Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlcachofaX
Mercury
Level 126
God Stats
3W - 6L
1,586 SR
Queue Stats
81W - 69L
1,531 Elo+
Solo
Neith
Neith
Lilitholve
Neith
Level 122
God Stats
111W - 116L
1,483 SR
Queue Stats
146W - 168L
1,426 Elo+
Solo
Cerberus
Cerberus
luksemi38
Cerberus
Level 124
God Stats
7W - 12L
1,495 SR
Queue Stats
404W - 424L
1,550 Elo+
Solo
Team Averages
Level 131
1,513 SR
1,501 Elo+

VS

Team Averages
Level 90
1,563 SR
1,435 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DetonaV
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 1
Hou Yi
Hou Yi
LSanty147
Hou Yi
Level 142
God Stats
2W - 0L
1,736 SR
Queue Stats
29W - 29L
1,459 Elo+
Solo
Heimdallr
Heimdallr
TonBoeira94
Heimdallr
Level 65
God Stats
3W - 2L
1,581 SR
Queue Stats
69W - 69L
1,457 Elo+
Party 1
Serqet
Serqet
jundarosxD
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 1
6,514
592
3,712
5,703
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
 
Ymir
8
1 / 3 / 1
5,206
473
4,192
8,915
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
AlcachofaX
Mercury
9
2 / 1 / 0
5,107
464
2,941
6,828
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
10
1 / 0 / 1
5,963
542
5,160
3,976
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
luksemi38
Cerberus
9
0 / 5 / 0
5,151
468
3,383
10,957
7,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
5 / 0 / 0
7,118
647
7,479
7,567
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
DetonaV
Ymir
8
1 / 1 / 2
5,245
477
2,895
8,807
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
LSanty147
Hou Yi
12
4 / 1 / 0
6,867
624
5,978
5,625
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TonBoeira94
Heimdallr
9
0 / 3 / 0
5,181
471
2,722
7,180
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
jundarosxD
Serqet
11
0 / 0 / 2
6,069
552
2,069
7,350
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
10
10
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Ymir
 
Ymir
1
3
1
0.5
W
Jormungandr
 
Jormungandr
5
0
0
5
L
Mercury
AlcachofaX
Mercury
2
1
0
2
W
Ymir
DetonaV
Ymir
1
1
2
2
W
Hou Yi
LSanty147
Hou Yi
4
1
0
4
L
Neith
1
0
1
1.5
W
Heimdallr
TonBoeira94
Heimdallr
0
3
0
0
W
Serqet
jundarosxD
Serqet
0
0
2
1
L
Cerberus
luksemi38
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
21,143
36,379
Taken
36,529
17,685
Mitigated
17,432
10,712
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,712
728
336
2,151
5,703
2,273
0
0
5,541
62,511
0
L
Ymir
 
Ymir
4,192
1,373
0
2,055
8,915
4,611
0
2,733
6,119
26,141
0
W
Jormungandr
 
Jormungandr
7,479
2,923
0
2,224
7,567
4,859
0
3,383
4,184
49,867
0
L
Mercury
AlcachofaX
Mercury
2,941
2,143
0
1,953
6,828
2,347
0
613
6,053
0
25,928
W
Ymir
DetonaV
Ymir
2,895
1,037
0
600
8,807
5,054
0
3,949
4,490
11,369
0
W
Hou Yi
LSanty147
Hou Yi
5,978
3,040
0
450
5,625
1,962
0
2,436
3,139
0
53,191
L
Neith
5,160
1,337
0
1,289
3,976
1,375
100
172
3,804
0
46,178
W
Heimdallr
TonBoeira94
Heimdallr
2,722
1,097
0
884
7,180
2,807
0
540
6,640
0
34,611
W
Serqet
jundarosxD
Serqet
2,069
459
0
577
7,350
2,750
0
850
6,500
0
45,053
L
Cerberus
luksemi38
Cerberus
3,383
322
0
2,928
10,957
7,079
0
6,866
4,091
30,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
30,480
354
Minions Killed
326
0
Camps Cleared
0
1,066,624
Distance Traveled
1,069,972
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,514
592
117
11
0
229,480
7
L
Ymir
5,206
473
36
3
0
188,293
1
W
Jormungandr
7,118
647
79
7
0
209,389
0
L
Mercury
5,107
464
39
4
0
243,913
0
W
Ymir
5,245
477
13
1
0
179,454
0
W
Hou Yi
6,867
624
97
9
0
210,883
0
L
Neith
5,963
542
89
8
0
205,506
0
W
Heimdallr
5,181
471
55
5
0
190,701
2
W
Serqet
6,069
552
82
7
0
279,545
2
L
Cerberus
5,151
468
73
7
0
199,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role