Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FORZEXnoname
Chronos
Level 62
God Stats
1W - 1L
1,780 SR
Queue Stats
111W - 105L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
GrindersG
Sun Wukong
Level 120
God Stats
0W - 1L
1,581 SR
Queue Stats
111W - 108L
1,494 Elo+
Party 2
Team Averages
Level 103
1,620 SR
1,496 Elo+

VS

Team Averages
Level 120
1,552 SR
1,569 Elo+
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
stop2341
Cupid
Level 117
God Stats
2W - 0L
1,655 SR
Queue Stats
6W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 9 / 3
7,314
731
5,779
10,895
3,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
FORZEXnoname
Chronos
10
2 / 4 / 3
7,908
791
4,997
9,410
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GrindersG
Sun Wukong
12
3 / 4 / 4
8,070
807
6,298
13,076
12,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 3 / 8
8,761
876
11,266
6,331
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
11
4 / 1 / 12
8,611
861
6,775
10,532
8,224
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
stop2341
Cupid
12
10 / 3 / 6
9,182
918
10,756
9,480
3,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
17
17
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
9
3
0.28
W
Vulcan
 
Vulcan
3
3
8
2.33
W
King Arthur
 
King Arthur
4
1
12
10
L
Chronos
FORZEXnoname
Chronos
2
4
3
0.88
L
Sun Wukong
GrindersG
Sun Wukong
3
4
4
1.25
W
Cupid
stop2341
Cupid
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
28,797
33,381
Taken
26,343
20,258
Mitigated
14,555
4,275
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,779
4,807
0
230
10,895
3,893
0
3,677
7,218
0
19,309
W
Vulcan
 
Vulcan
11,266
3,120
0
0
6,331
2,566
520
983
5,348
39,768
0
W
King Arthur
 
King Arthur
6,775
352
0
1,000
10,532
8,224
84
2,240
8,292
86
13,380
L
Chronos
FORZEXnoname
Chronos
4,997
1,457
0
312
9,410
3,506
0
4,120
5,245
19,915
0
L
Sun Wukong
GrindersG
Sun Wukong
6,298
864
0
3,733
13,076
12,859
12
4,124
8,832
0
27,532
W
Cupid
stop2341
Cupid
10,756
7,523
552
2,022
9,480
3,765
393
2,223
7,153
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
26,554
101
Minions Killed
100
0
Camps Cleared
0
523,782
Distance Traveled
559,232
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,314
731
25
3
0
140,333
0
W
Vulcan
8,761
876
57
6
0
181,122
0
W
King Arthur
8,611
861
11
1
0
201,882
0
L
Chronos
7,908
791
34
3
0
183,711
3
L
Sun Wukong
8,070
807
42
4
0
199,738
3
W
Cupid
9,182
918
32
3
0
176,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role