Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D4rkLight
Morgan Le Fay
Level 155
God Stats
1W - 3L
1,273 SR
Queue Stats
209W - 180L
1,545 Elo+
Solo
Set
Set
EchantedLove
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,475 Elo+
Solo
Hel
Hel
Jedi141
Hel
Level 156
God Stats
1W - 1L
1,658 SR
Queue Stats
57W - 52L
1,527 Elo+
Party 1
Skadi
Skadi
LigreRoRonoa
Skadi
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
39W - 35L
1,528 Elo+
Party 1
Team Averages
Level 125
1,513 SR
1,515 Elo+

VS

Team Averages
Level 137
1,532 SR
1,525 Elo+
Aphrodite
Aphrodite
AchiiHero
Aphrodite
Level 108
God Stats
4W - 2L
1,425 SR
Queue Stats
186W - 174L
1,539 Elo+
Solo
Jormungandr
Jormungandr
BoeJonson
Jormungandr
Level 128
God Stats
2W - 0L
1,740 SR
Queue Stats
608W - 637L
1,463 Elo+
Solo
Ravana
Ravana
MegaDrive
Ravana
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
404W - 390L
1,514 Elo+
Solo
Cliodhna
Cliodhna
MrMurphy15
Cliodhna
Level 166
God Stats
6W - 4L
1,568 SR
Queue Stats
459W - 497L
1,573 Elo+
Solo
Nox
Nox
VastolordQ8
Nox
Level 127
God Stats
7W - 7L
1,427 SR
Queue Stats
458W - 409L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 8 / 11
8,294
691
4,173
22,582
21,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morgan Le Fay
D4rkLight
Morgan Le Fay
17
4 / 3 / 10
9,580
798
19,541
14,059
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 1
7,585
632
119
1,404
422
Hel
18
7 / 2 / 8
9,989
832
13,478
18,024
10,297
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 7
9,601
800
10,663
14,496
10,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AchiiHero
Aphrodite
16
1 / 2 / 13
9,508
792
10,471
11,944
7,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
BoeJonson
Jormungandr
18
6 / 3 / 10
10,557
880
16,466
17,953
18,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
MegaDrive
Ravana
17
4 / 6 / 10
10,635
886
11,340
17,766
21,277
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Cliodhna
MrMurphy15
Cliodhna
17
5 / 3 / 7
10,130
844
13,168
13,052
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 12
9,285
774
9,000
9,106
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
17
Kills
18
19
Deaths
18
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
8
11
0.69
W
Aphrodite
AchiiHero
Aphrodite
1
2
13
3.75
W
Jormungandr
BoeJonson
Jormungandr
6
3
10
3.67
L
Morgan Le Fay
D4rkLight
Morgan Le Fay
4
3
10
3
L
1
1
1
1.5
L
Hel
7
2
8
5.5
L
5
5
7
1.7
W
Ravana
MegaDrive
Ravana
4
6
10
1.5
W
Cliodhna
MrMurphy15
Cliodhna
5
3
7
2.83
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
60,445
70,565
Taken
69,821
50,150
Mitigated
59,686
30,733
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,173
2,113
612
1,431
22,582
21,586
220
9,655
12,927
0
9,300
W
Aphrodite
AchiiHero
Aphrodite
10,471
1,180
8,524
6,743
11,944
7,847
1,456
6,999
4,945
33,606
0
W
Jormungandr
BoeJonson
Jormungandr
16,466
1,894
928
1,703
17,953
18,388
821
7,290
10,392
35,666
563
L
Morgan Le Fay
D4rkLight
Morgan Le Fay
19,541
1,963
432
1,555
14,059
7,555
381
7,299
6,760
34,372
0
L
119
29
0
0
1,404
422
0
688
716
0
119
L
Hel
13,478
482
12,713
12,591
18,024
10,297
732
10,448
7,420
23,614
0
L
10,663
3,624
636
763
14,496
10,290
683
7,807
6,533
0
31,447
W
Ravana
MegaDrive
Ravana
11,340
1,980
787
1,160
17,766
21,277
1,116
6,079
11,687
1,339
16,788
W
Cliodhna
MrMurphy15
Cliodhna
13,168
595
553
2,033
13,052
7,025
2,037
6,998
6,054
0
26,545
W
9,000
609
0
350
9,106
5,149
2,350
5,699
3,407
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
50,115
108
Minions Killed
141
0
Camps Cleared
0
841,956
Distance Traveled
1,069,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,294
691
11
1
0
189,702
0
W
Aphrodite
9,508
792
37
3
0
233,389
0
W
Jormungandr
10,557
880
36
3
0
223,494
0
L
Morgan Le Fay
9,580
798
47
4
0
192,361
0
L
Set
7,585
632
0
0
0
60,034
0
L
Hel
9,989
832
21
2
0
218,108
0
L
Skadi
9,601
800
29
2
0
181,751
0
W
Ravana
10,635
886
16
1
0
194,869
0
W
Cliodhna
10,130
844
25
2
0
207,992
0
W
Nox
9,285
774
27
2
0
209,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role