Player Matchup

Neith
Neith
Cuddlycookie346
Neith
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 1
Zeus
Zeus
Gibberlings
Zeus
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
149W - 142L
1,570 Elo+
Party 1
Shiva
Shiva
PapaLizard
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 1
Team Averages
Level 69
1,647 SR
1,389 Elo+

VS

Team Averages
Level 69
1,474 SR
1,476 Elo+
Anubis
Anubis
deekay1119
Anubis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 23L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
rusbuss
Sun Wukong
Level 129
God Stats
2W - 2L
1,421 SR
Queue Stats
91W - 98L
1,467 Elo+
Solo
Thor
Thor
tresMANIACS
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
10,392
799
5,555
16,072
4,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 9 / 4
10,779
829
11,619
12,464
2,518
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
14
4 / 7 / 3
11,172
859
7,131
16,045
12,745
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
deekay1119
Anubis
15
5 / 3 / 18
11,821
909
14,785
14,198
7,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
rusbuss
Sun Wukong
14
3 / 2 / 14
10,828
833
5,923
12,834
11,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
17 / 4 / 7
13,206
1,016
20,699
14,065
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
8
Kills
25
25
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
2
9
4
0.44
L
Shiva
4
7
3
0.79
W
Anubis
deekay1119
Anubis
5
3
18
4.67
W
Sun Wukong
rusbuss
Sun Wukong
3
2
14
5
W
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
41,407
44,581
Taken
41,097
19,368
Mitigated
24,429
3,373
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,555
2,356
0
1,051
16,072
4,105
0
5,609
10,463
0
15,853
L
11,619
1,492
0
1,521
12,464
2,518
0
2,060
10,404
44,267
0
L
Shiva
7,131
1,134
110
691
16,045
12,745
0
7,416
8,545
0
18,013
W
Anubis
deekay1119
Anubis
14,785
593
0
6,133
14,198
7,051
683
3,795
10,247
62,580
0
W
Sun Wukong
rusbuss
Sun Wukong
5,923
1,096
0
4,641
12,834
11,869
610
4,026
8,793
0
25,790
W
20,699
8,114
0
2,736
14,065
5,509
606
4,624
8,849
0
53,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
35,855
97
Minions Killed
164
0
Camps Cleared
0
624,797
Distance Traveled
695,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,392
799
19
1
0
207,602
0
L
Zeus
10,779
829
62
5
0
209,132
1
L
Shiva
11,172
859
16
1
0
208,063
0
W
Anubis
11,821
909
75
6
0
220,200
0
W
Sun Wukong
10,828
833
23
2
0
270,671
1
W
Thor
13,206
1,016
66
5
0
204,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role