Player Matchup

Geb
Geb
Araxea
Geb
Level 166
God Stats
3W - 4L
1,567 SR
Queue Stats
636W - 609L
1,581 Elo+
Solo
King Arthur
King Arthur
Arturo1517
King Arthur
Level 107
God Stats
13W - 20L
1,312 SR
Queue Stats
166W - 135L
1,578 Elo+
Solo
Thanatos
Thanatos
ItzzMelon
Thanatos
Level 135
God Stats
6W - 4L
1,646 SR
Queue Stats
131W - 110L
1,572 Elo+
Party 2
Janus
Janus
PepitoElLoquito
Janus
Level 62
God Stats
16W - 5L
1,673 SR
Queue Stats
94W - 84L
1,525 Elo+
Party 2
Anhur
Anhur
SloppyLobby
Anhur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,495 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,550 Elo+

VS

Team Averages
Level 113
1,432 SR
1,594 Elo+
Ishtar
Ishtar
 
Ishtar
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ICheGuevara
Cabrakan
Level 157
God Stats
4W - 2L
1,652 SR
Queue Stats
272W - 262L
1,568 Elo+
Party 1
Set
Set
TiempoLimite
Set
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 60L
1,738 Elo+
Party 1
Ra
Ra
jeysongamer
Ra
Level 39
God Stats
1W - 0L
1,166 SR
Queue Stats
42W - 50L
1,498 Elo+
Party 1
Fenrir
Fenrir
pilopro
Fenrir
Level 131
God Stats
1W - 1L
1,342 SR
Queue Stats
72W - 62L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Araxea
Geb
5
0 / 1 / 3
4,084
511
1,815
4,606
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Arturo1517
King Arthur
8
0 / 3 / 0
4,465
558
2,462
7,842
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
ItzzMelon
Thanatos
9
2 / 2 / 1
4,867
608
3,973
6,891
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,130
641
4,393
3,196
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 3
4,309
539
3,058
4,782
1,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 1 / 3
5,001
625
4,610
4,133
950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ICheGuevara
Cabrakan
10
3 / 0 / 1
5,774
722
5,563
6,399
6,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 1
5,354
669
3,637
6,802
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
4,740
593
1,267
4,843
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pilopro
Fenrir
7
1 / 2 / 3
4,504
563
1,758
6,814
3,723
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
3
Kills
9
9
Deaths
3
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
3
2.5
L
Geb
Araxea
Geb
0
1
3
1.5
L
King Arthur
Arturo1517
King Arthur
0
3
0
0
W
Cabrakan
ICheGuevara
Cabrakan
3
0
1
3.5
L
Thanatos
ItzzMelon
Thanatos
2
2
1
1.25
L
1
0
0
1
L
0
3
3
0.5
W
3
0
1
3.5
W
1
0
0
1
W
Fenrir
pilopro
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
16,835
27,317
Taken
28,991
12,123
Mitigated
15,338
9,128
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,610
3,813
0
1,552
4,133
950
329
693
3,440
0
33,351
L
Geb
Araxea
Geb
1,815
729
0
2,012
4,606
2,156
0
0
4,606
8,904
0
L
King Arthur
Arturo1517
King Arthur
2,462
352
0
966
7,842
5,230
0
4,757
3,053
0
26,602
W
Cabrakan
ICheGuevara
Cabrakan
5,563
1,307
0
3,484
6,399
6,729
0
63
6,273
38,784
0
L
Thanatos
ItzzMelon
Thanatos
3,973
1,038
0
3,993
6,891
2,480
0
1,089
5,802
0
31,751
L
4,393
39
0
1,000
3,196
1,022
0
966
2,230
36,874
0
L
3,058
2,165
0
1,157
4,782
1,235
0
0
4,782
0
24,615
W
3,637
1,667
0
824
6,802
2,366
0
231
6,533
0
39,596
W
1,267
189
396
1,888
4,843
1,570
0
2,393
2,218
36,475
0
W
Fenrir
pilopro
Fenrir
1,758
814
0
1,934
6,814
3,723
0
2,493
4,193
0
7,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,855
Gold Earned
25,373
226
Minions Killed
269
0
Camps Cleared
0
777,154
Distance Traveled
841,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,001
625
64
8
0
139,437
1
L
Geb
4,084
511
12
2
0
90,099
0
L
King Arthur
4,465
558
44
6
0
164,582
0
W
Cabrakan
5,774
722
64
8
0
145,247
0
L
Thanatos
4,867
608
51
6
0
197,346
0
L
Janus
5,130
641
77
10
0
177,365
0
L
Anhur
4,309
539
42
5
0
147,762
1
W
Set
5,354
669
71
9
0
197,506
0
W
Ra
4,740
593
66
8
0
181,307
0
W
Fenrir
4,504
563
4
1
0
177,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role