Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
DyslexicPigeon_
Kuzenbo
Platinum IV
Level 156
God Stats
13W - 3L
1,576 SR
Queue Stats
103W - 101L
1,646 MMR
Solo
Janus
Janus
Gold I
MajestixxHD
Janus
Gold I
Level 126
God Stats
2W - 1L
1,333 SR
Queue Stats
26W - 13L
1,923 MMR
Party 1
Ullr
Ullr
Gold I
Sponsive
Ullr
Gold I
Level 125
God Stats
1W - 0L
1,633 SR
Queue Stats
25W - 13L
1,814 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,514 SR
1,794 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,530 SR
1,995 MMR
Thoth
Thoth
Diamond III
KingHyliant
Thoth
Diamond III
Level 121
God Stats
2W - 2L
1,432 SR
Queue Stats
83W - 60L
2,244 MMR
Party 2
Chiron
Chiron
Diamond III
STSkyy
Chiron
Diamond III
Level 142
God Stats
4W - 6L
1,658 SR
Queue Stats
54W - 38L
2,231 MMR
Party 2
Kali
Kali
Gold IV
ShadowShogunyan
Kali
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
12,254
766
8,362
17,294
24,205
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 9
12,501
781
13,075
13,941
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
10 / 3 / 3
13,865
867
18,609
20,058
8,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusNe ZhaHerculesAtlasAres

VS

Bans
HachimanAchillesSobekAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
12,398
775
14,043
11,886
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
STSkyy
Chiron
16
2 / 3 / 6
12,649
791
20,797
15,016
5,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 3
10,155
635
5,702
18,249
13,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
6
5
1
1.3
W
3
3
9
2.5
L
Chiron
STSkyy
Chiron
2
3
6
1.67
L
0
7
3
0.21
W
Ullr
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
40,542
51,293
Taken
45,151
38,709
Mitigated
23,786
10,051
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,362
2,443
0
910
17,294
24,205
401
3,376
13,671
22,168
0
L
14,043
308
0
250
11,886
4,540
232
5,635
6,211
56,471
0
W
13,075
1,016
85
2,308
13,941
5,753
0
4,235
9,640
67,955
0
L
Chiron
STSkyy
Chiron
20,797
9,314
278
3,067
15,016
5,830
560
7,103
7,865
0
67,951
L
5,702
1,844
0
1,933
18,249
13,416
0
9,423
8,826
0
24,549
W
Ullr
18,609
8,273
0
6,748
20,058
8,751
2,339
7,138
12,920
0
73,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
35,202
194
Minions Killed
208
0
Camps Cleared
0
945,687
Distance Traveled
870,930
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,254
766
18
1
0
323,423
3
L
Thoth
12,398
775
75
5
0
294,968
0
W
Janus
12,501
781
88
6
0
310,517
0
L
Chiron
12,649
791
104
7
0
287,981
0
L
Kali
10,155
635
29
2
0
287,981
2
W
Ullr
13,865
867
88
6
0
311,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role