Player Matchup

Hercules
Hercules
MisifusElProo
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,506 Elo+
Solo
Ix Chel
Ix Chel
SPARTAN8829
Ix Chel
Level 127
God Stats
0W - 1L
1,219 SR
Queue Stats
197W - 176L
1,421 Elo+
Solo
Kali
Kali
Tater tot 12650
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 60L
1,343 Elo+
Party 1
Discordia
Discordia
VawValkyrie
Discordia
Level 146
God Stats
5W - 4L
1,294 SR
Queue Stats
182W - 174L
1,422 Elo+
Party 1
Ullr
Ullr
taklyn
Ullr
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
97W - 113L
1,396 Elo+
Party 1
Team Averages
Level 108
1,366 SR
1,418 Elo+

VS

Team Averages
Level 110
1,448 SR
1,424 Elo+
Ix Chel
Ix Chel
AlannaPranha
Ix Chel
Level 80
God Stats
2W - 6L
1,317 SR
Queue Stats
434W - 443L
1,335 Elo+
Solo
Vulcan
Vulcan
QueenOfTheBlaze
Vulcan
Level 109
God Stats
4W - 1L
1,499 SR
Queue Stats
212W - 226L
1,441 Elo+
Party 2
Ares
Ares
YnR_Legendzz
Ares
Level 105
God Stats
6W - 2L
1,656 SR
Queue Stats
230W - 219L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
battossaii
Tsukuyomi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 245L
1,410 Elo+
Solo
Sol
Sol
shadowmask09865
Sol
Level 126
God Stats
1W - 1L
1,268 SR
Queue Stats
61W - 54L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MisifusElProo
Hercules
14
2 / 5 / 3
8,260
826
12,884
14,783
17,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
SPARTAN8829
Ix Chel
14
1 / 5 / 3
7,706
771
8,548
9,474
3,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 3
8,320
832
2,726
10,244
4,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
VawValkyrie
Discordia
15
1 / 4 / 2
7,899
790
12,384
9,330
3,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
taklyn
Ullr
13
1 / 3 / 3
7,563
756
4,722
7,326
2,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlannaPranha
Ix Chel
15
3 / 2 / 10
8,632
863
4,766
10,989
6,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 11
8,841
884
10,832
9,361
5,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 10
8,406
841
8,489
10,348
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
battossaii
Tsukuyomi
16
8 / 2 / 10
9,960
996
12,106
16,320
8,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 1 / 9
9,717
972
11,283
10,140
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
22
22
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AlannaPranha
Ix Chel
3
2
10
4
L
Hercules
MisifusElProo
Hercules
2
5
3
0.7
W
2
2
11
3.75
L
Ix Chel
SPARTAN8829
Ix Chel
1
5
3
0.5
L
2
5
3
0.7
L
Discordia
VawValkyrie
Discordia
1
4
2
0.5
W
1
2
10
3
W
Tsukuyomi
battossaii
Tsukuyomi
8
2
10
6.5
W
8
1
9
12.5
L
Ullr
taklyn
Ullr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
47,476
51,157
Taken
57,158
32,140
Mitigated
34,595
13,359
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AlannaPranha
Ix Chel
4,766
825
5,089
4,804
10,989
6,211
1,010
3,970
7,019
18,279
0
L
Hercules
MisifusElProo
Hercules
12,884
2,168
315
3,457
14,783
17,926
0
9,760
4,852
0
21,482
W
10,832
3,639
46
2,625
9,361
5,006
766
3,589
5,692
27,807
0
L
Ix Chel
SPARTAN8829
Ix Chel
8,548
1,192
1,062
1,770
9,474
3,506
0
6,563
2,764
25,881
0
L
2,726
775
746
1,928
10,244
4,071
0
6,615
3,537
0
5,729
L
Discordia
VawValkyrie
Discordia
12,384
899
498
2,631
9,330
3,699
0
6,765
2,565
27,563
0
W
8,489
389
0
1,699
10,348
10,070
387
2,854
7,350
9,874
0
W
Tsukuyomi
battossaii
Tsukuyomi
12,106
3,816
1,107
6,255
16,320
8,649
1,119
6,293
10,027
0
17,763
W
11,283
2,321
1,304
4,811
10,140
4,659
2,156
4,584
5,556
24,314
0
L
Ullr
taklyn
Ullr
4,722
2,464
145
807
7,326
2,938
0
5,382
1,880
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
45,556
120
Minions Killed
118
0
Camps Cleared
0
866,279
Distance Traveled
966,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,632
863
21
2
0
146,818
0
L
Hercules
8,260
826
25
3
0
183,783
0
W
Vulcan
8,841
884
46
5
0
197,047
0
L
Ix Chel
7,706
771
34
3
0
178,409
0
L
Kali
8,320
832
11
1
0
208,216
0
L
Discordia
7,899
790
31
3
0
164,963
0
W
Ares
8,406
841
3
0
0
192,307
0
W
Tsukuyomi
9,960
996
20
2
0
220,245
0
W
Sol
9,717
972
28
3
0
210,013
0
L
Ullr
7,563
756
19
2
0
130,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role