Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BieelSilva23
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo
Ravana
Ravana
LUClFER23_
Ravana
Level 81
God Stats
4W - 2L
1,456 SR
Queue Stats
193W - 187L
1,489 Elo+
Party 1
Nox
Nox
diguilaine
Nox
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 278L
1,492 Elo+
Solo
Team Averages
Level 61
1,491 SR
1,533 Elo+

VS

Team Averages
Level 91
1,450 SR
1,467 Elo+
Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DetonaV
Izanami
Level 5
God Stats
1W - 3L
1,737 SR
Queue Stats
2W - 5L
1,471 Elo+
Party 2
Hades
Hades
Maquiavélico
Hades
Level 158
God Stats
59W - 41L
1,512 SR
Queue Stats
255W - 237L
1,493 Elo+
Solo
Aphrodite
Aphrodite
TonBoeira94
Aphrodite
Level 65
God Stats
0W - 3L
1,272 SR
Queue Stats
69W - 69L
1,476 Elo+
Party 2
Da Ji
Da Ji
WILLEMS1011
Da Ji
Level 67
God Stats
0W - 2L
1,231 SR
Queue Stats
15W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
11 / 1 / 0
7,656
766
8,924
9,488
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
 
Olorun
9
0 / 4 / 0
5,772
577
4,218
8,155
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
BieelSilva23
Sylvanus
9
0 / 2 / 7
6,096
610
2,412
8,213
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
LUClFER23_
Ravana
10
0 / 1 / 2
5,889
589
3,795
4,175
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 0
6,073
607
321
4,723
1,837
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
3,678
368
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
DetonaV
Izanami
8
0 / 5 / 0
4,647
465
4,186
8,462
2,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 2
5,683
568
4,298
8,547
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TonBoeira94
Aphrodite
9
0 / 6 / 2
4,940
494
2,380
7,982
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 0 / 1
6,862
686
5,761
7,189
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
10
11
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
1
0
11
W
Olorun
 
Olorun
0
4
0
0
L
Surtr
 
Surtr
0
0
0
0
W
Sylvanus
BieelSilva23
Sylvanus
0
2
7
1.75
L
Izanami
DetonaV
Izanami
0
5
0
0
W
Ravana
LUClFER23_
Ravana
0
1
2
1
L
3
1
2
4
L
Aphrodite
TonBoeira94
Aphrodite
0
6
2
0.17
L
7
0
1
7.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
16,625
34,754
Taken
32,180
13,273
Mitigated
11,754
11,038
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,924
7,505
0
4,836
9,488
3,214
1,311
1,186
8,197
0
54,988
W
Olorun
 
Olorun
4,218
1,978
60
2,066
8,155
2,983
1,097
3,430
4,725
42,254
0
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
BieelSilva23
Sylvanus
2,412
1,353
1,522
1,886
8,213
3,470
193
553
7,601
21,237
0
L
Izanami
DetonaV
Izanami
4,186
3,211
0
403
8,462
2,488
0
1,248
7,214
0
26,338
W
Ravana
LUClFER23_
Ravana
3,795
933
0
578
4,175
1,769
0
868
3,307
0
43,443
L
4,298
318
100
4,486
8,547
3,995
0
3,988
4,559
31,187
0
L
Aphrodite
TonBoeira94
Aphrodite
2,380
776
608
1,919
7,982
2,529
0
1,392
6,590
22,053
0
L
5,761
1,994
0
1,470
7,189
2,742
0
499
6,690
0
37,947
W
321
93
0
90
4,723
1,837
1,000
424
4,239
31,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
25,810
302
Minions Killed
196
0
Camps Cleared
0
908,161
Distance Traveled
806,289
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,656
766
81
8
0
177,107
1
W
Olorun
5,772
577
74
7
0
181,352
2
L
Surtr
3,678
368
0
0
0
11,852
0
W
Sylvanus
6,096
610
32
3
0
174,097
0
L
Izanami
4,647
465
43
4
0
203,393
0
W
Ravana
5,889
589
62
6
0
219,059
0
L
Hades
5,683
568
43
4
0
202,347
0
L
Aphrodite
4,940
494
48
5
0
174,997
0
L
Da Ji
6,862
686
62
6
0
213,700
0
W
Nox
6,073
607
53
5
0
156,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role