Player Matchup

Apollo
Apollo
HakaArticZ
Apollo
Level 43
God Stats
4W - 2L
1,523 SR
Queue Stats
66W - 90L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Nalolita
Danzaburou
Level 34
God Stats
22W - 31L
1,362 SR
Queue Stats
25W - 48L
1,324 Elo+
Party 1
Sol
Sol
Thoharot
Sol
Level 125
God Stats
4W - 5L
1,479 SR
Queue Stats
109W - 102L
1,413 Elo+
Solo
Kali
Kali
cliveshadowknite
Kali
Level 129
God Stats
6W - 5L
1,479 SR
Queue Stats
9W - 12L
1,474 Elo+
Solo
Bacchus
Bacchus
janasher
Bacchus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,468 SR
1,412 Elo+

VS

Team Averages
Level 109
1,466 SR
1,515 Elo+
Anubis
Anubis
Anubis1Anuja
Anubis
Level 83
God Stats
4W - 3L
1,587 SR
Queue Stats
15W - 8L
1,585 Elo+
Solo
Bastet
Bastet
Jkbossman67
Bastet
Level 68
God Stats
5W - 9L
1,337 SR
Queue Stats
241W - 227L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ScorchiePumaBoy
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,500 Elo+
Party 2
Tyr
Tyr
TheMainMan01
Tyr
Level 152
God Stats
6W - 9L
1,508 SR
Queue Stats
517W - 490L
1,502 Elo+
Party 2
Poseidon
Poseidon
jotaMcL
Poseidon
Level 138
God Stats
14W - 16L
1,398 SR
Queue Stats
144W - 130L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HakaArticZ
Apollo
10
2 / 0 / 3
6,215
478
4,499
8,819
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nalolita
Danzaburou
13
1 / 0 / 0
7,852
604
4,274
8,189
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 0
8,832
679
9,499
9,930
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 5
7,657
589
4,514
10,794
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
janasher
Bacchus
11
2 / 2 / 4
6,873
529
2,389
7,812
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 5 / 2
5,525
425
3,549
6,332
2,712
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
1 / 2 / 0
5,772
444
4,121
7,483
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
ScorchiePumaBoy
Danzaburou
10
0 / 3 / 2
6,103
469
5,120
9,997
3,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,875
529
5,445
10,191
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
jotaMcL
Poseidon
11
3 / 5 / 0
6,939
534
5,926
7,853
2,534
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
2
0.4
W
Apollo
HakaArticZ
Apollo
2
0
3
3.5
L
Bastet
1
2
0
0.5
W
Danzaburou
Nalolita
Danzaburou
1
0
0
1
L
Danzaburou
ScorchiePumaBoy
Danzaburou
0
3
2
0.33
L
0
1
0
0
W
9
2
0
4.5
W
2
1
5
4.5
W
Bacchus
janasher
Bacchus
2
2
4
2
L
Poseidon
jotaMcL
Poseidon
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
24,161
45,544
Taken
41,856
20,675
Mitigated
21,317
17,409
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,549
299
0
1,361
6,332
2,712
0
2,825
3,507
25,526
0
W
Apollo
HakaArticZ
Apollo
4,499
2,188
0
4,740
8,819
2,937
916
1,930
6,889
0
34,502
L
Bastet
4,121
1,228
0
679
7,483
2,472
49
3,687
3,796
0
28,134
W
Danzaburou
Nalolita
Danzaburou
4,274
1,281
0
3,547
8,189
3,369
511
0
8,189
0
48,391
L
Danzaburou
ScorchiePumaBoy
Danzaburou
5,120
2,393
0
4,005
9,997
3,627
0
1,081
8,916
0
43,656
L
5,445
543
0
4,972
10,191
9,972
0
296
9,895
0
43,053
W
9,499
3,858
0
4,458
9,930
2,894
2,080
3,183
6,747
60,128
0
W
4,514
2,331
0
2,774
10,794
4,013
261
2,587
8,167
0
52,749
W
Bacchus
janasher
Bacchus
2,389
353
0
1,890
7,812
7,462
293
1,840
5,972
14,259
0
L
Poseidon
jotaMcL
Poseidon
5,926
1,222
12
1,704
7,853
2,534
48
4,069
3,764
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
31,214
354
Minions Killed
276
0
Camps Cleared
0
1,244,334
Distance Traveled
1,125,689
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,525
425
48
4
0
157,827
1
W
Apollo
6,215
478
54
4
0
268,160
0
L
Bastet
5,772
444
37
3
0
209,169
0
W
Danzaburou
7,852
604
90
7
0
223,447
0
L
Danzaburou
6,103
469
71
5
0
247,884
0
L
Tyr
6,875
529
68
5
0
256,378
0
W
Sol
8,832
679
106
8
0
247,261
0
W
Kali
7,657
589
85
7
0
246,048
0
W
Bacchus
6,873
529
19
1
0
259,418
0
L
Poseidon
6,939
534
52
4
0
254,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role