Player Matchup

Cu Chulainn
Cu Chulainn
Cvabulla99
Cu Chulainn
Level 28
God Stats
2W - 2L
1,406 SR
Queue Stats
16W - 18L
1,444 Elo+
Party 2
Xing Tian
Xing Tian
Hobbius
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,523 Elo+
Solo
Ravana
Ravana
ShamanChavo
Ravana
Level 334
God Stats
1W - 2L
1,096 SR
Queue Stats
122W - 119L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
pedroleao13
Kukulkan
Level 153
God Stats
10W - 11L
1,484 SR
Queue Stats
26W - 30L
1,475 Elo+
Solo
Hachiman
Hachiman
wolf9103
Hachiman
Level 157
God Stats
7W - 4L
1,488 SR
Queue Stats
169W - 175L
1,493 Elo+
Solo
Team Averages
Level 164
1,395 SR
1,487 Elo+

VS

Team Averages
Level 135
1,560 SR
1,535 Elo+
Danzaburou
Danzaburou
AbuBkrAlBaghdadi
Danzaburou
Level 151
God Stats
70W - 30L
1,617 SR
Queue Stats
238W - 222L
1,524 Elo+
Party 1
Bakasura
Bakasura
CrisDaMos0
Bakasura
Level 126
God Stats
4W - 5L
1,543 SR
Queue Stats
69W - 56L
1,551 Elo+
Solo
Ra
Ra
PopKazooie
Ra
Level 119
God Stats
37W - 35L
1,575 SR
Queue Stats
145W - 132L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
Slimers
Kuzenbo
Level 122
God Stats
12W - 11L
1,592 SR
Queue Stats
122W - 119L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Thérmical
Sun Wukong
Level 157
God Stats
5W - 5L
1,472 SR
Queue Stats
401W - 377L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cvabulla99
Cu Chulainn
13
1 / 6 / 0
7,734
645
6,196
18,788
15,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Hobbius
Xing Tian
13
0 / 2 / 3
7,268
606
5,032
10,948
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
1 / 1 / 0
7,849
654
3,250
5,538
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
pedroleao13
Kukulkan
14
0 / 5 / 1
7,769
647
7,889
9,034
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
wolf9103
Hachiman
15
1 / 0 / 1
8,267
689
9,575
6,895
2,740
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbuBkrAlBaghdadi
Danzaburou
17
3 / 0 / 6
10,131
844
8,894
11,687
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
CrisDaMos0
Bakasura
17
5 / 0 / 4
10,163
847
9,585
10,807
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 3
9,586
799
7,500
8,101
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Slimers
Kuzenbo
15
1 / 0 / 8
8,925
744
6,838
8,929
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Thérmical
Sun Wukong
15
2 / 1 / 6
9,083
757
7,302
10,407
8,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
14
14
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbuBkrAlBaghdadi
Danzaburou
3
0
6
6
L
Bakasura
CrisDaMos0
Bakasura
5
0
4
7
W
Cu Chulainn
Cvabulla99
Cu Chulainn
1
6
0
0.17
W
Xing Tian
Hobbius
Xing Tian
0
2
3
0.75
L
3
2
3
2.25
W
Ravana
1
1
0
1
L
Kuzenbo
Slimers
Kuzenbo
1
0
8
5
L
Sun Wukong
Thérmical
Sun Wukong
2
1
6
5
W
Kukulkan
pedroleao13
Kukulkan
0
5
1
0.1
W
Hachiman
wolf9103
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
40,119
51,203
Taken
49,931
33,995
Mitigated
37,532
4,315
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbuBkrAlBaghdadi
Danzaburou
8,894
3,641
0
3,118
11,687
5,545
4,436
2,709
8,817
0
43,468
L
Bakasura
CrisDaMos0
Bakasura
9,585
5,875
0
6,153
10,807
7,379
597
3,729
6,915
0
28,219
W
Cu Chulainn
Cvabulla99
Cu Chulainn
6,196
181
0
0
18,788
15,990
105
4,320
12,323
0
27,116
W
Xing Tian
Hobbius
Xing Tian
5,032
369
0
1,395
10,948
9,080
0
3,304
6,569
9,771
0
L
7,500
268
2,030
1,582
8,101
3,930
2,816
1,991
5,915
35,542
0
W
Ravana
3,250
592
0
1,290
5,538
2,572
0
683
4,293
0
21,050
L
Kuzenbo
Slimers
Kuzenbo
6,838
1,699
0
1,299
8,929
12,099
1,046
1,801
6,434
14,418
0
L
Sun Wukong
Thérmical
Sun Wukong
7,302
1,255
0
3,434
10,407
8,579
807
1,964
8,322
0
26,485
W
Kukulkan
pedroleao13
Kukulkan
7,889
417
0
750
9,034
3,613
0
2,162
5,714
31,167
0
W
Hachiman
wolf9103
Hachiman
9,575
3,923
0
880
6,895
2,740
0
2,005
4,631
0
42,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
47,888
246
Minions Killed
284
0
Camps Cleared
0
930,620
Distance Traveled
1,338,357
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,131
844
77
6
0
265,120
0
L
Bakasura
10,163
847
84
7
0
293,331
0
W
Cu Chulainn
7,734
645
42
4
0
197,248
0
W
Xing Tian
7,268
606
12
1
0
168,684
0
L
Ra
9,586
799
65
5
0
247,863
0
W
Ravana
7,849
654
55
5
0
167,712
0
L
Kuzenbo
8,925
744
20
2
0
260,138
3
L
Sun Wukong
9,083
757
38
3
0
271,905
0
W
Kukulkan
7,769
647
63
5
0
181,684
3
W
Hachiman
8,267
689
74
6
0
215,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role