Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AShinkicker
Maui
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,704 Elo+
Solo
Yu Huang
Yu Huang
Alphinore
Yu Huang
Level 201
God Stats
12W - 13L
1,584 SR
Queue Stats
532W - 452L
1,563 Elo+
Solo
Serqet
Serqet
CamiloRM
Serqet
Level 126
God Stats
145W - 135L
1,480 SR
Queue Stats
436W - 404L
1,452 Elo+
Solo
Skadi
Skadi
maybenoctis
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,385 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,521 Elo+

VS

Team Averages
Level 76
1,610 SR
1,459 Elo+
Cabrakan
Cabrakan
AzazelsKock
Cabrakan
Level 51
God Stats
3W - 0L
1,718 SR
Queue Stats
162W - 157L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BaphometsKock
Tsukuyomi
Level 21
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 49L
1,346 Elo+
Party 1
Medusa
Medusa
BillBillyBob
Medusa
Level 42
God Stats
36W - 29L
1,635 SR
Queue Stats
310W - 279L
1,550 Elo+
Solo
Aphrodite
Aphrodite
IQ666
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,410 Elo+
Solo
Raijin
Raijin
Neloanges
Raijin
Level 109
God Stats
3W - 0L
1,698 SR
Queue Stats
180W - 201L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 6 / 5
9,676
968
6,723
19,247
23,596
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
2 / 2 / 7
11,360
1,136
9,355
13,627
23,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Alphinore
Yu Huang
16
5 / 0 / 3
11,342
1,134
16,664
3,646
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
CamiloRM
Serqet
15
1 / 2 / 7
10,117
1,012
9,567
9,866
7,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 1
8,491
849
1,596
2,035
831
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AzazelsKock
Cabrakan
16
0 / 3 / 11
10,418
1,042
5,278
13,000
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
BaphometsKock
Tsukuyomi
16
3 / 2 / 6
9,567
957
8,056
11,171
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
3 / 2 / 6
10,395
1,040
12,197
6,822
2,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
IQ666
Aphrodite
16
5 / 1 / 5
11,165
1,117
8,401
7,902
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
Neloanges
Raijin
16
0 / 1 / 10
10,146
1,015
9,730
8,272
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
9
Kills
11
11
Deaths
9
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
5
0.58
L
2
2
7
2.75
L
Yu Huang
Alphinore
Yu Huang
5
0
3
6.5
W
Cabrakan
AzazelsKock
Cabrakan
0
3
11
1.83
W
Tsukuyomi
BaphometsKock
Tsukuyomi
3
2
6
3
W
Medusa
3
2
6
3
L
Serqet
CamiloRM
Serqet
1
2
7
2.25
W
Aphrodite
IQ666
Aphrodite
5
1
5
7.5
W
Raijin
Neloanges
Raijin
0
1
10
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
43,662
48,421
Taken
47,167
56,948
Mitigated
34,232
1,555
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,723
720
0
0
19,247
23,596
0
7,266
11,857
0
20,278
L
9,355
1,989
0
1,198
13,627
23,162
0
7,802
5,717
19,118
0
L
Yu Huang
Alphinore
Yu Huang
16,664
1,283
0
0
3,646
2,238
0
2,187
1,459
51,649
0
W
Cabrakan
AzazelsKock
Cabrakan
5,278
344
0
651
13,000
16,974
0
7,299
5,056
6,891
0
W
Tsukuyomi
BaphometsKock
Tsukuyomi
8,056
2,938
0
323
11,171
5,729
0
4,989
5,899
0
13,615
W
Medusa
12,197
7,196
0
590
6,822
2,699
0
2,799
3,528
0
33,914
L
Serqet
CamiloRM
Serqet
9,567
2,287
0
237
9,866
7,121
0
4,719
5,147
0
24,067
W
Aphrodite
IQ666
Aphrodite
8,401
306
5,217
4,376
7,902
5,097
0
4,527
2,968
30,794
0
W
Raijin
Neloanges
Raijin
9,730
722
0
134
8,272
3,733
0
5,640
2,423
40,711
0
L
1,596
772
70
50
2,035
831
0
1,284
751
0
2,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
51,691
204
Minions Killed
189
6
Camps Cleared
8
826,393
Distance Traveled
976,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,676
968
28
3
0
212,110
0
L
Maui
11,360
1,136
11
1
1
191,553
0
L
Yu Huang
11,342
1,134
127
13
0
187,267
0
W
Cabrakan
10,418
1,042
6
1
0
183,730
0
W
Tsukuyomi
9,567
957
14
1
0
186,702
0
W
Medusa
10,395
1,040
38
4
4
195,193
0
L
Serqet
10,117
1,012
33
3
4
195,801
0
W
Aphrodite
11,165
1,117
57
6
2
221,936
0
W
Raijin
10,146
1,015
74
7
2
189,260
0
L
Skadi
8,491
849
5
1
1
39,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role