Player Matchup

Danzaburou
Danzaburou
CREMAYERUS
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 174L
1,459 Elo+
Solo
Da Ji
Da Ji
Kingsnakefist
Da Ji
Level 154
God Stats
3W - 4L
1,418 SR
Queue Stats
232W - 234L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
LawDgarr
Kuzenbo
Level 67
God Stats
2W - 1L
1,233 SR
Queue Stats
178W - 200L
1,468 Elo+
Party 1
Artemis
Artemis
Themanonline
Artemis
Level 114
God Stats
4W - 0L
1,443 SR
Queue Stats
124W - 127L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
vahid_sl
Baron Samedi
Level 109
God Stats
6W - 2L
1,471 SR
Queue Stats
240W - 243L
1,534 Elo+
Solo
Team Averages
Level 110
1,413 SR
1,484 Elo+

VS

Team Averages
Level 121
1,401 SR
1,454 Elo+
Gilgamesh
Gilgamesh
Chris_cravy23
Gilgamesh
Level 124
God Stats
1W - 3L
1,263 SR
Queue Stats
111W - 108L
1,562 Elo+
Solo
Ymir
Ymir
FasterJeans
Ymir
Level 89
God Stats
1W - 2L
1,304 SR
Queue Stats
287W - 292L
1,458 Elo+
Solo
Rama
Rama
Sodapop8888
Rama
Level 157
God Stats
8W - 10L
1,569 SR
Queue Stats
310W - 310L
1,427 Elo+
Solo
He Bo
He Bo
UTxSkuba
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,336 Elo+
Solo
Artio
Artio
Your_Homie_
Artio
Level 126
God Stats
4W - 3L
1,366 SR
Queue Stats
105W - 115L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CREMAYERUS
Danzaburou
12
2 / 1 / 5
6,163
1,233
5,225
4,830
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 4
5,555
1,111
4,818
4,785
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
LawDgarr
Kuzenbo
10
0 / 0 / 7
5,710
1,142
1,996
5,797
6,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Themanonline
Artemis
9
2 / 1 / 3
5,441
1,088
3,936
3,630
1,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
vahid_sl
Baron Samedi
10
2 / 0 / 5
5,471
1,094
4,051
3,937
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris_cravy23
Gilgamesh
13
2 / 2 / 1
6,083
1,217
8,604
10,266
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
1,288
258
0
0
0
9
0 / 2 / 1
4,841
968
3,784
4,150
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

He Bo
UTxSkuba
He Bo
10
1 / 3 / 2
5,553
1,111
2,564
4,445
1,425
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,519
904
1,299
3,946
3,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
8
Kills
3
3
Deaths
8
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CREMAYERUS
Danzaburou
2
1
5
4.5
L
Gilgamesh
Chris_cravy23
Gilgamesh
2
2
1
1.25
L
0
0
0
0
W
2
1
4
4
W
Kuzenbo
LawDgarr
Kuzenbo
0
0
7
3.5
L
0
2
1
0.25
W
Artemis
Themanonline
Artemis
2
1
3
3.5
L
He Bo
UTxSkuba
He Bo
1
3
2
0.67
L
0
1
0
0
W
Baron Samedi
vahid_sl
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
16,251
22,979
Taken
22,807
14,426
Mitigated
13,838
12,228
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CREMAYERUS
Danzaburou
5,225
2,276
338
1,523
4,830
2,158
180
1,050
3,573
0
19,486
L
Gilgamesh
Chris_cravy23
Gilgamesh
8,604
1,231
180
3,476
10,266
7,553
0
2,530
7,102
0
17,658
L
0
0
0
0
0
0
0
0
0
0
0
W
4,818
817
0
663
4,785
2,450
0
415
4,024
0
6,272
W
Kuzenbo
LawDgarr
Kuzenbo
1,996
920
1,213
1,335
5,797
6,353
0
1,427
3,961
3,057
0
L
3,784
3,006
928
728
4,150
1,468
0
758
3,376
0
7,349
W
Artemis
Themanonline
Artemis
3,936
1,337
605
1,015
3,630
1,409
0
889
2,493
0
6,440
L
He Bo
UTxSkuba
He Bo
2,564
144
0
99
4,445
1,425
0
1,173
3,112
5,570
0
L
1,299
0
731
1,073
3,946
3,392
0
1,233
2,585
2,220
0
W
Baron Samedi
vahid_sl
Baron Samedi
4,051
245
2,946
2,590
3,937
2,056
0
482
3,204
7,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
22,284
57
Minions Killed
36
0
Camps Cleared
0
507,337
Distance Traveled
379,583
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,163
1,233
32
6
0
96,151
0
L
Gilgamesh
6,083
1,217
13
3
0
106,907
0
L
Ymir
1,288
258
0
0
0
0
0
W
Da Ji
5,555
1,111
4
1
0
111,868
0
W
Kuzenbo
5,710
1,142
3
1
0
115,379
0
L
Rama
4,841
968
14
3
0
88,807
0
W
Artemis
5,441
1,088
11
2
0
73,961
1
L
He Bo
5,553
1,111
8
2
0
95,178
0
L
Artio
4,519
904
1
0
0
88,691
0
W
Baron Samedi
5,471
1,094
7
1
0
109,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role