Player Matchup

Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JordanTheIronMan
Xbalanque
Level 128
God Stats
3W - 6L
1,410 SR
Queue Stats
290W - 322L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
LanternOz05
Nu Wa
Level 154
God Stats
2W - 1L
1,402 SR
Queue Stats
175W - 182L
1,507 Elo+
Solo
Agni
Agni
UTxSkuba
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,402 Elo+
Solo
Janus
Janus
treeming810
Janus
Level 121
God Stats
1W - 3L
1,673 SR
Queue Stats
95W - 93L
1,429 Elo+
Party 1
Team Averages
Level 132
1,497 SR
1,460 Elo+

VS

Team Averages
Level 129
1,475 SR
1,492 Elo+
Kukulkan
Kukulkan
Alpha-Xel
Kukulkan
Level 113
God Stats
8W - 5L
1,550 SR
Queue Stats
550W - 561L
1,501 Elo+
Solo
Cliodhna
Cliodhna
Chris_cravy23
Cliodhna
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 108L
1,546 Elo+
Solo
Chernobog
Chernobog
Rashidi6
Chernobog
Level 127
God Stats
4W - 4L
1,400 SR
Queue Stats
273W - 261L
1,461 Elo+
Solo
Pele
Pele
densebaguette
Pele
Level 155
God Stats
5W - 2L
1,466 SR
Queue Stats
265W - 282L
1,425 Elo+
Solo
King Arthur
King Arthur
minunblack
King Arthur
Level 126
God Stats
4W - 1L
1,460 SR
Queue Stats
297W - 289L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 4 / 6
8,551
777
5,631
12,360
13,122
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
14
4 / 5 / 2
8,671
788
10,208
8,618
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 5 / 8
7,894
718
10,339
9,636
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
13
0 / 7 / 2
6,906
628
3,019
9,452
3,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 5 / 5
9,098
827
8,895
9,717
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alpha-Xel
Kukulkan
16
1 / 1 / 15
8,829
803
5,373
6,259
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
Chris_cravy23
Cliodhna
16
7 / 4 / 11
9,873
898
7,501
9,884
4,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Rashidi6
Chernobog
16
4 / 2 / 12
9,441
858
8,131
9,204
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
13 / 4 / 11
11,393
1,036
18,907
14,924
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
minunblack
King Arthur
14
1 / 3 / 13
8,693
790
6,172
13,215
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
11
Kills
26
26
Deaths
14
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
6
1.25
W
Kukulkan
Alpha-Xel
Kukulkan
1
1
15
8.5
W
Cliodhna
Chris_cravy23
Cliodhna
7
4
11
3.13
L
Xbalanque
4
5
2
1
L
0
5
8
0.8
W
Chernobog
Rashidi6
Chernobog
4
2
12
5
L
Agni
0
7
2
0.14
W
13
4
11
4.63
W
King Arthur
minunblack
King Arthur
1
3
13
2.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
46,084
49,783
Taken
53,486
26,023
Mitigated
26,652
6,592
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,631
602
0
703
12,360
13,122
0
1,091
11,077
240
8,481
W
Kukulkan
Alpha-Xel
Kukulkan
5,373
359
676
1,670
6,259
2,775
1,756
2,484
3,747
14,827
0
W
Cliodhna
Chris_cravy23
Cliodhna
7,501
747
696
1,129
9,884
4,254
1,186
2,887
6,997
0
14,066
L
Xbalanque
10,208
805
844
376
8,618
3,573
374
885
7,649
0
15,556
L
10,339
4,620
167
1,433
9,636
2,563
88
639
8,740
21,539
0
W
Chernobog
Rashidi6
Chernobog
8,131
3,372
2,261
2,278
9,204
4,056
3,548
3,139
6,065
0
29,725
L
Agni
3,019
253
0
0
9,452
3,335
0
1,945
7,489
11,269
0
W
18,907
3,584
1,145
4,933
14,924
6,515
601
7,109
7,797
0
38,156
W
King Arthur
minunblack
King Arthur
6,172
226
838
1,465
13,215
9,052
240
7,045
6,150
0
18,594
L
8,895
166
909
2,160
9,717
3,430
0
857
8,816
20,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
48,229
84
Minions Killed
161
0
Camps Cleared
0
732,890
Distance Traveled
995,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,551
777
7
1
0
160,387
0
W
Kukulkan
8,829
803
21
2
0
207,776
0
W
Cliodhna
9,873
898
19
2
0
219,812
0
L
Xbalanque
8,671
788
21
2
0
143,477
0
L
Nu Wa
7,894
718
20
2
0
138,705
0
W
Chernobog
9,441
858
46
4
0
200,855
0
L
Agni
6,906
628
11
1
0
135,576
0
W
Pele
11,393
1,036
47
4
0
182,271
0
W
King Arthur
8,693
790
28
3
0
184,616
0
L
Janus
9,098
827
25
2
0
154,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role