Player Matchup

Gilgamesh
Gilgamesh
BootyMuffinz
Gilgamesh
Level 113
God Stats
2W - 0L
1,969 SR
Queue Stats
36W - 34L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
ChargedMite
Ne Zha
Level 114
God Stats
2W - 1L
1,767 SR
Queue Stats
70W - 56L
1,575 Elo+
Party 1
Janus
Janus
KingKainoa808
Janus
Level 146
God Stats
2W - 7L
1,336 SR
Queue Stats
194W - 199L
1,488 Elo+
Solo
Ishtar
Ishtar
Superslash81
Ishtar
Level 95
God Stats
2W - 5L
1,377 SR
Queue Stats
149W - 134L
1,513 Elo+
Solo
Cupid
Cupid
sol9847
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Team Averages
Level 99
1,590 SR
1,515 Elo+

VS

Team Averages
Level 139
1,546 SR
1,585 Elo+
Bellona
Bellona
AdNauseam
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,572 Elo+
Party 2
Kali
Kali
ConscriptDIZZY
Kali
Level 159
God Stats
0W - 4L
1,269 SR
Queue Stats
151W - 156L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
MikeOkhurtz
Ix Chel
Level 125
God Stats
0W - 1L
1,677 SR
Queue Stats
84W - 86L
1,481 Elo+
Party 2
Tyr
Tyr
Necreezy
Tyr
Level 128
God Stats
0W - 3L
1,762 SR
Queue Stats
29W - 26L
1,805 Elo+
Party 2
Hercules
Hercules
Zecharia
Hercules
Level 156
God Stats
17W - 14L
1,521 SR
Queue Stats
816W - 835L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BootyMuffinz
Gilgamesh
20
5 / 3 / 16
11,733
733
16,900
22,890
27,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
20
10 / 3 / 16
13,565
848
28,121
24,473
35,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 15
13,169
823
23,410
14,877
8,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
18
6 / 7 / 13
12,060
754
15,820
17,085
8,992
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
sol9847
Cupid
19
1 / 5 / 19
11,235
702
9,190
14,380
8,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdNauseam
Bellona
20
2 / 4 / 17
10,880
680
14,490
24,689
31,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 9 / 17
10,006
625
8,814
23,182
12,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
MikeOkhurtz
Ix Chel
20
13 / 5 / 9
13,055
816
26,208
19,758
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 6 / 13
10,270
642
10,977
22,240
24,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Zecharia
Hercules
16
3 / 6 / 11
10,265
642
16,573
26,866
39,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
89
29
Kills
22
22
Deaths
30
79
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdNauseam
Bellona
2
4
17
2.63
W
Gilgamesh
BootyMuffinz
Gilgamesh
5
3
16
4.33
W
Ne Zha
10
3
16
6
L
1
9
17
1.06
W
7
4
15
3.63
L
Ix Chel
MikeOkhurtz
Ix Chel
13
5
9
3.5
L
3
6
13
1.58
W
Ishtar
6
7
13
1.79
L
Hercules
Zecharia
Hercules
3
6
11
1.42
W
Cupid
sol9847
Cupid
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,441
Damage
77,062
93,705
Taken
116,735
89,025
Mitigated
117,586
35,887
Healing
43,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdNauseam
Bellona
14,490
2,866
2,196
2,957
24,689
31,746
413
5,723
18,696
0
29,984
W
Gilgamesh
BootyMuffinz
Gilgamesh
16,900
2,768
1,780
4,150
22,890
27,450
769
6,944
15,844
80
32,280
W
Ne Zha
28,121
3,391
3,393
9,825
24,473
35,309
492
6,466
17,970
265
50,045
L
8,814
4,565
1,442
2,305
23,182
12,142
0
4,946
18,236
0
19,641
W
23,410
972
1,379
2,380
14,877
8,760
2,364
3,111
11,766
48,662
0
L
Ix Chel
MikeOkhurtz
Ix Chel
26,208
2,271
9,939
7,305
19,758
9,462
954
4,463
15,167
48,060
0
L
10,977
723
3,581
4,871
22,240
24,354
241
4,280
17,960
0
27,233
W
Ishtar
15,820
9,434
1,842
2,845
17,085
8,992
2,007
4,562
12,523
105
29,687
L
Hercules
Zecharia
Hercules
16,573
3,336
1,216
8,054
26,866
39,882
277
4,769
22,037
0
29,211
W
Cupid
sol9847
Cupid
9,190
3,784
6,527
1,766
14,380
8,514
2,329
5,198
9,182
25
24,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,762
Gold Earned
54,476
169
Minions Killed
165
0
Camps Cleared
0
1,578,725
Distance Traveled
1,455,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,880
680
46
3
0
309,613
0
W
Gilgamesh
11,733
733
23
1
0
349,327
0
W
Ne Zha
13,565
848
29
2
0
355,979
0
L
Kali
10,006
625
19
1
0
264,002
0
W
Janus
13,169
823
61
4
0
317,211
0
L
Ix Chel
13,055
816
49
3
0
271,496
0
L
Tyr
10,270
642
25
2
0
323,994
0
W
Ishtar
12,060
754
27
2
0
270,825
0
L
Hercules
10,265
642
26
2
0
286,537
0
W
Cupid
11,235
702
29
2
0
285,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role