Player Matchup

Charybdis
Charybdis
Ferrario
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KryKru00
Ao Kuang
Level 55
God Stats
0W - 1L
1,399 SR
Queue Stats
31W - 29L
1,449 Elo+
Solo
King Arthur
King Arthur
xRyzem
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Team Averages
Level 50
1,466 SR
1,483 Elo+

VS

Team Averages
Level 89
1,603 SR
1,542 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Réalt
Maui
Level 61
God Stats
1W - 0L
1,808 SR
Queue Stats
8W - 3L
1,720 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
davidmultis
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ferrario
Charybdis
12
4 / 5 / 2
10,394
742
11,640
12,963
5,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
KryKru00
Ao Kuang
13
3 / 10 / 4
10,661
762
14,815
17,972
8,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xRyzem
King Arthur
14
4 / 6 / 6
10,918
780
8,449
20,145
22,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
8 / 6 / 9
12,769
912
19,477
15,810
9,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Réalt
Maui
15
4 / 1 / 15
11,730
838
7,566
14,776
17,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
davidmultis
Morgan Le Fay
15
9 / 4 / 8
12,224
873
14,884
13,130
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
21
21
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
6
9
2.08
L
Charybdis
Ferrario
Charybdis
4
5
2
1
L
Ao Kuang
KryKru00
Ao Kuang
3
10
4
0.5
W
Maui
Réalt
Maui
4
1
15
11.5
W
Morgan Le Fay
davidmultis
Morgan Le Fay
9
4
8
3.25
L
King Arthur
xRyzem
King Arthur
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
41,927
51,080
Taken
43,716
36,449
Mitigated
33,269
3,249
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,477
5,735
0
3,980
15,810
9,228
0
4,534
11,216
0
67,753
L
Charybdis
Ferrario
Charybdis
11,640
7,123
0
1,146
12,963
5,345
0
6,698
6,214
0
35,143
L
Ao Kuang
KryKru00
Ao Kuang
14,815
3,283
0
1,853
17,972
8,159
0
7,294
10,651
35,859
0
W
Maui
Réalt
Maui
7,566
1,630
0
555
14,776
17,122
270
3,157
11,052
27,098
579
W
Morgan Le Fay
davidmultis
Morgan Le Fay
14,884
1,890
0
2,856
13,130
6,919
1,073
7,898
5,212
50,392
0
L
King Arthur
xRyzem
King Arthur
8,449
895
0
250
20,145
22,945
0
8,380
11,671
1,448
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
36,723
115
Minions Killed
160
0
Camps Cleared
0
733,378
Distance Traveled
823,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,769
912
72
5
0
311,109
0
L
Charybdis
10,394
742
46
3
0
237,158
0
L
Ao Kuang
10,661
762
43
3
0
210,777
0
W
Maui
11,730
838
32
2
0
269,835
0
W
Morgan Le Fay
12,224
873
56
4
0
242,476
0
L
King Arthur
10,918
780
26
2
0
285,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role