Player Matchup

Atlas
Atlas
Bruh_Moment_3481
Atlas
Level 129
God Stats
1W - 2L
1,599 SR
Queue Stats
101W - 106L
1,463 Elo+
Solo
Thor
Thor
Ryukaza_
Thor
Level 159
God Stats
2W - 1L
1,869 SR
Queue Stats
21W - 16L
1,544 Elo+
Solo
Ix Chel
Ix Chel
ToNyMoNtAnA-4204
Ix Chel
Level 167
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 54L
1,779 Elo+
Solo
Hel
Hel
Yasuke95
Hel
Level 155
God Stats
0W - 3L
1,293 SR
Queue Stats
93W - 94L
1,513 Elo+
Solo
King Arthur
King Arthur
xXREDx6xHAZEXx
King Arthur
Level 44
God Stats
0W - 5L
1,085 SR
Queue Stats
59W - 70L
1,341 Elo+
Solo
Team Averages
Level 131
1,469 SR
1,528 Elo+

VS

Team Averages
Level 130
1,486 SR
1,390 Elo+
Bacchus
Bacchus
BuddGrimfield
Bacchus
Level 162
God Stats
192W - 163L
1,630 SR
Queue Stats
1,152W - 1,183L
1,484 Elo+
Solo
Ah Puch
Ah Puch
DrCarter90
Ah Puch
Level 147
God Stats
5W - 8L
1,516 SR
Queue Stats
69W - 74L
1,449 Elo+
Solo
Merlin
Merlin
Gabb_09
Merlin
Level 65
God Stats
1W - 1L
1,422 SR
Queue Stats
4W - 4L
1,147 Elo+
Solo
Sol
Sol
SSHIFTA
Sol
Level 159
God Stats
3W - 8L
1,258 SR
Queue Stats
444W - 482L
1,462 Elo+
Solo
Neith
Neith
bama_boi_7
Neith
Level 118
God Stats
13W - 11L
1,604 SR
Queue Stats
196W - 198L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,030
1,147
5,045
10,904
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
2 / 0 / 0
8,005
1,144
7,209
5,622
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 2
7,402
1,057
5,280
3,534
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 0
6,428
918
0
0
0
King Arthur
xXREDx6xHAZEXx
King Arthur
12
0 / 5 / 0
6,842
977
6,286
13,730
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 0 / 4
7,071
1,010
4,423
4,744
3,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
DrCarter90
Ah Puch
13
3 / 1 / 2
7,767
1,110
6,994
5,212
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Gabb_09
Merlin
13
3 / 1 / 2
7,819
1,117
6,970
5,432
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
13
0 / 0 / 5
7,237
1,034
5,434
5,230
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
0 / 0 / 6
7,536
1,077
5,818
5,955
2,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
6
6
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Bacchus
0
0
4
2
W
Ah Puch
DrCarter90
Ah Puch
3
1
2
4
W
Merlin
Gabb_09
Merlin
3
1
2
4
L
Thor
2
0
0
2
W
Sol
0
0
5
2.5
L
0
0
2
1
L
0
0
0
0
W
Neith
0
0
6
3
L
King Arthur
xXREDx6xHAZEXx
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
29,639
33,790
Taken
26,573
21,984
Mitigated
11,711
5,841
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
1,640
0
3,327
10,904
9,785
0
7,956
2,867
12,735
0
W
Bacchus
4,423
334
0
554
4,744
3,788
0
1,838
2,906
11,102
0
W
Ah Puch
DrCarter90
Ah Puch
6,994
117
0
201
5,212
1,880
0
1,101
4,111
15,781
0
W
Merlin
Gabb_09
Merlin
6,970
928
0
1,163
5,432
1,989
0
2,305
3,127
19,335
0
L
Thor
7,209
228
0
326
5,622
2,521
0
3,329
2,261
0
24,908
W
Sol
5,434
1,716
98
1,280
5,230
1,904
0
3,042
2,188
16,067
0
L
5,280
193
554
89
3,534
1,523
0
2,626
898
21,928
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
5,818
2,733
0
2,304
5,955
2,150
0
2,239
3,716
0
21,642
L
King Arthur
xXREDx6xHAZEXx
King Arthur
6,286
727
0
1,545
13,730
8,155
0
9,812
3,899
0
14,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
37,430
130
Minions Killed
140
4
Camps Cleared
5
568,264
Distance Traveled
680,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,030
1,147
18
3
1
149,195
0
W
Bacchus
7,071
1,010
14
2
0
143,958
0
W
Ah Puch
7,767
1,110
26
4
0
149,819
0
W
Merlin
7,819
1,117
35
5
2
131,372
0
L
Thor
8,005
1,144
52
7
3
147,515
0
W
Sol
7,237
1,034
24
3
1
130,729
0
L
Ix Chel
7,402
1,057
47
7
0
141,693
0
L
Hel
6,428
918
0
0
0
0
0
W
Neith
7,536
1,077
41
6
2
124,969
0
L
King Arthur
6,842
977
13
2
0
129,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role