Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fox1Ny
Tiamat
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 24L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
ivan4444
Danzaburou
Level 105
God Stats
2W - 3L
1,642 SR
Queue Stats
178W - 169L
1,496 Elo+
Solo
Cerberus
Cerberus
nekmos
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,269 Elo+
Party 2
Nemesis
Nemesis
pastochka
Nemesis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,395 Elo+
Party 2
Team Averages
Level 59
1,528 SR
1,416 Elo+

VS

Team Averages
Level 101
1,581 SR
1,538 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fuhiya
Ix Chel
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,558 Elo+
Solo
Neith
Neith
TGCGG
Neith
Level 24
God Stats
12W - 5L
1,647 SR
Queue Stats
25W - 23L
1,551 Elo+
Party 1
Nox
Nox
fumenight
Nox
Level 144
God Stats
2W - 2L
1,410 SR
Queue Stats
29W - 22L
1,584 Elo+
Party 1
Mulan
Mulan
gaamalh
Mulan
Level 63
God Stats
7W - 6L
1,850 SR
Queue Stats
119W - 111L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 1 / 0
3,710
412
463
2,489
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Fox1Ny
Tiamat
9
2 / 4 / 1
5,358
595
2,931
7,547
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ivan4444
Danzaburou
8
0 / 3 / 0
4,595
511
1,637
6,732
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
nekmos
Cerberus
8
0 / 3 / 0
4,903
545
1,818
10,538
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
pastochka
Nemesis
11
1 / 1 / 1
5,865
652
3,179
7,686
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 1 / 4
6,222
691
4,135
7,266
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
Fuhiya
Ix Chel
12
4 / 2 / 0
6,623
736
4,592
5,207
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TGCGG
Neith
9
3 / 0 / 1
5,307
590
4,755
3,638
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 4
5,584
620
4,642
4,208
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
gaamalh
Mulan
12
1 / 0 / 0
6,540
727
4,029
3,746
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Cliodhna
 
Cliodhna
3
1
4
5
L
Tiamat
Fox1Ny
Tiamat
2
4
1
0.63
W
Ix Chel
Fuhiya
Ix Chel
4
2
0
2
W
Neith
TGCGG
Neith
3
0
1
3.5
W
1
0
4
3
W
Mulan
gaamalh
Mulan
1
0
0
1
L
Danzaburou
ivan4444
Danzaburou
0
3
0
0
L
Cerberus
nekmos
Cerberus
0
3
0
0
L
Nemesis
pastochka
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
22,153
34,992
Taken
24,065
16,380
Mitigated
10,228
8,874
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
463
0
0
1,080
2,489
788
0
0
2,388
0
6,640
W
Cliodhna
 
Cliodhna
4,135
618
124
3,541
7,266
2,353
0
792
6,198
0
36,327
L
Tiamat
Fox1Ny
Tiamat
2,931
304
0
2,198
7,547
3,623
0
3,570
3,977
20,368
0
W
Ix Chel
Fuhiya
Ix Chel
4,592
256
292
915
5,207
1,708
0
1,817
3,092
41,143
0
W
Neith
TGCGG
Neith
4,755
2,865
0
1,349
3,638
1,227
724
1,067
2,571
0
27,933
W
4,642
952
44
1,679
4,208
2,716
79
602
3,606
19,714
0
W
Mulan
gaamalh
Mulan
4,029
900
0
2,667
3,746
2,224
339
149
3,597
0
48,819
L
Danzaburou
ivan4444
Danzaburou
1,637
676
0
2,484
6,732
2,407
0
2,451
4,281
0
30,133
L
Cerberus
nekmos
Cerberus
1,818
163
0
2,132
10,538
6,812
0
2,254
8,143
18,694
0
L
Nemesis
pastochka
Nemesis
3,179
1,094
0
980
7,686
2,750
0
1,098
6,502
0
46,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
30,276
230
Minions Killed
275
0
Camps Cleared
0
819,969
Distance Traveled
1,013,965
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,710
412
9
1
0
48,409
0
W
Cliodhna
6,222
691
57
6
0
228,842
0
L
Tiamat
5,358
595
46
5
0
185,593
0
W
Ix Chel
6,623
736
80
9
0
190,474
0
W
Neith
5,307
590
40
4
0
188,523
0
W
Nox
5,584
620
28
3
0
210,258
0
W
Mulan
6,540
727
70
8
0
195,868
1
L
Danzaburou
4,595
511
53
6
0
165,899
1
L
Cerberus
4,903
545
35
4
0
176,790
0
L
Nemesis
5,865
652
87
10
0
243,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role