Player Matchup

Chaac
Chaac
ElPaNaMuSsOlInI
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,478 Elo+
Party 1
Chernobog
Chernobog
MetroTiger
Chernobog
Level 49
God Stats
1W - 1L
1,461 SR
Queue Stats
108W - 95L
1,514 Elo+
Solo
Janus
Janus
thoryoel999
Janus
Level 47
God Stats
0W - 2L
1,302 SR
Queue Stats
13W - 13L
1,410 Elo+
Party 1
Team Averages
Level 38
1,421 SR
1,468 Elo+

VS

Team Averages
Level 98
1,377 SR
1,411 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MajorWilson
Odin
Level 126
God Stats
1W - 2L
1,419 SR
Queue Stats
176W - 180L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
ganby
Ao Kuang
Level 59
God Stats
3W - 6L
1,212 SR
Queue Stats
47W - 67L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,583
758
6,033
13,196
9,868
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MetroTiger
Chernobog
11
2 / 3 / 3
8,146
815
6,202
9,440
3,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 4
7,570
757
5,354
7,242
2,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 7
8,753
875
14,913
4,135
1,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 7
7,823
782
5,512
12,084
10,865
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
ganby
Ao Kuang
11
7 / 2 / 2
8,874
887
5,683
9,762
5,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
10
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
7
6.5
L
2
3
3
1.17
W
0
2
7
1.75
L
Chernobog
MetroTiger
Chernobog
2
3
3
1.17
W
Ao Kuang
ganby
Ao Kuang
7
2
2
4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
26,108
29,878
Taken
25,981
16,224
Mitigated
18,279
3,556
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,913
1,239
0
250
4,135
1,470
656
924
3,201
44,409
0
L
6,033
826
0
2,690
13,196
9,868
0
9,790
3,004
0
20,786
W
5,512
475
0
0
12,084
10,865
120
2,507
9,568
2,212
21,562
L
Chernobog
MetroTiger
Chernobog
6,202
4,731
0
866
9,440
3,578
0
5,994
3,446
0
32,777
W
Ao Kuang
ganby
Ao Kuang
5,683
1,779
0
1,231
9,762
5,944
770
2,678
6,876
10,724
0
L
5,354
709
0
0
7,242
2,778
0
5,079
2,139
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
25,450
104
Minions Killed
105
0
Camps Cleared
0
552,570
Distance Traveled
583,984
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,753
875
53
5
0
189,918
1
L
Chaac
7,583
758
18
2
0
211,171
0
W
Odin
7,823
782
44
4
0
205,515
3
L
Chernobog
8,146
815
47
5
0
169,108
0
W
Ao Kuang
8,874
887
8
1
0
188,551
0
L
Janus
7,570
757
39
4
0
172,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role