Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lokoo_94
Neith
Level 128
God Stats
14W - 12L
1,652 SR
Queue Stats
132W - 119L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
NotHIUGS
Sun Wukong
Level 105
God Stats
1W - 3L
1,516 SR
Queue Stats
33W - 44L
1,378 Elo+
Party 2
Thor
Thor
PERSIAN809
Thor
Level 128
God Stats
0W - 3L
1,145 SR
Queue Stats
109W - 115L
1,417 Elo+
Solo
Hades
Hades
Spark-Thay2006YT
Hades
Level 106
God Stats
3W - 3L
1,624 SR
Queue Stats
131W - 148L
1,423 Elo+
Party 2
Team Averages
Level 115
1,488 SR
1,438 Elo+

VS

Team Averages
Level 117
1,456 SR
1,453 Elo+
Thor
Thor
Alex_o_lotl
Thor
Level 104
God Stats
1W - 5L
1,179 SR
Queue Stats
397W - 378L
1,461 Elo+
Solo
Geb
Geb
Daneki1985
Geb
Level 59
God Stats
5W - 1L
1,704 SR
Queue Stats
57W - 74L
1,459 Elo+
Solo
King Arthur
King Arthur
GripenC
King Arthur
Level 153
God Stats
3W - 5L
1,266 SR
Queue Stats
541W - 512L
1,494 Elo+
Solo
Hachiman
Hachiman
SniperLyfeSebby
Hachiman
Level 119
God Stats
70W - 51L
1,548 SR
Queue Stats
737W - 790L
1,383 Elo+
Solo
Agni
Agni
Xunakle
Agni
Level 151
God Stats
8W - 3L
1,581 SR
Queue Stats
361W - 371L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 0 / 0
3,377
675
1,201
5,090
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Lokoo_94
Neith
5
0 / 1 / 0
3,009
602
1,899
3,571
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NotHIUGS
Sun Wukong
1
0 / 0 / 0
2,469
494
0
0
0
7
0 / 0 / 0
3,726
745
1,443
4,178
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,503
701
994
3,769
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
2,906
581
750
3,474
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,749
750
1,755
3,098
1,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
GripenC
King Arthur
6
0 / 0 / 0
3,901
780
1,152
3,015
1,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
5
0 / 0 / 1
3,198
640
2,924
2,044
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Xunakle
Agni
7
1 / 0 / 0
4,108
822
2,302
2,284
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
W
King Arthur
GripenC
King Arthur
0
0
0
0
L
Neith
Lokoo_94
Neith
0
1
0
0
L
Sun Wukong
NotHIUGS
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Hachiman
0
0
1
0.5
L
0
1
0
0
W
Agni
Xunakle
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,537
Damage
8,883
16,608
Taken
13,915
6,585
Mitigated
5,216
6,687
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,201
346
0
2,177
5,090
2,994
0
1,244
3,846
8,133
0
W
750
212
0
500
3,474
966
0
153
3,321
0
10,842
W
1,755
188
0
1,504
3,098
1,734
0
622
2,476
10,092
0
W
King Arthur
GripenC
King Arthur
1,152
219
0
1,241
3,015
1,291
0
0
3,015
0
16,889
L
Neith
Lokoo_94
Neith
1,899
551
0
935
3,571
1,123
0
511
3,060
0
17,924
L
Sun Wukong
NotHIUGS
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
1,443
389
0
2,000
4,178
1,221
0
88
4,090
0
19,869
W
Hachiman
2,924
1,262
0
1,270
2,044
633
0
520
1,524
0
17,822
L
994
218
0
1,575
3,769
1,247
0
2,236
1,533
17,605
0
W
Agni
Xunakle
Agni
2,302
181
0
625
2,284
592
0
800
1,384
22,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,084
Gold Earned
17,862
119
Minions Killed
128
0
Camps Cleared
0
398,155
Distance Traveled
538,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,377
675
10
2
0
87,109
0
W
Thor
2,906
581
12
2
0
111,266
0
W
Geb
3,749
750
5
1
0
113,044
2
W
King Arthur
3,901
780
29
6
0
112,832
1
L
Neith
3,009
602
30
6
0
100,649
0
L
Sun Wukong
2,469
494
0
0
0
0
0
L
Thor
3,726
745
43
9
0
115,984
0
W
Hachiman
3,198
640
37
7
0
94,860
0
L
Hades
3,503
701
36
7
0
94,413
0
W
Agni
4,108
822
45
9
0
106,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role