Player Matchup

Yemoja
Yemoja
CallumLFC29
Yemoja
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 46L
1,396 Elo+
Party 1
Achilles
Achilles
HaqTheRipper
Achilles
Level 105
God Stats
3W - 3L
1,722 SR
Queue Stats
256W - 270L
1,392 Elo+
Solo
Neith
Neith
I Daniel W16 I
Neith
Level 27
God Stats
3W - 14L
1,060 SR
Queue Stats
3W - 21L
1,003 Elo+
Party 1
Awilix
Awilix
Xub0
Awilix
Level 29
God Stats
6W - 5L
1,586 SR
Queue Stats
13W - 17L
1,467 Elo+
Party 1
Janus
Janus
xrwalms
Janus
Level 49
God Stats
10W - 9L
1,541 SR
Queue Stats
27W - 44L
1,396 Elo+
Party 1
Team Averages
Level 48
1,530 SR
1,331 Elo+

VS

Team Averages
Level 69
1,494 SR
1,427 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cataprac
Hachiman
Level 83
God Stats
11W - 5L
1,500 SR
Queue Stats
150W - 150L
1,416 Elo+
Solo
Horus
Horus
Mert6511
Horus
Level 63
God Stats
13W - 9L
1,592 SR
Queue Stats
111W - 109L
1,352 Elo+
Party 2
Ra
Ra
SizableShotties
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
ferhat__oneal
Loki
Level 65
God Stats
11W - 14L
1,378 SR
Queue Stats
112W - 105L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 1
4,639
464
2,880
7,949
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
HaqTheRipper
Achilles
11
1 / 0 / 0
5,748
575
5,422
8,480
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 1
4,721
472
4,245
5,231
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Xub0
Awilix
8
2 / 2 / 0
4,958
496
4,082
8,240
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
xrwalms
Janus
11
0 / 2 / 1
5,468
547
2,971
4,197
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 0
6,216
622
5,403
8,727
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
Cataprac
Hachiman
9
2 / 1 / 1
5,657
566
7,135
7,639
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Mert6511
Horus
7
1 / 1 / 3
5,202
520
3,620
7,076
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,677
568
2,598
4,204
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,135
514
2,223
5,098
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
L
Yemoja
0
3
1
0.17
W
Hachiman
Cataprac
Hachiman
2
1
1
2.5
L
Achilles
HaqTheRipper
Achilles
1
0
0
1
L
1
1
1
1.5
W
Horus
Mert6511
Horus
1
1
3
2.5
W
2
1
1
2.5
L
Awilix
Xub0
Awilix
2
2
0
1
W
2
1
1
2.5
L
Janus
xrwalms
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
20,979
34,097
Taken
32,744
14,441
Mitigated
17,676
7,825
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,403
1,935
0
3,636
8,727
7,315
0
0
8,042
0
47,824
L
Yemoja
2,880
1,411
997
554
7,949
3,454
0
42
7,831
16,038
0
W
Hachiman
Cataprac
Hachiman
7,135
3,528
0
2,200
7,639
2,457
0
1,952
5,687
0
39,787
L
Achilles
HaqTheRipper
Achilles
5,422
1,638
0
2,602
8,480
5,117
0
0
8,480
0
37,869
L
4,245
2,191
0
2,142
5,231
1,446
0
21
5,210
0
22,233
W
Horus
Mert6511
Horus
3,620
1,701
611
1,468
7,076
4,944
0
1,260
5,812
0
13,953
W
2,598
269
108
1,230
4,204
1,378
168
2,250
1,824
29,425
0
L
Awilix
Xub0
Awilix
4,082
1,832
0
280
8,240
2,888
0
1,368
6,872
0
29,965
W
2,223
110
0
1,734
5,098
1,582
0
257
4,766
0
24,455
L
Janus
xrwalms
Janus
2,971
188
0
1,250
4,197
1,536
0
1,230
2,967
47,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
27,887
241
Minions Killed
261
0
Camps Cleared
0
979,523
Distance Traveled
952,452
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,216
622
84
8
0
185,653
0
L
Yemoja
4,639
464
16
2
0
152,813
0
W
Hachiman
5,657
566
54
5
0
179,787
0
L
Achilles
5,748
575
71
7
0
215,368
0
L
Neith
4,721
472
30
3
0
193,611
2
W
Horus
5,202
520
21
2
0
204,095
2
W
Ra
5,677
568
60
6
0
166,713
0
L
Awilix
4,958
496
42
4
0
228,719
0
W
Loki
5,135
514
42
4
0
216,204
0
L
Janus
5,468
547
82
8
0
189,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role