Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlphaRaBit
Nox
Level 107
God Stats
18W - 18L
1,508 SR
Queue Stats
852W - 846L
1,397 Elo+
Solo
Khepri
Khepri
CandyPebble
Khepri
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 95L
1,405 Elo+
Solo
Odin
Odin
loonaticarmy
Odin
Level 107
God Stats
9W - 6L
1,596 SR
Queue Stats
115W - 126L
1,456 Elo+
Solo
Sol
Sol
xX3MaHOnI3Xx
Sol
Level 62
God Stats
19W - 15L
1,383 SR
Queue Stats
93W - 73L
1,360 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,424 Elo+

VS

Team Averages
Level 94
1,547 SR
1,499 Elo+
Nu Wa
Nu Wa
Mortician667
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
Mousey
Aphrodite
Level 131
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Izanami
Izanami
Slizk
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,503 Elo+
Solo
Loki
Loki
diosmio7
Loki
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,314 Elo+
Solo
Khepri
Khepri
jasiggi
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 0 / 8
8,450
1,056
5,653
4,602
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 9
8,286
1,036
6,043
4,211
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
2 / 0 / 7
8,355
1,044
4,575
5,674
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 1 / 6
9,581
1,198
8,163
7,430
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
8,691
1,086
16,440
7,660
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

322

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,198
1,025
9,453
8,486
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Mousey
Aphrodite
11
0 / 0 / 0
5,456
682
0
0
0
Izanami
Slizk
Izanami
13
0 / 3 / 1
8,154
1,019
6,175
7,518
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
13
1 / 4 / 1
8,179
1,022
6,043
14,099
6,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
jasiggi
Khepri
13
0 / 2 / 2
7,752
969
3,835
13,085
14,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
10
Kills
2
2
Deaths
10
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
8
5
W
1
1
9
5.5
W
Khepri
2
0
7
5.5
L
1
1
1
1.5
L
Aphrodite
Mousey
Aphrodite
0
0
0
0
L
Izanami
Slizk
Izanami
0
3
1
0.17
L
Loki
1
4
1
0.38
L
Khepri
jasiggi
Khepri
0
2
2
0.5
W
3
1
6
6
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
25,506
29,577
Taken
43,188
21,453
Mitigated
27,770
3,813
Healing
814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,653
685
0
0
4,602
2,551
0
1,831
2,771
0
24,576
W
6,043
182
0
750
4,211
2,057
0
1,932
2,279
21,980
0
W
Khepri
4,575
644
0
126
5,674
6,477
0
2,790
2,884
12,549
0
L
9,453
1,808
0
70
8,486
3,634
0
4,500
3,921
28,052
0
L
Aphrodite
Mousey
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Slizk
Izanami
6,175
4,503
0
744
7,518
3,400
0
5,395
2,123
0
31,162
L
Loki
6,043
1,507
0
0
14,099
6,201
0
7,461
6,562
0
21,253
L
Khepri
jasiggi
Khepri
3,835
27
0
0
13,085
14,535
0
8,754
4,158
8,112
0
W
8,163
1,423
0
1,157
7,430
6,785
0
3,514
3,916
0
25,178
W
16,440
7,264
0
1,780
7,660
3,583
0
3,314
4,254
34,369
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
37,739
180
Minions Killed
167
6
Camps Cleared
5
777,873
Distance Traveled
623,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,450
1,056
35
4
1
187,274
0
W
Nox
8,286
1,036
40
5
0
143,407
0
W
Khepri
8,355
1,044
14
2
0
161,911
0
L
Nu Wa
8,198
1,025
54
7
0
155,221
0
L
Aphrodite
5,456
682
0
0
0
0
0
L
Izanami
8,154
1,019
82
10
0
134,255
0
L
Loki
8,179
1,022
18
2
4
174,722
0
L
Khepri
7,752
969
13
2
1
159,397
0
W
Odin
9,581
1,198
37
5
1
151,664
0
W
Sol
8,691
1,086
54
7
4
133,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role