Player Matchup

Apollo
Apollo
OdbTheReaLMVP
Apollo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,327 Elo+
Party 1
Yemoja
Yemoja
WizardBison
Yemoja
Level 149
God Stats
4W - 6L
1,474 SR
Queue Stats
445W - 441L
1,647 Elo+
Solo
Poseidon
Poseidon
drdisgusting3650
Poseidon
Level 130
God Stats
0W - 1L
1,940 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 1
Team Averages
Level 134
1,638 SR
1,494 Elo+

VS

Team Averages
Level 110
1,644 SR
1,574 Elo+
Artio
Artio
LillianBelrose
Artio
Level 44
God Stats
3W - 3L
1,388 SR
Queue Stats
255W - 274L
1,411 Elo+
Solo
Bellona
Bellona
MoneyBagZzBen
Bellona
Level 129
God Stats
3W - 2L
1,828 SR
Queue Stats
73W - 76L
1,619 Elo+
Party 2
Medusa
Medusa
xStyro
Medusa
Level 158
God Stats
44W - 30L
1,716 SR
Queue Stats
202W - 184L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
11,315
754
7,091
17,385
8,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
14
2 / 4 / 4
10,871
725
13,369
21,000
23,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 5
11,317
754
17,284
13,266
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
10,595
706
7,427
19,801
17,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
4 / 2 / 12
12,422
828
15,599
17,620
15,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
xStyro
Medusa
17
14 / 2 / 1
13,727
915
22,405
15,031
6,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
18
18
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
Bellona
4
2
12
5
L
4
7
2
0.71
L
Yemoja
2
4
4
1
L
2
7
5
0.64
W
Medusa
xStyro
Medusa
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
45,431
51,651
Taken
52,452
37,193
Mitigated
39,240
7,099
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,427
900
759
6,181
19,801
17,367
220
9,420
9,403
39,658
435
W
Bellona
15,599
6,033
0
2,301
17,620
15,275
560
10,250
7,100
0
43,345
L
7,091
3,403
0
1,146
17,385
8,236
403
1,694
15,659
0
38,375
L
Yemoja
13,369
2,016
621
5,197
21,000
23,669
66
3,805
16,792
34,716
1,937
L
17,284
2,738
0
135
13,266
5,288
184
1,996
11,270
51,419
0
W
Medusa
xStyro
Medusa
22,405
12,169
0
4,364
15,031
6,598
2,588
8,814
6,197
0
69,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
36,744
147
Minions Killed
179
0
Camps Cleared
0
737,312
Distance Traveled
868,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,595
706
46
3
0
300,083
0
W
Bellona
12,422
828
48
3
0
294,814
0
L
Apollo
11,315
754
58
4
0
245,784
0
L
Yemoja
10,871
725
30
2
0
254,951
3
L
Poseidon
11,317
754
59
4
0
236,577
0
W
Medusa
13,727
915
85
6
0
273,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role