Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AsolD2
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,725 Elo+
Party 1
Anubis
Anubis
LORDLEEAN
Anubis
Level 108
God Stats
21W - 10L
1,794 SR
Queue Stats
206W - 193L
1,586 Elo+
Solo
Ares
Ares
MrKravaa
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
shirtlessguy845
Mercury
Level 119
God Stats
12W - 6L
1,647 SR
Queue Stats
231W - 214L
1,513 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,565 Elo+

VS

Team Averages
Level 142
1,492 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CelestialMoons
Nike
Level 116
God Stats
2W - 2L
1,498 SR
Queue Stats
490W - 492L
1,448 Elo+
Party 2
Cupid
Cupid
Klinqe
Cupid
Level 153
God Stats
7W - 6L
1,422 SR
Queue Stats
1,032W - 951L
1,555 Elo+
Party 2
Atlas
Atlas
W-justasp
Atlas
Level 157
God Stats
53W - 38L
1,537 SR
Queue Stats
461W - 456L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 0
5,762
576
3,134
4,378
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
AsolD2
Maui
9
2 / 2 / 1
5,725
573
3,047
7,147
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
LORDLEEAN
Anubis
9
1 / 4 / 1
5,263
526
7,189
6,947
3,126
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
0 / 3 / 1
4,725
473
1,824
7,977
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 2
6,175
618
5,460
8,190
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 3
6,574
657
4,181
6,938
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
 
Ra
12
1 / 1 / 2
6,350
635
2,489
5,221
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
6,471
647
4,164
8,688
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Klinqe
Cupid
9
2 / 2 / 4
5,357
536
4,087
7,403
2,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
W-justasp
Atlas
10
2 / 1 / 4
5,877
588
3,207
7,728
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Ra
 
Ra
1
1
2
2
L
Maui
AsolD2
Maui
2
2
1
1.25
W
2
1
3
3.5
W
Cupid
Klinqe
Cupid
2
2
4
2
L
Anubis
LORDLEEAN
Anubis
1
4
1
0.38
L
Ares
0
3
1
0.17
W
Atlas
W-justasp
Atlas
2
1
4
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
18,128
34,639
Taken
35,978
18,812
Mitigated
17,305
6,683
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,134
1,130
0
484
4,378
1,212
0
1,139
3,147
45,565
0
W
Fenrir
 
Fenrir
4,181
1,229
0
1,808
6,938
2,881
0
1,497
5,441
0
52,501
W
Ra
 
Ra
2,489
144
425
1,922
5,221
1,887
0
2,231
2,990
58,213
0
L
Maui
AsolD2
Maui
3,047
1,419
0
1,562
7,147
5,581
182
2,025
5,092
17,032
0
W
4,164
825
0
1,859
8,688
5,772
0
1,745
6,943
0
43,119
W
Cupid
Klinqe
Cupid
4,087
2,439
170
2,202
7,403
2,004
0
5,492
1,911
0
34,927
L
Anubis
LORDLEEAN
Anubis
7,189
672
0
2,411
6,947
3,126
768
1,336
5,611
42,945
0
L
Ares
1,824
281
0
1,260
7,977
5,930
15
130
7,821
14,527
0
W
Atlas
W-justasp
Atlas
3,207
979
152
2,963
7,728
4,761
0
4,244
3,484
14,237
0
L
5,460
2,698
0
966
8,190
2,963
0
916
7,222
0
53,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
30,629
273
Minions Killed
343
0
Camps Cleared
0
1,004,764
Distance Traveled
1,076,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,762
576
88
9
0
201,502
2
W
Fenrir
6,574
657
73
7
0
247,450
0
W
Ra
6,350
635
109
11
0
213,349
2
L
Maui
5,725
573
17
2
0
189,229
0
W
Nike
6,471
647
81
8
0
198,756
0
W
Cupid
5,357
536
61
6
0
190,756
2
L
Anubis
5,263
526
63
6
0
172,741
0
L
Ares
4,725
473
18
2
0
194,190
0
W
Atlas
5,877
588
19
2
0
226,600
0
L
Mercury
6,175
618
87
9
0
247,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role