Player Matchup

Aphrodite
Aphrodite
Avvful
Aphrodite
Level 167
God Stats
7W - 7L
1,528 SR
Queue Stats
922W - 913L
1,484 Elo+
Solo
Nox
Nox
ColonelBigRed035
Nox
Level 149
God Stats
3W - 3L
1,469 SR
Queue Stats
373W - 329L
1,636 Elo+
Solo
Neith
Neith
NealCaffrey1
Neith
Level 159
God Stats
3W - 3L
1,524 SR
Queue Stats
570W - 556L
1,642 Elo+
Solo
Merlin
Merlin
StarshopGBC
Merlin
Level 144
God Stats
2W - 0L
1,375 SR
Queue Stats
32W - 30L
1,476 Elo+
Solo
Ares
Ares
TheHummus
Ares
Level 128
God Stats
5W - 1L
1,771 SR
Queue Stats
232W - 219L
1,560 Elo+
Solo
Team Averages
Level 149
1,534 SR
1,560 Elo+

VS

Team Averages
Level 117
1,484 SR
1,523 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FlamingHawk14
Gilgamesh
Level 109
God Stats
1W - 4L
1,507 SR
Queue Stats
139W - 140L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaddenTom23
Ah Muzen Cab
Level 158
God Stats
8W - 11L
1,297 SR
Queue Stats
874W - 903L
1,550 Elo+
Solo
Hel
Hel
Onaboat67
Hel
Level 149
God Stats
5W - 3L
1,615 SR
Queue Stats
859W - 881L
1,486 Elo+
Solo
Maui
Maui
RadiumActivity
Maui
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 108L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Avvful
Aphrodite
9
0 / 0 / 5
5,516
1,103
1,168
1,981
1,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
5,491
1,098
3,383
2,385
870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 3
5,920
1,184
4,670
3,809
1,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
9
1 / 0 / 4
5,202
1,040
4,127
2,504
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 0 / 5
5,431
1,086
4,243
3,819
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
4,318
864
118
1,800
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
FlamingHawk14
Gilgamesh
8
0 / 2 / 0
4,663
933
3,091
7,413
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
MaddenTom23
Ah Muzen Cab
10
0 / 1 / 0
5,023
1,005
4,507
2,131
1,099
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 1 / 0
5,101
1,020
2,647
3,739
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 0
5,221
1,044
1,264
3,945
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
5
Kills
0
0
Deaths
5
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Aphrodite
Avvful
Aphrodite
0
0
5
2.5
W
2
0
2
3
L
Gilgamesh
FlamingHawk14
Gilgamesh
0
2
0
0
L
Ah Muzen Cab
MaddenTom23
Ah Muzen Cab
0
1
0
0
W
2
0
3
3.5
L
0
1
0
0
L
0
0
0
0
W
Merlin
1
0
4
3
W
Ares
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
11,627
14,498
Taken
19,028
7,953
Mitigated
15,765
9,770
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
118
0
0
0
1,800
1,484
0
1,393
407
0
199
W
Aphrodite
Avvful
Aphrodite
1,168
246
3,040
1,267
1,981
1,803
0
715
1,132
3,234
0
W
3,383
446
217
303
2,385
870
0
582
1,710
10,402
0
L
Gilgamesh
FlamingHawk14
Gilgamesh
3,091
426
231
699
7,413
6,556
0
4,951
2,254
0
4,270
L
Ah Muzen Cab
MaddenTom23
Ah Muzen Cab
4,507
464
0
78
2,131
1,099
0
983
1,108
0
14,411
W
4,670
820
0
1,662
3,809
1,436
0
807
2,624
0
14,696
L
2,647
56
3,606
2,206
3,739
2,185
0
2,181
1,445
10,576
0
L
1,264
104
406
1,192
3,945
4,441
0
2,994
879
2,240
0
W
Merlin
4,127
172
603
408
2,504
926
0
884
1,550
9,079
0
W
Ares
4,243
71
1,095
1,175
3,819
2,918
0
1,045
2,486
5,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
24,326
80
Minions Killed
49
0
Camps Cleared
0
541,951
Distance Traveled
447,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,318
864
1
0
0
25,747
0
W
Aphrodite
5,516
1,103
9
2
0
102,211
0
W
Nox
5,491
1,098
28
6
0
107,068
0
L
Gilgamesh
4,663
933
7
1
0
75,244
0
L
Ah Muzen Cab
5,023
1,005
13
3
0
99,735
0
W
Neith
5,920
1,184
26
5
0
115,447
0
L
Hel
5,101
1,020
18
4
0
114,018
0
L
Maui
5,221
1,044
10
2
0
132,443
0
W
Merlin
5,202
1,040
12
2
0
112,529
0
W
Ares
5,431
1,086
5
1
0
104,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role