Player Matchup

King Arthur
King Arthur
AlanLee03
King Arthur
Level 184
God Stats
4W - 3L
1,357 SR
Queue Stats
266W - 268L
1,494 Elo+
Solo
Ares
Ares
BlooD-NiNjA23
Ares
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 241L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
DeathTheKidN117
Ao Kuang
Level 135
God Stats
1W - 0L
1,607 SR
Queue Stats
104W - 111L
1,491 Elo+
Solo
Horus
Horus
RafaCA
Horus
Level 157
God Stats
3W - 1L
1,510 SR
Queue Stats
43W - 44L
1,558 Elo+
Solo
Rama
Rama
crackheadchicken
Rama
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 273L
1,478 Elo+
Solo
Team Averages
Level 140
1,495 SR
1,520 Elo+

VS

Team Averages
Level 146
1,557 SR
1,504 Elo+
Anhur
Anhur
Angel53
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
GenerisCorpTM
Baba Yaga
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 143L
1,509 Elo+
Solo
Neith
Neith
VillaFernando19
Neith
Level 157
God Stats
7W - 15L
1,573 SR
Queue Stats
756W - 775L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
kentakixX
Sun Wukong
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 207L
1,498 Elo+
Solo
Terra
Terra
regularkotex
Terra
Level 157
God Stats
1W - 1L
1,710 SR
Queue Stats
28W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlanLee03
King Arthur
10
2 / 2 / 7
5,868
978
6,811
7,770
4,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 6
5,659
943
4,030
7,463
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
11
4 / 1 / 5
6,332
1,055
6,385
6,624
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
RafaCA
Horus
11
1 / 1 / 7
5,895
983
5,473
7,558
3,831
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 4
7,017
1,170
7,300
5,324
2,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Angel53
Anhur
11
1 / 2 / 5
5,826
971
7,476
6,871
2,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
GenerisCorpTM
Baba Yaga
9
1 / 1 / 4
5,427
905
4,052
3,548
1,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
5,886
981
6,746
7,594
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
kentakixX
Sun Wukong
10
1 / 3 / 4
5,519
920
7,095
7,932
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 2
6,190
1,032
3,755
7,973
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
12
Kills
6
7
Deaths
13
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlanLee03
King Arthur
2
2
7
2.75
L
Anhur
Angel53
Anhur
1
2
5
1.75
W
1
2
6
2
W
Ao Kuang
4
1
5
6.5
L
Baba Yaga
GenerisCorpTM
Baba Yaga
1
1
4
3
W
Horus
RafaCA
Horus
1
1
7
4.5
L
1
4
4
0.75
W
4
1
4
6
L
Sun Wukong
kentakixX
Sun Wukong
1
3
4
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
29,124
34,739
Taken
33,918
22,264
Mitigated
16,372
13,882
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlanLee03
King Arthur
6,811
200
978
1,158
7,770
4,984
0
1,488
6,282
0
13,338
L
Anhur
Angel53
Anhur
7,476
4,888
1,466
1,776
6,871
2,563
0
2,849
3,711
0
12,176
W
4,030
0
440
1,482
7,463
5,077
0
1,726
5,633
5,628
0
W
Ao Kuang
6,385
1,183
803
2,539
6,624
5,795
216
1,042
5,486
9,818
0
L
Baba Yaga
GenerisCorpTM
Baba Yaga
4,052
183
246
694
3,548
1,613
0
641
2,827
10,308
0
W
Horus
RafaCA
Horus
5,473
1,877
2,174
2,070
7,558
3,831
0
2,596
4,806
677
7,860
L
6,746
1,720
0
591
7,594
2,962
0
2,230
5,198
0
15,254
W
7,300
5,561
505
1,733
5,324
2,577
874
798
4,526
0
18,781
L
Sun Wukong
kentakixX
Sun Wukong
7,095
526
392
1,433
7,932
4,573
0
3,108
4,671
0
9,114
L
3,755
184
2,094
1,845
7,973
4,661
0
1,794
6,067
7,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
28,848
61
Minions Killed
56
0
Camps Cleared
0
607,713
Distance Traveled
612,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,868
978
14
2
0
124,625
0
L
Anhur
5,826
971
16
3
0
126,247
0
W
Ares
5,659
943
2
0
0
122,532
0
W
Ao Kuang
6,332
1,055
9
2
0
115,482
0
L
Baba Yaga
5,427
905
7
1
0
93,240
0
W
Horus
5,895
983
10
2
0
125,160
0
L
Neith
5,886
981
21
4
0
127,971
0
W
Rama
7,017
1,170
26
4
0
119,914
0
L
Sun Wukong
5,519
920
3
1
0
132,232
0
L
Terra
6,190
1,032
9
2
0
133,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role