Amaterasu
6,817
454
55
4
0
317,385
0
W
Loki
7,876
525
84
6
0
362,011
0
W
Sobek
7,734
516
17
1
0
305,099
0
W
Shiva
8,796
586
90
6
0
289,305
4
L
Loki
7,224
482
86
6
0
336,402
2
L
Hera
8,045
536
132
9
0
291,425
3
W
Freya
7,812
521
107
7
0
292,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role