Player Matchup

Bastet
Bastet
Draconian1
Bastet
Level 166
God Stats
7W - 3L
1,702 SR
Queue Stats
400W - 376L
1,500 Elo+
Solo
Discordia
Discordia
HealPro
Discordia
Level 93
God Stats
3W - 3L
1,395 SR
Queue Stats
336W - 293L
1,487 Elo+
Party 3
Ymir
Ymir
Juanlucar9000
Ymir
Level 86
God Stats
1W - 0L
1,631 SR
Queue Stats
3W - 0L
1,767 Elo+
Solo
Hou Yi
Hou Yi
Limonchik100
Hou Yi
Level 74
God Stats
7W - 6L
1,594 SR
Queue Stats
128W - 103L
1,533 Elo+
Party 3
Hachiman
Hachiman
Mother666
Hachiman
Level 43
God Stats
2W - 3L
1,484 SR
Queue Stats
35W - 58L
1,178 Elo+
Solo
Team Averages
Level 92
1,561 SR
1,493 Elo+

VS

Team Averages
Level 49
1,536 SR
1,469 Elo+
Anubis
Anubis
Darell21
Anubis
Level 77
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Haytr
Bacchus
Level 58
God Stats
16W - 10L
1,544 SR
Queue Stats
104W - 143L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Sayko12332
Kukulkan
Level 6
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sundae118
Fenrir
Level 37
God Stats
5W - 5L
1,851 SR
Queue Stats
59W - 76L
1,476 Elo+
Party 2
Neith
Neith
usernam0v0
Neith
Level 67
God Stats
24W - 43L
1,368 SR
Queue Stats
159W - 195L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Draconian1
Bastet
12
8 / 3 / 7
8,839
631
13,617
13,468
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
HealPro
Discordia
15
7 / 2 / 7
9,632
688
10,472
7,340
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 6
7,206
515
4,142
13,531
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
14
12 / 3 / 3
9,553
682
11,454
12,237
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Mother666
Hachiman
10
1 / 8 / 3
6,487
463
2,655
12,230
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darell21
Anubis
8
1 / 10 / 0
5,866
419
6,683
11,121
4,534
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Haytr
Bacchus
9
3 / 2 / 9
7,328
523
7,562
12,195
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Sayko12332
Kukulkan
9
0 / 6 / 2
5,912
422
2,213
6,499
2,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Sundae118
Fenrir
14
5 / 8 / 2
8,964
640
8,441
18,468
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
10
10 / 5 / 4
7,197
514
13,214
11,138
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
31
Kills
19
20
Deaths
31
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Darell21
Anubis
1
10
0
0.1
W
Bastet
Draconian1
Bastet
8
3
7
3.83
L
Bacchus
Haytr
Bacchus
3
2
9
3.75
W
Discordia
HealPro
Discordia
7
2
7
5.25
W
3
4
6
1.5
W
Hou Yi
12
3
3
4.5
W
Hachiman
Mother666
Hachiman
1
8
3
0.31
L
Kukulkan
Sayko12332
Kukulkan
0
6
2
0.17
L
Fenrir
Sundae118
Fenrir
5
8
2
0.75
L
Neith
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,340
Damage
38,113
58,806
Taken
59,421
24,519
Mitigated
36,629
13,314
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Darell21
Anubis
6,683
562
0
773
11,121
4,534
18
1,854
9,143
25,755
0
W
Bastet
Draconian1
Bastet
13,617
5,454
0
2,644
13,468
5,025
0
1,308
12,160
0
54,011
L
Bacchus
Haytr
Bacchus
7,562
1,683
0
1,449
12,195
16,585
528
3,629
8,483
17,556
0
W
Discordia
HealPro
Discordia
10,472
723
0
1,500
7,340
2,342
144
2,939
4,401
80,854
0
W
4,142
864
0
3,447
13,531
9,494
0
4,477
9,054
19,387
0
W
Hou Yi
11,454
6,053
0
3,508
12,237
3,718
1,665
6,002
6,235
0
52,606
W
Hachiman
Mother666
Hachiman
2,655
1,363
0
2,215
12,230
3,940
0
2,591
9,639
0
30,322
L
Kukulkan
Sayko12332
Kukulkan
2,213
392
0
256
6,499
2,208
0
2,199
4,134
22,389
0
L
Fenrir
Sundae118
Fenrir
8,441
2,170
0
1,809
18,468
8,399
0
4,071
14,231
0
63,372
L
Neith
13,214
5,746
0
1,260
11,138
4,903
692
2,418
8,686
0
39,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
35,267
335
Minions Killed
223
0
Camps Cleared
0
1,312,152
Distance Traveled
1,182,380
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,866
419
33
2
0
234,907
1
W
Bastet
8,839
631
61
4
0
317,347
0
L
Bacchus
7,328
523
13
1
0
274,015
2
W
Discordia
9,632
688
142
10
0
264,657
0
W
Ymir
7,206
515
13
1
0
275,826
0
W
Hou Yi
9,553
682
78
6
0
248,996
0
W
Hachiman
6,487
463
41
3
0
205,326
0
L
Kukulkan
5,912
422
31
2
0
188,488
0
L
Fenrir
8,964
640
91
7
0
252,134
0
L
Neith
7,197
514
55
4
0
232,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role