Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cadensniper101
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 198L
1,498 Elo+
Solo
Jormungandr
Jormungandr
DogenDaHusky
Jormungandr
Level 105
God Stats
4W - 4L
1,244 SR
Queue Stats
122W - 112L
1,522 Elo+
Solo
Neith
Neith
Joriesor
Neith
Level 107
God Stats
8W - 8L
1,518 SR
Queue Stats
161W - 146L
1,506 Elo+
Solo
Anubis
Anubis
kevinzca
Anubis
Level 140
God Stats
12W - 12L
1,510 SR
Queue Stats
51W - 51L
1,521 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,509 Elo+

VS

Team Averages
Level 105
1,509 SR
1,457 Elo+
Poseidon
Poseidon
Hyacinthesis
Poseidon
Level 128
God Stats
4W - 13L
1,339 SR
Queue Stats
115W - 152L
1,388 Elo+
Solo
Jormungandr
Jormungandr
NihilistGrime
Jormungandr
Level 120
God Stats
0W - 1L
1,722 SR
Queue Stats
121W - 122L
1,469 Elo+
Solo
Neith
Neith
NugTheThug
Neith
Level 27
God Stats
16W - 7L
1,580 SR
Queue Stats
36W - 36L
1,458 Elo+
Party 1
Awilix
Awilix
R Yoshi9735
Awilix
Level 97
God Stats
1W - 1L
1,516 SR
Queue Stats
25W - 19L
1,495 Elo+
Party 1
Nike
Nike
dboii11Blazee
Nike
Level 154
God Stats
7W - 5L
1,385 SR
Queue Stats
152W - 155L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 0 / 2
7,894
526
2,594
10,173
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Cadensniper101
Morgan Le Fay
13
3 / 5 / 1
7,834
522
6,930
10,238
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DogenDaHusky
Jormungandr
15
4 / 0 / 1
10,032
669
10,743
11,070
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Joriesor
Neith
13
4 / 0 / 6
8,796
586
8,616
7,741
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
kevinzca
Anubis
13
4 / 3 / 7
8,484
566
10,195
11,269
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hyacinthesis
Poseidon
14
4 / 1 / 2
8,356
557
11,031
6,436
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
NihilistGrime
Jormungandr
13
0 / 3 / 1
6,985
466
5,706
14,393
11,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
10
1 / 8 / 3
6,145
410
5,011
12,945
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
10
3 / 2 / 1
6,348
423
3,727
13,518
4,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
5,603
374
1,915
7,045
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
2
1
W
Morgan Le Fay
Cadensniper101
Morgan Le Fay
3
5
1
0.7
W
Jormungandr
DogenDaHusky
Jormungandr
4
0
1
4.5
L
Poseidon
Hyacinthesis
Poseidon
4
1
2
5
W
Neith
Joriesor
Neith
4
0
6
7
L
Jormungandr
NihilistGrime
Jormungandr
0
3
1
0.17
L
Neith
1
8
3
0.31
L
Awilix
3
2
1
1.75
L
0
1
1
0.5
W
Anubis
kevinzca
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
27,390
50,491
Taken
54,337
24,745
Mitigated
23,943
13,536
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,594
184
0
2,165
10,173
3,858
1,348
2,807
7,366
0
56,461
W
Morgan Le Fay
Cadensniper101
Morgan Le Fay
6,930
503
0
214
10,238
3,574
330
5,233
5,005
47,502
0
W
Jormungandr
DogenDaHusky
Jormungandr
10,743
1,954
0
2,156
11,070
9,097
0
4,695
6,375
78,048
0
L
Poseidon
Hyacinthesis
Poseidon
11,031
615
0
577
6,436
2,300
0
3,328
3,108
72,836
0
W
Neith
Joriesor
Neith
8,616
2,699
0
3,208
7,741
2,789
2,476
1,810
5,931
0
65,557
L
Jormungandr
NihilistGrime
Jormungandr
5,706
1,765
0
2,898
14,393
11,239
0
8,574
5,009
55,165
0
L
Neith
5,011
1,755
0
396
12,945
3,439
60
7,782
5,061
0
19,517
L
Awilix
3,727
1,298
0
1,565
13,518
4,876
0
5,548
7,830
0
29,450
L
1,915
408
0
2,353
7,045
2,089
0
1,620
5,425
0
27,933
W
Anubis
kevinzca
Anubis
10,195
212
0
5,793
11,269
5,427
608
3,441
7,828
58,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
33,437
470
Minions Killed
327
0
Camps Cleared
0
1,445,430
Distance Traveled
1,342,995
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,894
526
78
5
0
316,501
0
W
Morgan Le Fay
7,834
522
69
5
0
276,463
0
W
Jormungandr
10,032
669
143
10
0
293,857
6
L
Poseidon
8,356
557
135
9
0
322,197
3
W
Neith
8,796
586
103
7
0
293,308
0
L
Jormungandr
6,985
466
79
5
0
245,234
0
L
Neith
6,145
410
25
2
0
279,639
0
L
Awilix
6,348
423
41
3
0
319,103
0
L
Nike
5,603
374
47
3
0
176,822
0
W
Anubis
8,484
566
77
5
0
265,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role