Player Matchup

Baron Samedi
Baron Samedi
Garson Ave
Baron Samedi
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 180L
1,413 Elo+
Party 1
Ares
Ares
JG201220
Ares
Level 124
God Stats
2W - 0L
1,818 SR
Queue Stats
74W - 68L
1,468 Elo+
Solo
Thor
Thor
Jayrod456
Thor
Level 68
God Stats
5W - 6L
1,426 SR
Queue Stats
149W - 139L
1,423 Elo+
Solo
Ra
Ra
SouLKinG8029
Ra
Level 87
God Stats
2W - 1L
1,322 SR
Queue Stats
59W - 89L
1,408 Elo+
Party 1
Chiron
Chiron
il2
Chiron
Level 82
God Stats
6W - 7L
1,558 SR
Queue Stats
101W - 149L
1,420 Elo+
Party 1
Team Averages
Level 81
1,525 SR
1,427 Elo+

VS

Team Averages
Level 69
1,400 SR
1,312 Elo+
Izanami
Izanami
BluueBoyy23
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,127 Elo+
Party 2
Loki
Loki
Tito_Panda8
Loki
Level 63
God Stats
2W - 5L
1,421 SR
Queue Stats
60W - 67L
1,392 Elo+
Solo
Bacchus
Bacchus
UnseenCarp68
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Arachne
Arachne
Van Devok
Arachne
Level 145
God Stats
4W - 13L
1,308 SR
Queue Stats
261W - 250L
1,485 Elo+
Solo
Olorun
Olorun
marnianjs10
Olorun
Level 28
God Stats
1W - 3L
1,271 SR
Queue Stats
3W - 17L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Garson Ave
Baron Samedi
11
5 / 1 / 11
7,541
503
5,920
9,672
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
15
7 / 0 / 9
9,122
608
9,513
11,094
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
4 / 2 / 13
8,134
542
7,977
11,415
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
6 / 1 / 10
7,698
513
11,029
7,008
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
il2
Chiron
14
8 / 0 / 6
9,047
603
12,250
8,894
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BluueBoyy23
Izanami
10
1 / 7 / 0
6,291
419
4,327
11,371
4,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 7 / 0
6,414
428
3,361
12,832
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
UnseenCarp68
Bacchus
9
0 / 8 / 2
6,297
420
7,722
16,749
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Van Devok
Arachne
12
1 / 1 / 2
7,362
491
2,100
11,171
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
1 / 8 / 2
6,170
411
8,569
12,911
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
30
Kills
4
4
Deaths
31
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BluueBoyy23
Izanami
1
7
0
0.14
W
Baron Samedi
Garson Ave
Baron Samedi
5
1
11
10.5
W
Ares
7
0
9
11.5
W
Thor
4
2
13
5.25
W
6
1
10
11
L
1
7
0
0.14
L
Bacchus
UnseenCarp68
Bacchus
0
8
2
0.13
L
Arachne
Van Devok
Arachne
1
1
2
2
W
Chiron
il2
Chiron
8
0
6
11
L
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
26,079
48,083
Taken
65,034
27,322
Mitigated
35,048
19,872
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BluueBoyy23
Izanami
4,327
2,995
0
1,074
11,371
4,077
214
1,974
9,397
0
43,443
W
Baron Samedi
Garson Ave
Baron Samedi
5,920
1,343
530
2,414
9,672
6,416
506
4,681
4,973
17,766
0
W
Ares
9,513
410
0
4,415
11,094
10,172
1,039
2,916
8,178
58,214
0
W
Thor
7,977
1,121
0
4,208
11,415
4,536
228
2,363
9,052
0
48,718
W
11,029
711
976
3,149
7,008
2,791
661
3,875
3,133
53,026
0
L
3,361
867
94
2,498
12,832
4,905
0
5,225
7,036
0
40,605
L
Bacchus
UnseenCarp68
Bacchus
7,722
992
0
2,715
16,749
15,822
0
8,371
7,945
17,904
0
L
Arachne
Van Devok
Arachne
2,100
1,216
0
5,594
11,171
5,247
345
3,560
7,517
0
53,393
W
Chiron
il2
Chiron
12,250
4,196
814
3,366
8,894
3,407
2,654
2,783
6,111
0
61,067
L
Olorun
8,569
3,675
130
1,748
12,911
4,997
0
6,154
6,594
32,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
32,534
332
Minions Killed
286
0
Camps Cleared
0
1,445,465
Distance Traveled
1,406,236
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,291
419
70
5
0
287,664
0
W
Baron Samedi
7,541
503
16
1
0
264,329
0
W
Ares
9,122
608
71
5
0
296,608
1
W
Thor
8,134
542
73
5
0
307,570
1
W
Ra
7,698
513
86
6
0
297,843
0
L
Loki
6,414
428
61
4
0
288,138
0
L
Bacchus
6,297
420
20
1
0
311,753
1
L
Arachne
7,362
491
90
6
0
306,072
0
W
Chiron
9,047
603
86
6
0
279,115
2
L
Olorun
6,170
411
45
3
0
212,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role