Player Matchup

Anubis
Anubis
Diamond V
Dannyyboy
Anubis
Diamond V
Level 66
God Stats
9W - 3L
1,893 SR
Queue Stats
37W - 27L
1,940 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 66
1,893 SR
1,940 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,500 SR
1,500 MMR
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dannyyboy
Anubis
19
5 / 0 / 0
13,822
1,063
14,525
10,859
7,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BakasuraUllrChronosSkadiHades

VS

Bans
KaliHe BoBellonaAh Muzen CabMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 5 / 0
10,125
779
6,740
19,551
18,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
0
0
W
Anubis
Dannyyboy
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
6,740
10,859
Taken
19,551
7,874
Mitigated
18,449
6,543
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,740
1,882
0
3,990
19,551
18,449
0
15,044
4,507
45,702
0
W
Anubis
Dannyyboy
Anubis
14,525
1,449
0
6,543
10,859
7,874
1,413
6,990
3,869
96,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,822
Gold Earned
10,125
168
Minions Killed
90
9
Camps Cleared
3
237,758
Distance Traveled
218,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,125
779
90
7
3
218,352
0
W
Anubis
13,822
1,063
168
13
9
237,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role