Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
BoboPaxton
Fafnir
Bronze III
Level 105
God Stats
1W - 0L
1,167 SR
Queue Stats
6W - 10L
1,305 MMR
Solo
Nemesis
Nemesis
Gold III
EquineBATMAN
Nemesis
Gold III
Level 155
God Stats
4W - 8L
1,496 SR
Queue Stats
351W - 370L
1,369 MMR
Solo
Poseidon
Poseidon
Gold IV
RockRiver73
Poseidon
Gold IV
Level 124
God Stats
1W - 0L
1,943 SR
Queue Stats
84W - 84L
1,262 MMR
Solo
Jing Wei
Jing Wei
Silver II
tjbot77
Jing Wei
Silver II
Level 117
God Stats
20W - 7L
1,709 SR
Queue Stats
552W - 577L
1,145 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,563 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,480 SR
1,257 MMR
Agni
Agni
Gold V
DueceBlaz3
Agni
Gold V
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 272L
1,327 MMR
Solo
Kali
Kali
Silver I
KingCleanly
Kali
Silver I
Level 148
God Stats
5W - 10L
1,474 SR
Queue Stats
135W - 145L
1,240 MMR
Solo
Atlas
Atlas
Silver IV
Montesballer24
Atlas
Silver IV
Level 120
God Stats
5W - 9L
1,662 SR
Queue Stats
29W - 41L
1,399 MMR
Solo
Hachiman
Hachiman
Silver II
TpPowerman95
Hachiman
Silver II
Level 108
God Stats
13W - 17L
1,491 SR
Queue Stats
143W - 164L
1,121 MMR
Party 1
Hercules
Hercules
Bronze II
Tte Fibela
Hercules
Bronze II
Level 69
God Stats
31W - 36L
1,271 SR
Queue Stats
139W - 162L
1,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 5
9,774
543
17,939
18,726
13,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
BoboPaxton
Fafnir
13
1 / 0 / 7
9,374
521
5,283
14,380
15,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
EquineBATMAN
Nemesis
16
6 / 1 / 2
9,908
550
10,668
14,992
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
RockRiver73
Poseidon
14
3 / 2 / 5
9,201
511
14,403
11,002
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
tjbot77
Jing Wei
15
2 / 3 / 2
9,241
513
5,308
16,855
6,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
HadesJanusRavanaAresFenrir

VS

Bans
SusanoMulanSkadiCharybdisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,060
448
11,152
13,561
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 4
9,322
518
9,011
19,400
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
8,186
455
9,418
14,228
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
TpPowerman95
Hachiman
11
1 / 3 / 0
7,360
409
6,748
10,569
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Tte Fibela
Hercules
11
2 / 8 / 1
7,193
400
7,319
18,043
18,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
7
8
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
5
3.75
W
Fafnir
BoboPaxton
Fafnir
1
0
7
4.5
L
1
5
1
0.3
W
Nemesis
EquineBATMAN
Nemesis
6
1
2
7
L
2
0
4
4
L
1
1
2
2
W
Poseidon
RockRiver73
Poseidon
3
2
5
2.75
L
Hachiman
TpPowerman95
Hachiman
1
3
0
0.33
L
Hercules
Tte Fibela
Hercules
2
8
1
0.31
W
Jing Wei
tjbot77
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,601
Damage
43,648
75,955
Taken
75,801
47,697
Mitigated
48,976
19,481
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,939
5,783
0
3,281
18,726
13,723
0
4,569
13,189
0
69,943
W
Fafnir
BoboPaxton
Fafnir
5,283
1,386
2,718
5,331
14,380
15,449
0
5,586
8,147
20,188
0
L
11,152
1,105
0
900
13,561
5,133
0
4,122
9,133
68,288
0
W
Nemesis
EquineBATMAN
Nemesis
10,668
5,289
0
1,797
14,992
6,967
654
3,473
11,294
0
91,680
L
9,011
3,791
0
5,935
19,400
9,292
0
4,097
14,674
0
85,517
L
9,418
3,930
0
4,027
14,228
12,161
124
4,367
9,003
29,134
0
W
Poseidon
RockRiver73
Poseidon
14,403
1,923
0
1,025
11,002
4,716
0
3,581
7,338
81,960
0
L
Hachiman
TpPowerman95
Hachiman
6,748
3,679
0
2,867
10,569
3,794
570
2,979
7,254
0
49,613
L
Hercules
Tte Fibela
Hercules
7,319
2,840
0
4,730
18,043
18,596
0
2,560
15,161
0
30,208
W
Jing Wei
tjbot77
Jing Wei
5,308
4,258
0
5,329
16,855
6,842
2,272
2,746
14,019
0
70,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
40,121
482
Minions Killed
368
0
Camps Cleared
0
1,841,201
Distance Traveled
1,549,040
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,774
543
89
5
0
368,940
4
W
Fafnir
9,374
521
22
1
0
375,515
14
L
Agni
8,060
448
109
6
0
320,229
0
W
Nemesis
9,908
550
124
7
0
419,962
0
L
Kali
9,322
518
130
7
0
370,873
0
L
Atlas
8,186
455
28
2
0
342,345
2
W
Poseidon
9,201
511
139
8
0
362,033
2
L
Hachiman
7,360
409
65
4
0
257,551
6
L
Hercules
7,193
400
36
2
0
258,042
3
W
Jing Wei
9,241
513
108
6
0
314,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role