Player Matchup

Ishtar
Ishtar
DarkPotato57
Ishtar
Level 139
God Stats
3W - 3L
1,541 SR
Queue Stats
75W - 72L
1,562 Elo+
Solo
Tiamat
Tiamat
I Vengxance I
Tiamat
Level 88
God Stats
8W - 2L
1,590 SR
Queue Stats
232W - 208L
1,520 Elo+
Solo
Atlas
Atlas
ImtheDEMON
Atlas
Level 159
God Stats
2W - 4L
1,162 SR
Queue Stats
135W - 137L
1,470 Elo+
Solo
Discordia
Discordia
LionessRampant42
Discordia
Level 139
God Stats
6W - 2L
1,515 SR
Queue Stats
209W - 239L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Shumerman51
Danzaburou
Level 109
God Stats
3W - 3L
1,721 SR
Queue Stats
375W - 317L
1,527 Elo+
Solo
Team Averages
Level 127
1,506 SR
1,502 Elo+

VS

Team Averages
Level 96
1,432 SR
1,484 Elo+
Chaac
Chaac
BustaWeight
Chaac
Level 128
God Stats
1W - 4L
1,265 SR
Queue Stats
113W - 109L
1,522 Elo+
Party 1
Thor
Thor
LordThreesome
Thor
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
152W - 163L
1,493 Elo+
Solo
Skadi
Skadi
SeverlyAweTistic
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,431 Elo+
Solo
Xbalanque
Xbalanque
SplatterPattern
Xbalanque
Level 114
God Stats
1W - 1L
1,610 SR
Queue Stats
68W - 68L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
le0n4rd0r
Jing Wei
Level 141
God Stats
0W - 2L
1,284 SR
Queue Stats
83W - 97L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
8 / 3 / 12
9,120
912
14,655
10,120
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 16
9,232
923
13,509
8,587
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
3 / 3 / 16
8,796
880
7,537
11,631
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
15
6 / 3 / 14
8,953
895
11,717
9,291
3,958
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Shumerman51
Danzaburou
17
8 / 1 / 12
9,898
990
12,737
11,147
6,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
8,889
889
13,157
23,321
22,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 2
6,255
626
4,157
10,700
4,556
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 1
6,848
685
4,890
8,827
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SplatterPattern
Xbalanque
15
3 / 5 / 3
8,387
839
14,404
11,184
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
le0n4rd0r
Jing Wei
14
1 / 7 / 3
8,022
802
5,200
12,910
5,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
29
Kills
10
11
Deaths
29
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Ishtar
8
3
12
4.67
W
4
1
16
12
W
Atlas
3
3
16
3.67
W
Discordia
6
3
14
4.33
L
0
6
2
0.17
L
1
5
1
0.3
W
Danzaburou
Shumerman51
Danzaburou
8
1
12
14
L
Xbalanque
SplatterPattern
Xbalanque
3
5
3
0.9
L
Jing Wei
le0n4rd0r
Jing Wei
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
41,808
50,776
Taken
66,942
38,024
Mitigated
40,438
17,222
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,157
1,285
362
7,548
23,321
22,010
0
8,420
14,435
0
22,517
W
Ishtar
14,655
9,127
623
1,728
10,120
5,944
1,606
154
9,217
0
26,766
W
13,509
1,101
541
2,387
8,587
6,184
360
31
8,315
25,514
0
W
Atlas
7,537
1,195
1,040
2,127
11,631
15,678
29
24
11,233
11,260
0
W
Discordia
11,717
448
835
1,959
9,291
3,958
198
35
8,755
20,599
0
L
4,157
682
0
0
10,700
4,556
0
6,042
4,630
0
5,560
L
4,890
1,145
1,101
467
8,827
3,420
19
5,670
3,093
0
9,334
W
Danzaburou
Shumerman51
Danzaburou
12,737
7,036
890
5,092
11,147
6,260
1,912
21
10,968
0
23,779
L
Xbalanque
SplatterPattern
Xbalanque
14,404
6,119
279
2,179
11,184
4,803
0
5,018
6,000
0
25,775
L
Jing Wei
le0n4rd0r
Jing Wei
5,200
3,483
1,014
1,641
12,910
5,649
0
7,056
5,744
0
19,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
38,401
115
Minions Killed
105
0
Camps Cleared
0
897,985
Distance Traveled
832,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,889
889
16
2
0
179,160
0
W
Ishtar
9,120
912
26
3
0
169,325
0
W
Tiamat
9,232
923
31
3
0
196,719
0
W
Atlas
8,796
880
9
1
0
167,119
0
W
Discordia
8,953
895
20
2
0
177,948
0
L
Thor
6,255
626
3
0
0
159,836
0
L
Skadi
6,848
685
11
1
0
159,379
0
W
Danzaburou
9,898
990
29
3
0
186,874
0
L
Xbalanque
8,387
839
30
3
0
169,881
0
L
Jing Wei
8,022
802
45
5
0
164,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role